theforeman/foreman_fog_proxmox

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Showing 185 of 185 total issues

Function addMountPoint has 37 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    (event, initialData = null) => {
      if (event) event.preventDefault();
      const initMP = initialData || {
        id: {
          name: `${paramScope}[volumes_attributes][${nextId}][id]`,
Severity: Minor
Found in webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js - About 1 hr to fix

    Method create_vm has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        def create_vm(args = {})
          type = args[:type]
          node = client.nodes.get(args[:node_id])
          vmid = args[:vmid] = assign_vmid(args[:vmid].to_i, node)
          raise ::Foreman::Exception, format(N_('invalid vmid=%<vmid>s'), vmid: vmid) unless node.servers.id_valid?(vmid)
    Severity: Minor
    Found in app/models/foreman_fog_proxmox/proxmox_vm_commands.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Function handleChange has 35 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      const handleChange = e => {
        const { name, value } = e.target;
        const updatedKey = Object.keys(hdd).find(key => hdd[key].name === name);
    
        if (updatedKey === 'controller') {
    Severity: Minor
    Found in webpack/components/ProxmoxServer/components/HardDisk.js - About 1 hr to fix

      Function updateOptions has 34 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function updateOptions(options_path, start_options_id, end_options_id, start_second_options_id, end_second_options_id, option_id, node_id, second_id) {
        
        var select_ids = selectIds(start_options_id, end_options_id);
        var select_second_ids;
        if ( start_second_options_id != undefined && end_second_options_id != undefined) {
      Severity: Minor
      Found in app/assets/javascripts/foreman_fog_proxmox/proxmox_vm.js - About 1 hr to fix

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.memory?.name}
                  label={__('Memory (MB)')}
                  type="text"
                  value={hw?.memory?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

              <InputField
                name={network?.tag?.name}
                label={__('VLAN Tag')}
                type="text"
                value={network?.tag?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.balloon?.name}
                  label={__('Minimum Memory (MB)')}
                  type="text"
                  value={hw?.balloon?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.cores?.name}
                  label={__('Cores')}
                  type="number"
                  value={hw?.cores?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

              <InputField
                name={network?.gw6?.name}
                label={__('Gateway IPv6')}
                type="text"
                value={network?.gw6?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

            <InputField
              name={general?.description?.name}
              label={__('Description')}
              type="textarea"
              value={general?.description?.value}
        Severity: Major
        Found in webpack/components/GeneralTabContent.js and 23 other locations - About 1 hr to fix
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

              <InputField
                name={network?.queues?.name}
                label={__('Multiqueue')}
                type="text"
                value={network?.queues?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.cpuunits?.name}
                  label={__('CPU units')}
                  type="number"
                  value={hw?.cpuunits?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

              <InputField
                name={mp?.size?.name}
                label={__('Size (GB)')}
                type="number"
                value={mp?.size?.value}
        Severity: Major
        Found in webpack/components/ProxmoxContainer/MountPoint.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.sockets?.name}
                  label={__('Sockets')}
                  type="number"
                  value={hw?.sockets?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

              <InputField
                name={network?.gw?.name}
                label={__('Gateway IPv4')}
                type="text"
                value={network?.gw?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.cpuunits?.name}
                  label={__('CPU units')}
                  type="number"
                  value={hw?.cpuunits?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Method parse_hard_disk_volume has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
        Open

          def parse_hard_disk_volume(args)
            logger.debug(format(_('parse_hard_disk_volume(): args=%<args>s'), args: args))
            disk = {}
            disk[:id] = args['id'] if args.key?('id')
            disk[:volid] = args['volid'] if args.key?('volid') && !args['volid'].empty?
        Severity: Minor
        Found in app/helpers/proxmox_vm_volumes_helper.rb - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.vcpus?.name}
                  label={__('VCPUs')}
                  type="number"
                  value={hw?.vcpus?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.shares?.name}
                  label={__('Shares (MB)')}
                  type="text"
                  value={hw?.shares?.value}
        Severity: Major
        Found in webpack/components/ProxmoxServer/ProxmoxServerHardware.js and 23 other locations - About 1 hr to fix
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 40..46
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 24 locations. Consider refactoring.
        Open

                <InputField
                  name={hw?.cpulimit?.name}
                  label={__('CPU limit')}
                  type="number"
                  value={hw?.cpulimit?.value}
        webpack/components/GeneralTabContent.js on lines 77..83
        webpack/components/ProxmoxContainer/MountPoint.js on lines 46..52
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 33..39
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 47..53
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 58..64
        webpack/components/ProxmoxContainer/ProxmoxContainerHardware.js on lines 65..71
        webpack/components/ProxmoxContainer/ProxmoxContainerStorage.js on lines 125..131
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 122..128
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 145..151
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 152..158
        webpack/components/ProxmoxContainer/components/NetworkInterface.js on lines 159..165
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 104..110
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 111..117
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 118..124
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 125..131
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 132..138
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 170..176
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 177..183
        webpack/components/ProxmoxServer/ProxmoxServerHardware.js on lines 184..190
        webpack/components/ProxmoxServer/components/HardDisk.js on lines 121..127
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 92..98
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 99..105
        webpack/components/ProxmoxServer/components/NetworkInterface.js on lines 106..112

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 60.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Severity
        Category
        Status
        Source
        Language