Assignment Branch Condition size for get_stats is too high. [170.7/15] Open
def self.get_stats(stat)
stats = ["Statistik #{stat}"]
case stat
when '/stats'
stats << "Current stats:"
- Read upRead up
- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method has too many lines. [69/10] Open
def self.get_stats(stat)
stats = ["Statistik #{stat}"]
case stat
when '/stats'
stats << "Current stats:"
- Read upRead up
- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Method get_stats
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.get_stats(stat)
stats = ["Statistik #{stat}"]
case stat
when '/stats'
stats << "Current stats:"
Cyclomatic complexity for get_stats is too high. [10/6] Open
def self.get_stats(stat)
stats = ["Statistik #{stat}"]
case stat
when '/stats'
stats << "Current stats:"
- Read upRead up
- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Method get_stats
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.get_stats(stat)
stats = ["Statistik #{stat}"]
case stat
when '/stats'
stats << "Current stats:"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
stats << "Last 24|4|1 hours: #{Lycantulul::Game.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::Game.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::Game.where(:created_at.gte => 1.hour.ago).count}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
stats << "Last 24|4|1 hours: #{Lycantulul::Group.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::Group.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::Group.where(:created_at.gte => 1.hour.ago).count}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
stats << "Last 24|4|1 hours: #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 1.hour.ago).count}"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 38.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
stats << "Villager victory: #{v = Lycantulul::Group.all.sum(&:village_victory)} (#{"%.2f\%" % (v * 100.0 / g)})"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 21.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
stats << "Werewolf victory: #{w = Lycantulul::Group.all.sum(&:werewolf_victory)} (#{"%.2f\%" % (w * 100.0 / g)})"
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 21.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Favor format
over String#%
. Open
stats << "Werewolf victory: #{w = Lycantulul::Group.all.sum(&:werewolf_victory)} (#{"%.2f\%" % (w * 100.0 / g)})"
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Line is too long. [89/80] Open
stats << "Round #{g.round}, #{g.living_players.count}/#{g.players.count} alive"
- Exclude checks
Favor format
over String#%
. Open
stats << "Villager victory: #{v = Lycantulul::Group.all.sum(&:village_victory)} (#{"%.2f\%" % (v * 100.0 / g)})"
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Favor format
over String#%
. Open
stats << "#{"%3d" % x.game} #{x.title.gsub(/[<>]/, '') rescue ''}"
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Shadowing outer local variable - v
. Open
tot.sort_by{ |_, v| v }.reverse.each do |role, count|
- Read upRead up
- Exclude checks
This cop looks for use of the same name as outer local variables
for block arguments or block local variables.
This is a mimic of the warning
"shadowing outer local variable - foo" from ruby -cw
.
Example:
# bad
def some_method
foo = 1
2.times do |foo| # shadowing outer `foo`
do_something(foo)
end
end
Example:
# good
def some_method
foo = 1
2.times do |bar|
do_something(bar)
end
end
Line is too long. [95/80] Open
stats << "Blocking players: #{Lycantulul::RegisteredPlayer.where(blocked: true).count}"
- Exclude checks
Line is too long. [88/80] Open
stats << "N|D|V time: #{g.night_time}, #{g.discussion_time}, #{g.voting_time}"
- Exclude checks
Prefer single-quoted strings inside interpolations. Open
stats << "<code>#{"%5.2f%" % (count * 100.0 / sum)}</code> #{g.get_role(g.class.const_get(role.upcase))}"
- Read upRead up
- Exclude checks
This cop checks that quotes inside the string interpolation match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
result = "Tests #{success ? "PASS" : "FAIL"}"
# good
result = "Tests #{success ? 'PASS' : 'FAIL'}"
Example: EnforcedStyle: double_quotes
# bad
result = "Tests #{success ? 'PASS' : 'FAIL'}"
# good
result = "Tests #{success ? "PASS" : "FAIL"}"
Shadowing outer local variable - g
. Open
Lycantulul::Game.running.each do |g|
- Read upRead up
- Exclude checks
This cop looks for use of the same name as outer local variables
for block arguments or block local variables.
This is a mimic of the warning
"shadowing outer local variable - foo" from ruby -cw
.
Example:
# bad
def some_method
foo = 1
2.times do |foo| # shadowing outer `foo`
do_something(foo)
end
end
Example:
# good
def some_method
foo = 1
2.times do |bar|
do_something(bar)
end
end
Space missing to the left of {. Open
tot.sort_by{ |_, v| v }.reverse.each do |role, count|
- Read upRead up
- Exclude checks
Checks that block braces have or don't have a space before the opening brace depending on configuration.
Example:
# bad
foo.map{ |a|
a.bar.to_s
}
# good
foo.map { |a|
a.bar.to_s
}
Favor format
over String#%
. Open
stats << "<code>#{"%5.2f%" % (count * 100.0 / sum)}</code> #{g.get_role(g.class.const_get(role.upcase))}"
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Favor format
over String#%
. Open
stats << "#{"%3d" % x.game} #{x.full_name}"
- Read upRead up
- Exclude checks
This cop enforces the use of a single string formatting utility. Valid options include Kernel#format, Kernel#sprintf and String#%.
The detection of String#% cannot be implemented in a reliable manner for all cases, so only two scenarios are considered - if the first argument is a string literal and if the second argument is an array literal.
Example: EnforcedStyle: format(default)
# bad
puts sprintf('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts format('%10s', 'hoge')
Example: EnforcedStyle: sprintf
# bad
puts format('%10s', 'hoge')
puts '%10s' % 'hoge'
# good
puts sprintf('%10s', 'hoge')
Example: EnforcedStyle: percent
# bad
puts format('%10s', 'hoge')
puts sprintf('%10s', 'hoge')
# good
puts '%10s' % 'hoge'
Avoid using rescue
in its modifier form. Open
stats << "===== #{g.title.gsub(/[<>]/, '') rescue ''} ====="
- Read upRead up
- Exclude checks
This cop checks for uses of rescue in its modifier form.
Example:
# bad
some_method rescue handle_error
# good
begin
some_method
rescue
handle_error
end
Prefer single-quoted strings inside interpolations. Open
stats << "#{"%3d" % x.game} #{x.title.gsub(/[<>]/, '') rescue ''}"
- Read upRead up
- Exclude checks
This cop checks that quotes inside the string interpolation match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
result = "Tests #{success ? "PASS" : "FAIL"}"
# good
result = "Tests #{success ? 'PASS' : 'FAIL'}"
Example: EnforcedStyle: double_quotes
# bad
result = "Tests #{success ? 'PASS' : 'FAIL'}"
# good
result = "Tests #{success ? "PASS" : "FAIL"}"
Line is too long. [236/80] Open
stats << "Last 24|4|1 hours: #{Lycantulul::Group.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::Group.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::Group.where(:created_at.gte => 1.hour.ago).count}"
- Exclude checks
Line is too long. [121/80] Open
stats << "Werewolf victory: #{w = Lycantulul::Group.all.sum(&:werewolf_victory)} (#{"%.2f\%" % (w * 100.0 / g)})"
- Exclude checks
Shadowing outer local variable - g
. Open
Lycantulul::Game.running.each do |g|
- Read upRead up
- Exclude checks
This cop looks for use of the same name as outer local variables
for block arguments or block local variables.
This is a mimic of the warning
"shadowing outer local variable - foo" from ruby -cw
.
Example:
# bad
def some_method
foo = 1
2.times do |foo| # shadowing outer `foo`
do_something(foo)
end
end
Example:
# good
def some_method
foo = 1
2.times do |bar|
do_something(bar)
end
end
Avoid using rescue
in its modifier form. Open
stats << "===== #{g.title.gsub(/[<>]/, '') rescue ''} ====="
- Read upRead up
- Exclude checks
This cop checks for uses of rescue in its modifier form.
Example:
# bad
some_method rescue handle_error
# good
begin
some_method
rescue
handle_error
end
Extra empty line detected at class body beginning. Open
def self.get_stats(stat)
- Read upRead up
- Exclude checks
This cops checks if empty lines around the bodies of classes match the configuration.
Example: EnforcedStyle: empty_lines
# good
class Foo
def bar
# ...
end
end
Example: EnforcedStyle: emptylinesexcept_namespace
# good
class Foo
class Bar
# ...
end
end
Example: EnforcedStyle: emptylinesspecial
# good
class Foo
def bar; end
end
Example: EnforcedStyle: noemptylines (default)
# good
class Foo
def bar
# ...
end
end
Line is too long. [120/80] Open
stats << "Villager victory: #{v = Lycantulul::Group.all.sum(&:village_victory)} (#{"%.2f\%" % (v * 100.0 / g)})"
- Exclude checks
Missing magic comment # frozen_string_literal: true
. Open
module Lycantulul
- Read upRead up
- Exclude checks
This cop is designed to help upgrade to Ruby 3.0. It will add the
comment # frozen_string_literal: true
to the top of files to
enable frozen string literals. Frozen string literals may be default
in Ruby 3.0. The comment will be added below a shebang and encoding
comment. The frozen string literal comment is only valid in Ruby 2.3+.
Example: EnforcedStyle: when_needed (default)
# The `when_needed` style will add the frozen string literal comment
# to files only when the `TargetRubyVersion` is set to 2.3+.
# bad
module Foo
# ...
end
# good
# frozen_string_literal: true
module Foo
# ...
end
Example: EnforcedStyle: always
# The `always` style will always add the frozen string literal comment
# to a file, regardless of the Ruby version or if `freeze` or `<<` are
# called on a string literal.
# bad
module Bar
# ...
end
# good
# frozen_string_literal: true
module Bar
# ...
end
Example: EnforcedStyle: never
# The `never` will enforce that the frozen string literal comment does
# not exist in a file.
# bad
# frozen_string_literal: true
module Baz
# ...
end
# good
module Baz
# ...
end
Avoid using rescue
in its modifier form. Open
stats << "#{"%3d" % x.game} #{x.title.gsub(/[<>]/, '') rescue ''}"
- Read upRead up
- Exclude checks
This cop checks for uses of rescue in its modifier form.
Example:
# bad
some_method rescue handle_error
# good
begin
some_method
rescue
handle_error
end
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
stats << "Role frequency statistics"
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"
Missing top-level class documentation comment. Open
class Statistics
- Read upRead up
- Exclude checks
This cop checks for missing top-level documentation of classes and modules. Classes with no body are exempt from the check and so are namespace modules - modules that have nothing in their bodies except classes, other modules, or constant definitions.
The documentation requirement is annulled if the class or module has a "#:nodoc:" comment next to it. Likewise, "#:nodoc: all" does the same for all its children.
Example:
# bad
class Person
# ...
end
# good
# Description/Explanation of Person class
class Person
# ...
end
Line is too long. [115/80] Open
stats << "<code>#{"%5.2f%" % (count * 100.0 / sum)}</code> #{g.get_role(g.class.const_get(role.upcase))}"
- Exclude checks
Prefer single-quoted strings inside interpolations. Open
stats << "#{"%3d" % x.game} #{x.full_name}"
- Read upRead up
- Exclude checks
This cop checks that quotes inside the string interpolation match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
result = "Tests #{success ? "PASS" : "FAIL"}"
# good
result = "Tests #{success ? 'PASS' : 'FAIL'}"
Example: EnforcedStyle: double_quotes
# bad
result = "Tests #{success ? 'PASS' : 'FAIL'}"
# good
result = "Tests #{success ? "PASS" : "FAIL"}"
Line is too long. [269/80] Open
stats << "Last 24|4|1 hours: #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::RegisteredPlayer.where(:created_at.gte => 1.hour.ago).count}"
- Exclude checks
Line is too long. [233/80] Open
stats << "Last 24|4|1 hours: #{Lycantulul::Game.where(:created_at.gte => 24.hours.ago).count} | #{Lycantulul::Game.where(:created_at.gte => 4.hours.ago).count} | #{Lycantulul::Game.where(:created_at.gte => 1.hour.ago).count}"
- Exclude checks
Prefer single-quoted strings when you don't need string interpolation or special symbols. Open
stats << "Current stats:"
- Read upRead up
- Exclude checks
Checks if uses of quotes match the configured preference.
Example: EnforcedStyle: single_quotes (default)
# bad
"No special symbols"
"No string interpolation"
"Just text"
# good
'No special symbols'
'No string interpolation'
'Just text'
"Wait! What's #{this}!"
Example: EnforcedStyle: double_quotes
# bad
'Just some text'
'No special chars or interpolation'
# good
"Just some text"
"No special chars or interpolation"
"Every string in #{project} uses double_quotes"