udondan/iam-floyd

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stats/actions/gamelift

Summary

Maintainability
Test Coverage
gamelift:AcceptMatch;Write
gamelift:ClaimGameServer;Write
gamelift:CreateAlias;Write
gamelift:CreateBuild;Write
gamelift:CreateContainerGroupDefinition;Write
gamelift:CreateFleet;Write
gamelift:CreateFleetLocations;Write
gamelift:CreateGameServerGroup;Write
gamelift:CreateGameSession;Write
gamelift:CreateGameSessionQueue;Write
gamelift:CreateLocation;Write
gamelift:CreateMatchmakingConfiguration;Write
gamelift:CreateMatchmakingRuleSet;Write
gamelift:CreatePlayerSession;Write
gamelift:CreatePlayerSessions;Write
gamelift:CreateScript;Write
gamelift:CreateVpcPeeringAuthorization;Write
gamelift:CreateVpcPeeringConnection;Write
gamelift:DeleteAlias;Write
gamelift:DeleteBuild;Write
gamelift:DeleteContainerGroupDefinition;Write
gamelift:DeleteFleet;Write
gamelift:DeleteFleetLocations;Write
gamelift:DeleteGameServerGroup;Write
gamelift:DeleteGameSessionQueue;Write
gamelift:DeleteLocation;Write
gamelift:DeleteMatchmakingConfiguration;Write
gamelift:DeleteMatchmakingRuleSet;Write
gamelift:DeleteScalingPolicy;Write
gamelift:DeleteScript;Write
gamelift:DeleteVpcPeeringAuthorization;Write
gamelift:DeleteVpcPeeringConnection;Write
gamelift:DeregisterCompute;Write
gamelift:DeregisterGameServer;Write
gamelift:DescribeAlias;Read
gamelift:DescribeBuild;Read
gamelift:DescribeCompute;Read
gamelift:DescribeContainerGroupDefinition;Read
gamelift:DescribeEC2InstanceLimits;Read
gamelift:DescribeFleetAttributes;Read
gamelift:DescribeFleetCapacity;Read
gamelift:DescribeFleetEvents;Read
gamelift:DescribeFleetLocationAttributes;Read
gamelift:DescribeFleetLocationCapacity;Read
gamelift:DescribeFleetLocationUtilization;Read
gamelift:DescribeFleetPortSettings;Read
gamelift:DescribeFleetUtilization;Read
gamelift:DescribeGameServer;Read
gamelift:DescribeGameServerGroup;Read
gamelift:DescribeGameServerInstances;Read
gamelift:DescribeGameSessionDetails;Read
gamelift:DescribeGameSessionPlacement;Read
gamelift:DescribeGameSessionQueues;Read
gamelift:DescribeGameSessions;Read
gamelift:DescribeInstances;Read
gamelift:DescribeMatchmaking;Read
gamelift:DescribeMatchmakingConfigurations;Read
gamelift:DescribeMatchmakingRuleSets;Read
gamelift:DescribePlayerSessions;Read
gamelift:DescribeRuntimeConfiguration;Read
gamelift:DescribeScalingPolicies;Read
gamelift:DescribeScript;Read
gamelift:DescribeVpcPeeringAuthorizations;Read
gamelift:DescribeVpcPeeringConnections;Read
gamelift:GetComputeAccess;Read
gamelift:GetComputeAuthToken;Read
gamelift:GetGameSessionLogUrl;Read
gamelift:GetInstanceAccess;Read
gamelift:ListAliases;List
gamelift:ListBuilds;List
gamelift:ListCompute;List
gamelift:ListContainerGroupDefinitions;List
gamelift:ListFleets;List
gamelift:ListGameServerGroups;List
gamelift:ListGameServers;List
gamelift:ListLocations;List
gamelift:ListScripts;List
gamelift:ListTagsForResource;Read
gamelift:PutScalingPolicy;Write
gamelift:RegisterCompute;Write
gamelift:RegisterGameServer;Write
gamelift:RequestUploadCredentials;Read
gamelift:ResolveAlias;Read
gamelift:ResumeGameServerGroup;Write
gamelift:SearchGameSessions;Read
gamelift:StartFleetActions;Write
gamelift:StartGameSessionPlacement;Write
gamelift:StartMatchBackfill;Write
gamelift:StartMatchmaking;Write
gamelift:StopFleetActions;Write
gamelift:StopGameSessionPlacement;Write
gamelift:StopMatchmaking;Write
gamelift:SuspendGameServerGroup;Write
gamelift:TagResource;Tagging
gamelift:UntagResource;Tagging
gamelift:UpdateAlias;Write
gamelift:UpdateBuild;Write
gamelift:UpdateFleetAttributes;Write
gamelift:UpdateFleetCapacity;Write
gamelift:UpdateFleetPortSettings;Write
gamelift:UpdateGameServer;Write
gamelift:UpdateGameServerGroup;Write
gamelift:UpdateGameSession;Write
gamelift:UpdateGameSessionQueue;Write
gamelift:UpdateMatchmakingConfiguration;Write
gamelift:UpdateRuntimeConfiguration;Write
gamelift:UpdateScript;Write
gamelift:ValidateMatchmakingRuleSet;Read