Showing 475 of 475 total issues
Class Attack
has 31 methods (exceeds 20 allowed). Consider refactoring. Open
class Attack < ApplicationRecord
acts_as_paranoid # Soft deletes the attack
##
# Associations
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Method perform
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Confirmed
def perform(id)
list = HashList.find(id)
return if list.processed?
HashList.transaction do
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File attack.rb
has 272 lines of code (exceeds 250 allowed). Consider refactoring. Open
class Attack < ApplicationRecord
acts_as_paranoid # Soft deletes the attack
##
# Associations
- Create a ticketCreate a ticket
Method submit_status
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
def submit_status
@task = @agent.tasks.find(params[:id])
@task.update(activity_timestamp: Time.zone.now)
status = @task.hashcat_statuses.build({
original_line: params[:original_line],
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Method new_task
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def new_task
# Immediately return the first incomplete task if there's no fatal errors for it.
incomplete_task = tasks.incomplete.find do |task|
!agent_errors.exists?(severity: :fatal, task_id: task.id) && task.uncracked_remaining
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method submit_error
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def submit_error
if @agent.blank?
render json: { error: "Agent not found" }, status: :not_found
return
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_for_cracker_update
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
def check_for_cracker_update
current_version = params[:version]
operating_system = params[:operating_system]
if current_version.blank? || current_version.nil?
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Method calculate_mask_candidates
has 43 lines of code (exceeds 25 allowed). Consider refactoring. Open
def self.calculate_mask_candidates(mask_line)
require "bigdecimal"
charset_counts = {
"?a" => 95, # All printable ASCII characters
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Method calculate_mask_candidates
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def self.calculate_mask_candidates(mask_line)
require "bigdecimal"
charset_counts = {
"?a" => 95, # All printable ASCII characters
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method submit_status
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def submit_status
@task = @agent.tasks.find(params[:id])
@task.update(activity_timestamp: Time.zone.now)
status = @task.hashcat_statuses.build({
original_line: params[:original_line],
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method submit_error
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
def submit_error
if @agent.blank?
render json: { error: "Agent not found" }, status: :not_found
return
end
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Method new_task
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def new_task
# Immediately return the first incomplete task if there's no fatal errors for it.
incomplete_task = tasks.incomplete.find do |task|
!agent_errors.exists?(severity: :fatal, task_id: task.id) && task.uncracked_remaining
end
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Method submit_crack
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
def submit_crack
timestamp = params[:timestamp]
hash = params[:hash]
plain_text = params[:plain_text]
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Method submit_benchmark
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def submit_benchmark
# There's a weird bug where the JSON is sometimes in the body and as a param.
if params[:hashcat_benchmarks].nil?
render json: { error: "No benchmarks submitted" }, status: :bad_request
return
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Method check_for_cracker_update
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def check_for_cracker_update
current_version = params[:version]
operating_system = params[:operating_system]
if current_version.blank? || current_version.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method perform
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def perform(mask_list_id)
mask_list = MaskList.find(mask_list_id)
return if mask_list.nil? || mask_list.file.nil? || mask_list.complexity_value != 0
total_combinations = 0
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_for_newer
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
def check_for_newer(operating_system_name, version_string)
# Convert the version string to a semantic version.
sem_version = CrackerBinary.to_semantic_version(version_string)
# Return nil if the version string is invalid.
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
CalculateMaskComplexityJob#perform contains iterators nested 2 deep Open
file.each_line do |line|
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A Nested Iterator
occurs when a block contains another block.
Example
Given
class Duck
class << self
def duck_names
%i!tick trick track!.each do |surname|
%i!duck!.each do |last_name|
puts "full name is #{surname} #{last_name}"
end
end
end
end
end
Reek would report the following warning:
test.rb -- 1 warning:
[5]:Duck#duck_names contains iterators nested 2 deep (NestedIterators)
CalculateMaskComplexityJob#perform has approx 13 statements Open
def perform(mask_list_id)
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A method with Too Many Statements
is any method that has a large number of lines.
Too Many Statements
warns about any method that has more than 5 statements. Reek's smell detector for Too Many Statements
counts +1 for every simple statement in a method and +1 for every statement within a control structure (if
, else
, case
, when
, for
, while
, until
, begin
, rescue
) but it doesn't count the control structure itself.
So the following method would score +6 in Reek's statement-counting algorithm:
def parse(arg, argv, &error)
if !(val = arg) and (argv.empty? or /\A-/ =~ (val = argv[0]))
return nil, block, nil # +1
end
opt = (val = parse_arg(val, &error))[1] # +2
val = conv_arg(*val) # +3
if opt and !arg
argv.shift # +4
else
val[0] = nil # +5
end
val # +6
end
(You might argue that the two assigments within the first @if@ should count as statements, and that perhaps the nested assignment should count as +2.)
Attack#custom_charset_length is controlled by argument 'element' Open
case element
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Control Parameter
is a special case of Control Couple
Example
A simple example would be the "quoted" parameter in the following method:
def write(quoted)
if quoted
write_quoted @value
else
write_unquoted @value
end
end
Fixing those problems is out of the scope of this document but an easy solution could be to remove the "write" method alltogether and to move the calls to "writequoted" / "writeunquoted" in the initial caller of "write".