vorteil/direktiv

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ui/e2e/explorer/workflow/run.spec.ts

Summary

Maintainability
C
1 day
Test Coverage

File run.spec.ts has 603 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import { createNamespace, deleteNamespace } from "../../utils/namespace";
import { expect, test } from "@playwright/test";
import {
  jsonSchemaFormWorkflow,
  jsonSchemaWithRequiredEnum,
Severity: Major
Found in ui/e2e/explorer/workflow/run.spec.ts - About 1 day to fix

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

      const res = await getInstanceInput({
        urlParams: {
          baseUrl: process.env.PLAYWRIGHT_UI_BASE_URL,
          instanceId,
          namespace,
    Severity: Major
    Found in ui/e2e/explorer/workflow/run.spec.ts and 2 other locations - About 45 mins to fix
    ui/e2e/explorer/workflow/run.spec.ts on lines 153..160
    ui/e2e/explorer/workflow/run.spec.ts on lines 427..434

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 50.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

      const res = await getInstanceInput({
        urlParams: {
          baseUrl: process.env.PLAYWRIGHT_UI_BASE_URL,
          instanceId,
          namespace,
    Severity: Major
    Found in ui/e2e/explorer/workflow/run.spec.ts and 2 other locations - About 45 mins to fix
    ui/e2e/explorer/workflow/run.spec.ts on lines 334..341
    ui/e2e/explorer/workflow/run.spec.ts on lines 427..434

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 50.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

      const res = await getInstanceInput({
        urlParams: {
          baseUrl: process.env.PLAYWRIGHT_UI_BASE_URL,
          instanceId,
          namespace,
    Severity: Major
    Found in ui/e2e/explorer/workflow/run.spec.ts and 2 other locations - About 45 mins to fix
    ui/e2e/explorer/workflow/run.spec.ts on lines 153..160
    ui/e2e/explorer/workflow/run.spec.ts on lines 334..341

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 50.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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