voucherifyio/voucherify-ruby-sdk

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lib/VoucherifySdk/models/validations_validate_all_response_body_redeemables_item.rb

Summary

Maintainability
D
2 days
Test Coverage

Method find_and_cast_into_type has a Cognitive Complexity of 55 (exceeds 5 allowed). Consider refactoring.
Open

      def find_and_cast_into_type(klass, data)
        return if data.nil?

        case klass.to_s
        when 'Boolean'

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method find_and_cast_into_type has 42 lines of code (exceeds 25 allowed). Consider refactoring.
Open

      def find_and_cast_into_type(klass, data)
        return if data.nil?

        case klass.to_s
        when 'Boolean'

    Method build has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

          def build(data)
            # Go through the list of oneOf items and attempt to identify the appropriate one.
            # Note:
            # - We do not attempt to check whether exactly one item matches.
            # - No advanced validation of types in some cases (e.g. "x: { type: string }" will happily match { x: 123 })

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this method.
    Open

              return data if data.instance_of?(String)

      Avoid too many return statements within this method.
      Open

                    return model if model

        Avoid too many return statements within this method.
        Open

                    return data.map { |item| find_and_cast_into_type(sub_type, item) }

          Avoid too many return statements within this method.
          Open

                      return data.each_with_object({}) { |(k, v), hsh| hsh[k] = find_and_cast_into_type(sub_type, v) }

            Avoid too many return statements within this method.
            Open

                          return model if model

              Avoid too many return statements within this method.
              Open

                        return Time.parse(data)

                Avoid too many return statements within this method.
                Open

                          return Date.parse(data)

                  Avoid too many return statements within this method.
                  Open

                            return data if data.instance_of?(Hash)

                    Similar blocks of code found in 6 locations. Consider refactoring.
                    Open

                    module VoucherifySdk
                      module ValidationsValidateAllResponseBodyRedeemablesItem
                        class << self
                          # List of class defined in oneOf (OpenAPI v3)
                          def openapi_one_of
                    lib/VoucherifySdk/models/array_inner.rb on lines 16..101
                    lib/VoucherifySdk/models/earning_rule_proportional_order.rb on lines 16..101
                    lib/VoucherifySdk/models/earning_rule_proportional_order_items.rb on lines 16..101
                    lib/VoucherifySdk/models/publications_list_response_body_publications_item.rb on lines 16..102
                    lib/VoucherifySdk/models/reward_type.rb on lines 16..101

                    Duplicated Code

                    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                    Tuning

                    This issue has a mass of 227.

                    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                    Refactorings

                    Further Reading

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