weareopensource/Swift

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waosSwift/modules/home/controllers/HomeTermsController.swift

Summary

Maintainability
A
3 hrs
Test Coverage

Function bindState has 27 lines of code (exceeds 25 allowed). Consider refactoring.
Wontfix

    func bindState(_ reactor: HomeTermsReactor) {
        // pages
        reactor.state
            .map { $0.pages }
            .distinctUntilChanged()
Severity: Minor
Found in waosSwift/modules/home/controllers/HomeTermsController.swift - About 1 hr to fix

    Function bindState has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
    Open

        func bindState(_ reactor: HomeTermsReactor) {
            // pages
            reactor.state
                .map { $0.pages }
                .distinctUntilChanged()
    Severity: Minor
    Found in waosSwift/modules/home/controllers/HomeTermsController.swift - About 35 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 10 locations. Consider refactoring.
    Open

            reactor.state
                .map { $0.error }
                .filterNil()
                .throttle(.milliseconds(Metric.timesButtonsThrottle), latest: false, scheduler: MainScheduler.instance)
                .subscribe(onNext: { error in
    waosSwift/modules/auth/controllers/AuthSigninController.swift on lines 307..317
    waosSwift/modules/auth/controllers/AuthSignupController.swift on lines 360..370
    waosSwift/modules/home/controllers/HomePageController.swift on lines 153..163
    waosSwift/modules/tasks/controllers/TasksListController.swift on lines 205..215
    waosSwift/modules/tasks/controllers/TasksViewController.swift on lines 141..151
    waosSwift/modules/users/controllers/UserController.swift on lines 536..546
    waosSwift/modules/users/controllers/UserMoreController.swift on lines 186..196
    waosSwift/modules/users/controllers/UserPreferenceController.swift on lines 139..149
    waosSwift/modules/users/controllers/UserViewController.swift on lines 460..470

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 155.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 4 locations. Consider refactoring.
    Wontfix

            self.buttonAccept.rx.tap
                .throttle(.milliseconds(Metric.timesButtonsThrottle), latest: false, scheduler: MainScheduler.instance)
                .map { Reactor.Action.done }
                .bind(to: reactor.action)
                .disposed(by: self.disposeBag)
    Severity: Major
    Found in waosSwift/modules/home/controllers/HomeTermsController.swift and 3 other locations - About 50 mins to fix
    waosSwift/modules/tasks/controllers/TasksViewController.swift on lines 107..111
    waosSwift/modules/users/controllers/UserPreferenceController.swift on lines 102..106
    waosSwift/modules/users/controllers/UserViewController.swift on lines 225..229

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 59.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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