Showing 148 of 148 total issues
SnapchatStandardEvents
has 29 functions (exceeds 20 allowed). Consider refactoring. Open
export class SnapchatStandardEvents<T extends SnapchatStandardProperties> {
achievementUnlocked() {
return new SnapchatStandardEvent<T>('ACHIEVEMENT_UNLOCKED')
}
Similar blocks of code found in 2 locations. Consider refactoring. Open
export class TiktokBaseEvent<T> {
name: string
ttq: Ttq
constructor(name: string) {
this.name = name
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 99.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class RedditBaseEvent<T> {
name: string
rdt: Rdt
constructor(name: string) {
this.name = name
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 99.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function mergeBoxlikeStyles
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
const mergeBoxlikeStyles = <T extends BoxlikeComponentProps>(theme: Theme, props: BoxlikeComponentProps, defaultProps?: BoxlikeComponentProps): T => {
const {
alignContent,
alignItems,
alignSelf,
Similar blocks of code found in 2 locations. Consider refactoring. Open
export const setLocalStorageObject = <T>(key: string, value: T, log?: Log) => {
try {
localStorage.setItem(key, JSON.stringify(value))
} catch (e) {
log?.error('setLocalStorageObject', e)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
export const setSessionStorageObject = <T>(key: string, value: T, log?: Log) => {
try {
sessionStorage.setItem(key, JSON.stringify(value))
} catch (e) {
log?.error('setSessionStorageObject', e)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 83.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
subscribeToAccountsChanges(listener: () => void) {
this.accountChangeNotifiers = [listener, ...this.accountChangeNotifiers]
return () => {
this.accountChangeNotifiers = this.accountChangeNotifiers.filter((l) => l !== listener)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
subscribeToChainChanges(listener: () => void) {
this.chainChangedNotifiers = [listener, ...this.chainChangedNotifiers]
return () => {
this.chainChangedNotifiers = this.chainChangedNotifiers.filter((l) => l !== listener)
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Template
has 57 lines of code (exceeds 25 allowed). Consider refactoring. Open
const Template: StoryFn<WalletDiscoveryPaperProps> = (args) => {
const [selectedWallet, setSelectedWallet] = useState<EIP6963Connector | undefined>()
const [errorArray, setErrorArray] = useState<[string, Error][]>([])
useEffect(() => {
Function EthAccountBox
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
export const EthAccountBox: React.FC<EthAccountProps & FlexBoxProps> = ({
address,
icon = false,
iconSize = 16,
iconOnly = false,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function updateCanvas
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
const updateCanvas = (canvas: React.RefObject<HTMLCanvasElement>, props: IdenticonProps) => {
const { value = '', size = 400, bg = 'transparent', count = 5, palette, iconPadding = 0 } = props
let { fg } = props
const hash = md5(value)
const block = Math.floor(size / count)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
mutex
?.acquire()
.then(() => {
promiseMemo
?.then((payload) => {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
promiseMemo
?.then((payload) => {
if (debug) console.log(`usePromise [${debug}] then`)
setResult(payload)
setError(undefined)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function usePromise
has 56 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const usePromise = <TResult>(
promise: () => Promise<TResult | undefined>,
dependencies: DependencyList,
debug: string | undefined = undefined,
): [TResult | undefined, Error | undefined, State | undefined] => {
Function OperaEthersLoader
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const OperaEthersLoader: React.FC<PropsWithChildren<Props>> = (props) => {
const { children } = props
// eslint-disable-next-line @typescript-eslint/no-explicit-any
const global = window as any
const ethereum = global.ethereum
Function DarkModeIconButton
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
export const DarkModeIconButton: React.FC<DarkModeIconButtonProps> = ({
darkMode,
defaultDarkModeColor,
defaultLightModeColor,
toggleMode,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function useBusyTiming
has 51 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const useBusyTiming = (busy?: boolean, busyMinimum = 0) => {
const [internalBusy, setInternalBusy] = useState(false)
const [busyStart, setBusyStart] = useState(0)
const timer = useMemo(
Function PixelDebugger
has 49 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const PixelDebugger: React.FC = () => {
const { isDebugging } = useContext(DebugUserEventsContext)
//TODO - when adding in the location hook to detect location change, was dropping the setEvents in usePixelAltSendHand
const theme = useTheme()
const [displayEvents, setDisplayEvents] = useState(false)
Function ExperimentsDebugger
has 47 lines of code (exceeds 25 allowed). Consider refactoring. Open
const ExperimentsDebugger: React.FC = ({ ...props }) => {
const [experiments] = useLocalStorage<ExperimentsData>(ExperimentsLocalStorageKey, {})
const [outcomes, setOutcomes] = useLocalStorage<OutcomesData>(OutcomesLocalStorageKey, {})
const sumUpVariants = (items: VariantData[]) => items.reduce((acc, curr) => acc + curr.weight, 0)
Function TrustEthersLoader
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const TrustEthersLoader: React.FC<PropsWithChildren<Props>> = (props) => {
const { children } = props
const [error, setError] = useState<Error>()
const [signer, setSigner] = useState<JsonRpcSigner>()
const [localAddress, setLocalAddress] = useState<EthAddress>()