Showing 144 of 144 total issues
Similar blocks of code found in 4 locations. Consider refactoring. Open
private static boolean loadFFmpeg_native_lib(String path, String name){
boolean load=false;
File file=new File(Vitamio.getBrowserLibraryPath() + "/"+ name );
if(file.exists())
{
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
private static boolean load_omxnative_lib(String path, String name){
boolean load=false;
File file=new File(Vitamio.getBrowserLibraryPath() + "/" + name );
if(file.exists())
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 105.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method beginFile
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
public FileCacheEntry beginFile(String path, long lastModified, long fileSize) {
int lastSlash = path.lastIndexOf('/');
if (lastSlash >= 0 && lastSlash + 2 < path.length()) {
if (path.regionMatches(lastSlash + 1, "._", 0, 2))
return null;
Method loadFragment
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void loadFragment(int fragmentID) {
if(MainActivity.permissionsSnackbar != null){
MainActivity.permissionsSnackbar.dismiss();
}
Fragment fragment = null;
Method openVideo
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void openVideo() {
// if (mUri == null || mSurfaceHolder == null || !Vitamio.isInitialized(mContext))
// return;
if (mUri == null || mSurfaceHolder == null )
return;
Identical blocks of code found in 2 locations. Consider refactoring. Open
@SuppressLint("NewApi")
private int audioTrackInit(int sampleRateInHz, int channels) {
// this.sampleRateInHz=sampleRateInHz;
// this.channels=channels;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public int audioTrackInit() {
// Log.e(" ffff mediaplayer audiotrackinit start . sampleRateInHz:=" + sampleRateInHz + " channels:=" + channels );
audioTrackRelease();
int channelConfig = channels >= 2 ? AudioFormat.CHANNEL_OUT_STEREO : AudioFormat.CHANNEL_OUT_MONO;
try {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method onCreateView
has 37 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
View InputFragmentView = inflater.inflate(R.layout.fragment_zbigz, container, false);
Method endFile
has 36 lines of code (exceeds 25 allowed). Consider refactoring. Open
private Uri endFile(FileCacheEntry entry) throws RemoteException {
Uri tableUri;
boolean isVideo = MediaFile.isVideoFileType(mFileType) && mWidth > 0 && mHeight > 0;
if (isVideo) {
tableUri = Video.Media.CONTENT_URI;
Method dispatchKeyEvent
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean dispatchKeyEvent(KeyEvent event) {
int keyCode = event.getKeyCode();
if (event.getRepeatCount() == 0 && (keyCode == KeyEvent.KEYCODE_HEADSETHOOK || keyCode == KeyEvent.KEYCODE_MEDIA_PLAY_PAUSE || keyCode == KeyEvent.KEYCODE_SPACE)) {
doPauseResume();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method updateSub
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
private void updateSub(int subType, byte[] bytes, String encoding, int width, int height) {
if (mEventHandler != null) {
Message m = mEventHandler.obtainMessage(MEDIA_TIMED_TEXT, width, height);
Bundle b = m.getData();
if (subType == SUBTITLE_TEXT) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onCreate
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
hideUI();
Method handleStringTag
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public void handleStringTag(String name, byte[] valueBytes, String valueEncoding) {
String value;
try {
value = new String(valueBytes, valueEncoding);
} catch (Exception e) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method onRequestPermissionsResult
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void onRequestPermissionsResult(int requestCode,
String permissions[], int[] grantResults) {
switch (requestCode) {
case MY_PERMISSIONS_REQUEST_READ_EXTERNAL_STORAGE: {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method saveMiniThumbToFile
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected synchronized void saveMiniThumbToFile(byte[] data, long id, long magic) throws IOException {
RandomAccessFile r = miniThumbDataFile();
if (r == null)
return;
Identical blocks of code found in 2 locations. Consider refactoring. Open
public static String fixLastSlash(String str) {
String res = str == null ? "/" : str.trim() + "/";
if (res.length() > 2 && res.charAt(res.length() - 2) == '/')
res = res.substring(0, res.length() - 1);
return res;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public static String fixLastSlash(String str) {
String res = str == null ? "/" : str.trim() + "/";
if (res.length() > 2 && res.charAt(res.length() - 2) == '/')
res = res.substring(0, res.length() - 1);
return res;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method getMiniThumbFromFile
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected synchronized byte[] getMiniThumbFromFile(long id, byte[] data) {
RandomAccessFile r = miniThumbDataFile();
if (r == null)
return null;
Identical blocks of code found in 2 locations. Consider refactoring. Open
synchronized (sThumbBufLock) {
if (sThumbBuf == null)
sThumbBuf = new byte[MiniThumbFile.BYTES_PER_MINTHUMB];
if (thumbFile.getMiniThumbFromFile(origId, sThumbBuf) != null) {
bitmap = BitmapFactory.decodeByteArray(sThumbBuf, 0, sThumbBuf.length);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
synchronized (sThumbBufLock) {
if (sThumbBuf == null)
sThumbBuf = new byte[MiniThumbFile.BYTES_PER_MINTHUMB];
if (thumbFile.getMiniThumbFromFile(origId, sThumbBuf) != null) {
bitmap = BitmapFactory.decodeByteArray(sThumbBuf, 0, sThumbBuf.length);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76