src/RawSocket/TUNTCPSocket.swift
Function checkReadData
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
Open
fileprivate func checkReadData() {
if pendingReadData.count > 0 {
queueCall {
guard self.reading else {
// no queued read request
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkReadData
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
Open
fileprivate func checkReadData() {
if pendingReadData.count > 0 {
queueCall {
guard self.reading else {
// no queued read request
Function should have at least one blank line after it Open
Open
}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}