Function didBecomeReadyToForwardWith
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public func didBecomeReadyToForwardWith(socket: SocketProtocol) {
guard let adapterSocket = socket as? AdapterSocket else {
return
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function openSocketWith
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
override public func openSocketWith(session: ConnectSession) {
for (adapter, _) in adapters {
adapter.observer = nil
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
FIXME found Open
// FIXME: This is a temporary workaround for wechat which uses a wrong way to detect ipv6 by itself.
- Exclude checks
Similar blocks of code found in 2 locations. Consider refactoring. Open
override public func disconnect(becauseOf error: Error? = nil) {
super.disconnect(becauseOf: error)
_shouldConnect = false
pendingCount = 0
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
override public func forceDisconnect(becauseOf error: Error? = nil) {
super.forceDisconnect(becauseOf: error)
_shouldConnect = false
pendingCount = 0
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 81.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Variable names should be lowerCamelCase Open
fileprivate var _shouldConnect: Bool = true
- Read upRead up
- Exclude checks
lower-camel-case
method
and var
names should follow lowerCamelCase naming convention: first letter of the entire word is lowercase, but subsequent first letters are uppercase.
Method and selector names
Preferred
func someMethod() {
// method definition goes here
}
Not Preferred
func some-method() {
// method definition goes here
}
Variable names
Preferred
var someVariable = someValue
Not Preferred
var Some_Var1able = someValue
Function should have at least one blank line after it Open
public func didConnectWith(adapterSocket socket: AdapterSocket) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line before it Open
public func didRead(data: Data, from: SocketProtocol) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line before it Open
public func updateAdapterWith(newAdapter: AdapterSocket) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line before it Open
public func didReceive(session: ConnectSession, from: ProxySocket) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line before it Open
public func didWrite(data: Data?, by: SocketProtocol) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line after it Open
public func didReceive(session: ConnectSession, from: ProxySocket) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line after it Open
public func didWrite(data: Data?, by: SocketProtocol) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line after it Open
public func updateAdapterWith(newAdapter: AdapterSocket) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Function should have at least one blank line after it Open
public func didRead(data: Data, from: SocketProtocol) {}
- Read upRead up
- Exclude checks
function-whitespace
Every function and method declaration should have one blank line before and after itself. An exception to this rule are functions that are declared at the start of a file (only need one blank line after their declaration) or at the end of a file (only need one blank line before their declaration). Comments immediately before a function declaration (no blank lines between them and the function) are considered to be part of the declaration.
Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}
Not Preferred
func function1() {
var text = 1
var text = 2
}
function1()
// a comment
func function2() {
// something goes here
}
struct SomeStruct {
func function3() {
// something goes here
}
func function4() {
// something else goes here
};
}
func function5() {
// something goes here
}