File AbstractGroup.java
has 373 lines of code (exceeds 250 allowed). Consider refactoring. Open
/* AbstractGroup.java
Purpose:
Description:
Method checkAdd
has a Cognitive Complexity of 28 (exceeds 5 allowed). Consider refactoring. Open
private void checkAdd(Item newVal, Item other, boolean replace) {
//allowed type?
if (!(newVal instanceof Element) && !(newVal instanceof Text)
&& !(newVal instanceof CData) && !(newVal instanceof Comment)
&& !(newVal instanceof EntityReference) && !(newVal instanceof Binary)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method coalesce
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
public final int coalesce(boolean recursive) {
int count = 0;
Item found = null;
StringBuilder sb = new StringBuilder();
for (final Iterator<Item> it = _children.iterator(); it.hasNext();) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
AbstractGroup
has 25 methods (exceeds 20 allowed). Consider refactoring. Open
public abstract class AbstractGroup extends AbstractItem implements Group {
/** The list of the children. Never null.
*/
protected List<Item> _children;
Method getElements
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
public final List<Element> getElements(String namespace, String name, int mode) {
if (_elemMap != null && namespace == null && mode == FIND_BY_TAGNAME)
return getElements(name); //use the speed version
final Pattern ptn =
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getElement
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public final Element getElement(String namespace, String name, int mode) {
if (_elemMap != null && namespace == null && mode == FIND_BY_TAGNAME)
return getElement(name); //use the speed version
int j = getElementIndex(0, namespace, name, mode);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method checkAdd
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void checkAdd(Item newVal, Item other, boolean replace) {
//allowed type?
if (!(newVal instanceof Element) && !(newVal instanceof Text)
&& !(newVal instanceof CData) && !(newVal instanceof Comment)
&& !(newVal instanceof EntityReference) && !(newVal instanceof Binary)
Method coalesce
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
public final int coalesce(boolean recursive) {
int count = 0;
Item found = null;
StringBuilder sb = new StringBuilder();
for (final Iterator<Item> it = _children.iterator(); it.hasNext();) {
Consider simplifying this complex logical expression. Open
if (!(newVal instanceof Element) && !(newVal instanceof Text)
&& !(newVal instanceof CData) && !(newVal instanceof Comment)
&& !(newVal instanceof EntityReference) && !(newVal instanceof Binary)
&& !(newVal instanceof ProcessingInstruction))
throw new DOMException(HIERARCHY_REQUEST_ERR, "Invalid type", getLocator());
Avoid deeply nested control flow statements. Open
if (node instanceof Element) {
eOther = (Element) node;
break;
}
Method put
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public final void put(Element e, Element following) {
final String name = e.getName();
List<Element> valueList = _map.computeIfAbsent(name,
k -> new LinkedList<>());
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getElementIndex
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public final int getElementIndex
(int indexFrom, String namespace, String name, int mode) {
if (indexFrom < 0 || indexFrom >= _children.size())
return -1;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (!(newVal instanceof Element) && !(newVal instanceof Text)
&& !(newVal instanceof CData) && !(newVal instanceof Comment)
&& !(newVal instanceof EntityReference) && !(newVal instanceof Binary)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 48.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76