zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java

Summary

Maintainability
D
1 day
Test Coverage

File RepeatableInputStream.java has 264 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/* RepeatableInputStream.java

 Purpose:
 
 Description:
Severity: Minor
Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 2 hrs to fix

    Method close has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
    Open

        public void close() throws IOException {
            _cntsz = 0;
            if (_org != null) {
                _org.close();
    
    
    Severity: Minor
    Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method read has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
    Open

        @Override
        public int read(byte[] b, int off, int len) throws IOException {
            if (_org != null) {
                final int realLen = _org.read(b, off, len);
                if (!_nobuf)
    Severity: Minor
    Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method read has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        public int read() throws IOException {
            if (_org != null) {
                final int b = _org.read();
                if (!_nobuf && (b >= 0)) {
                    final OutputStream out = getOutputStream();
    Severity: Minor
    Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method getOutputStream has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        private OutputStream getOutputStream() {
            if (_out == null)
                return _nobuf ? null: (_out = new ByteArrayOutputStream());
                    //it is possible _membufsz <= 0, but OK to use memory first
    
    
    Severity: Minor
    Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method disableBuffering has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        private void disableBuffering() {
            _nobuf = true;
            if (_out != null) {
                try {
                    _out.close();
    Severity: Minor
    Found in zcommon/src/main/java/org/zkoss/io/RepeatableInputStream.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public void close() throws IOException {
            _cntsz = 0;
            if (_org != null) {
                _org.close();
    
    
    zcommon/src/main/java/org/zkoss/io/RepeatableReader.java on lines 300..329

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 153.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

        private void disableBuffering() {
            _nobuf = true;
            if (_out != null) {
                try {
                    _out.close();
    zcommon/src/main/java/org/zkoss/io/RepeatableReader.java on lines 261..277

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 79.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

            if (_org != null) {
                final int realLen = _org.read(b, off, len);
                if (!_nobuf)
                    if (realLen >= 0) {
                        final OutputStream out = getOutputStream();
    zcommon/src/main/java/org/zkoss/io/RepeatableReader.java on lines 280..289

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 74.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    There are no issues that match your filters.

    Category
    Status