Method process
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
protected boolean process(Session sess, RenderRequest request, RenderResponse response, String path,
boolean bRichlet) throws PortletException, IOException {
// if (log.isDebugEnabled()) log.debug("Creates from "+path);
final WebManager webman = getWebManager();
final WebApp wapp = webman.getWebApp();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File DHtmlLayoutPortlet.java
has 310 lines of code (exceeds 250 allowed). Consider refactoring. Open
/* DHtmlLayoutPortlet.java
Purpose:
Description:
Method doView
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
protected void doView(RenderRequest request, RenderResponse response) throws PortletException, IOException {
//try parameter first and then attribute
boolean bRichlet = false;
String path = request.getParameter(ATTR_PAGE);
if (path == null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method handleError
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
private void handleError(Session sess, RenderRequest request, RenderResponse response, String path, Throwable err,
String msg) throws PortletException, IOException {
// ZK-3679
Throwable cause;
if (err instanceof OperationException && (cause = err.getCause()) instanceof Expectable)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected boolean process(Session sess, RenderRequest request, RenderResponse response, String path,
boolean bRichlet) throws PortletException, IOException {
// if (log.isDebugEnabled()) log.debug("Creates from "+path);
final WebManager webman = getWebManager();
final WebApp wapp = webman.getWebApp();
Method doView
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected void doView(RenderRequest request, RenderResponse response) throws PortletException, IOException {
//try parameter first and then attribute
boolean bRichlet = false;
String path = request.getParameter(ATTR_PAGE);
if (path == null) {
Method serveResource
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void serveResource(ResourceRequest request, ResourceResponse response) throws PortletException, IOException {
final WebManager webman = getWebManager();
final WebApp wapp = webman.getWebApp();
final HttpServletRequest httpreq = ResourceHttpServletRequest.getInstance(request);
Method handleError
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
private void handleError(Session sess, RenderRequest request, RenderResponse response, String path, Throwable err,
String msg) throws PortletException, IOException {
// ZK-3679
Throwable cause;
if (err instanceof OperationException && (cause = err.getCause()) instanceof Expectable)
Method handleError
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
private void handleError(Session sess, RenderRequest request, RenderResponse response, String path, Throwable err,
String msg) throws PortletException, IOException {
Avoid deeply nested control flow statements. Open
if (!bRichlet) {
path = prefs.getValue(ATTR_RICHLET, null);
bRichlet = path != null;
if (!bRichlet)
path = _defpage;
Method process
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
protected boolean process(Session sess, RenderRequest request, RenderResponse response, String path,
boolean bRichlet) throws PortletException, IOException {
Avoid too many return
statements within this method. Open
return true; //success
Method initializeRenderPatch
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private static PageRenderPatch initializeRenderPatch() {
final String clsnm = Library.getProperty(org.zkoss.zk.ui.sys.Attributes.PORTLET_RENDER_PATCH_CLASS);
if (clsnm == null) {
return new PageRenderPatch() {
public Writer beforeRender(RequestInfo reqInfo) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (uf.isRichlet(ri, bRichlet)) {
final Richlet richlet = uf.getRichlet(ri, path);
if (richlet == null)
return false; //not found
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 152.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else if (path != null) {
final PageDefinition pagedef = uf.getPageDefinition(ri, path);
if (pagedef == null)
return false; //not found
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 152.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (errpg != null) {
try {
request.setAttribute("javax.servlet.error.message", Exceptions.getMessage(err));
request.setAttribute("javax.servlet.error.exception", err);
request.setAttribute("javax.servlet.error.exception_type", err.getClass());
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 112.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76