zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java

Summary

Maintainability
F
5 days
Test Coverage

File BytecodeReadingParanamer.java has 626 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/***
 *
 * Portions Copyright (c) 2007 Paul Hammant
 * Portions copyright (c) 2000-2007 INRIA, France Telecom
 * All rights reserved.

    Method readMethod has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
    Open

            private int readMethod(TypeCollector classVisitor, char[] c, int u) {
                int v;
                int w;
                int j;
                String attrName;

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method readMethod has 76 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

            private int readMethod(TypeCollector classVisitor, char[] c, int u) {
                int v;
                int w;
                int j;
                String attrName;

      Method accept has 52 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

              private void accept(final TypeCollector classVisitor) {
                  char[] c = new char[maxStringLength]; // buffer used to read strings
                  int i, j, k; // loop variables
                  int u, v, w; // indexes in b
      
      

        Method lookupParameterNames has 43 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public String[] lookupParameterNames(AccessibleObject methodOrCtor, boolean throwExceptionIfMissing) {
        
                Class<?>[] types = null;
                Class<?> declaringClass = null;
                String name = null;

          Method readClass has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
          Open

                  private static byte[] readClass(final InputStream is) throws IOException {
                      if (is == null) {
                          throw new IOException("Class not found");
                      }
                      try {

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method getType has 39 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

                  private static Type getType(final char[] buf, final int off) {
                      int len;
                      switch (buf[off]) {
                          case 'V':
                              return VOID_TYPE;

            Method lookupParameterNames has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
            Open

                public String[] lookupParameterNames(AccessibleObject methodOrCtor, boolean throwExceptionIfMissing) {
            
                    Class<?>[] types = null;
                    Class<?> declaringClass = null;
                    String name = null;

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method accept has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
            Open

                    private void accept(final TypeCollector classVisitor) {
                        char[] c = new char[maxStringLength]; // buffer used to read strings
                        int i, j, k; // loop variables
                        int u, v, w; // indexes in b
            
            

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method readClass has 34 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                    private static byte[] readClass(final InputStream is) throws IOException {
                        if (is == null) {
                            throw new IOException("Class not found");
                        }
                        try {

              Method readUTF has 32 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                      private String readUTF(int index, final int utfLen, final char[] buf) {
                          int endIndex = index + utfLen;
                          byte[] b = this.b;
                          int strLen = 0;
                          int c;

                Method visitMethod has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
                Open

                        private MethodCollector visitMethod(int access, String name, String desc) {
                            // already found the method, skip any processing
                            if (collector != null) {
                                return null;
                            }

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Method getClassName has 28 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                        private String getClassName() {
                            switch (sort) {
                                case VOID:
                                    return "void";
                                case BOOLEAN:

                  Method getType has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
                  Open

                          private static Type getType(final char[] buf, final int off) {
                              int len;
                              switch (buf[off]) {
                                  case 'V':
                                      return VOID_TYPE;

                  Cognitive Complexity

                  Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                  A method's cognitive complexity is based on a few simple rules:

                  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                  • Code is considered more complex for each "break in the linear flow of the code"
                  • Code is considered more complex when "flow breaking structures are nested"

                  Further reading

                  Method visitMethod has 27 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                          private MethodCollector visitMethod(int access, String name, String desc) {
                              // already found the method, skip any processing
                              if (collector != null) {
                                  return null;
                              }

                    Method getArgumentTypes has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                            private static Type[] getArgumentTypes(final String methodDescriptor) {
                                char[] buf = methodDescriptor.toCharArray();
                                int off = 1;
                                int size = 0;
                                while (true) {

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Method readUTF has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                    Open

                            private String readUTF(int index, final int utfLen, final char[] buf) {
                                int endIndex = index + utfLen;
                                byte[] b = this.b;
                                int strLen = 0;
                                int c;

                    Cognitive Complexity

                    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                    A method's cognitive complexity is based on a few simple rules:

                    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                    • Code is considered more complex for each "break in the linear flow of the code"
                    • Code is considered more complex when "flow breaking structures are nested"

                    Further reading

                    Avoid too many return statements within this method.
                    Open

                                return collector;

                      Identical blocks of code found in 3 locations. Consider refactoring.
                      Open

                                  for (; i > 0; --i) {
                                      j = readUnsignedShort(v + 6);
                                      v += 8;
                                      for (; j > 0; --j) {
                                          v += 6 + readInt(v + 2);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 567..573
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 595..601

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 68.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Identical blocks of code found in 3 locations. Consider refactoring.
                      Open

                                  for (; i > 0; --i) {
                                      j = readUnsignedShort(v + 6);
                                      v += 8;
                                      for (; j > 0; --j) {
                                          v += 6 + readInt(v + 2);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 576..582
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 595..601

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 68.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Identical blocks of code found in 3 locations. Consider refactoring.
                      Open

                                  for (; i > 0; --i) {
                                      j = readUnsignedShort(u + 6);
                                      u += 8;
                                      for (; j > 0; --j) {
                                          u += 6 + readInt(u + 2);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 567..573
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 576..582

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 68.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type SHORT_TYPE = new Type(SHORT, null, ('S' << 24)
                                  | (0 << 16) | (7 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type FLOAT_TYPE = new Type(FLOAT, null, ('F' << 24)
                                  | (2 << 16) | (2 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type BOOLEAN_TYPE = new Type(BOOLEAN, null, ('Z' << 24)
                                  | (0 << 16) | (5 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type BYTE_TYPE = new Type(BYTE, null, ('B' << 24)
                                  | (0 << 16) | (5 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type DOUBLE_TYPE = new Type(DOUBLE, null, ('D' << 24)
                                  | (3 << 16) | (3 << 8) | 2, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type CHAR_TYPE = new Type(CHAR, null, ('C' << 24)
                                  | (0 << 16) | (6 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type VOID_TYPE = new Type(VOID, null, ('V' << 24)
                                  | (5 << 16) | (0 << 8) | 0, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type INT_TYPE = new Type(INT, null, ('I' << 24)
                                  | (0 << 16) | (0 << 8) | 1, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 941..942
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 9 locations. Consider refactoring.
                      Open

                              private static final Type LONG_TYPE = new Type(LONG, null, ('J' << 24)
                                  | (1 << 16) | (1 << 8) | 2, 1);
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 899..900
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 905..906
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 911..912
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 917..918
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 923..924
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 929..930
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 935..936
                      zkbind/src/main/java/org/zkoss/bind/paranamer/BytecodeReadingParanamer.java on lines 947..948

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 44.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

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