zul/src/main/java/org/zkoss/zul/Group.java

Summary

Maintainability
D
1 day
Test Coverage

Group has 21 methods (exceeds 20 allowed). Consider refactoring.
Open

public class Group extends Row {
    private boolean _open = true;
    private transient List<Row> _items;

    static {
Severity: Minor
Found in zul/src/main/java/org/zkoss/zul/Group.java - About 2 hrs to fix

    Method service has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
    Open

        public void service(org.zkoss.zk.au.AuRequest request, boolean everError) {
            final String cmd = request.getCommand();
            if (cmd.equals(Events.ON_OPEN)) {
                OpenEvent evt = OpenEvent.getOpenEvent(request);
                _open = evt.isOpen();
    Severity: Minor
    Found in zul/src/main/java/org/zkoss/zul/Group.java - About 2 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method autoFirstCell has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        private Label autoFirstCell() {
            Component cell = getFirstChild();
            if (cell == null || cell instanceof Label || cell instanceof Cell) {
                if (cell == null)
                    cell = new Label();
    Severity: Minor
    Found in zul/src/main/java/org/zkoss/zul/Group.java - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method init has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

        private void init() {
            _items = new AbstractList<Row>() {
                public int size() {
                    return getItemCount();
                }
    Severity: Minor
    Found in zul/src/main/java/org/zkoss/zul/Group.java - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid deeply nested control flow statements.
    Open

                            if (_open)
                                gmodel.addOpenGroup(gindex);
                            else
                                gmodel.removeOpenGroup(gindex);
    Severity: Major
    Found in zul/src/main/java/org/zkoss/zul/Group.java - About 45 mins to fix

      Method getLabel has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
      Open

          public String getLabel() {
              final Component cell = getFirstChild();
              if (cell != null) {
                  if (cell instanceof Label)
                      return ((Label) cell).getValue();
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java - About 35 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method getItemCount has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

          public int getItemCount() {
              final Rows rows = (Rows) getParent();
              if (rows != null) {
                  int[] g = rows.getGroupsInfoAt(getIndex(), true);
                  if (g != null) {
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method get has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
      Open

                  public Row get(int index) {
                      final Rows rows = (Rows) getParent();
                      if (rows != null) {
                          int i = 0;
                          for (Iterator<Component> it = rows.getChildren().listIterator(getIndex() + 1); it.hasNext()
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java - About 25 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          private Label autoFirstCell() {
              Component cell = getFirstChild();
              if (cell == null || cell instanceof Label || cell instanceof Cell) {
                  if (cell == null)
                      cell = new Label();
      Severity: Major
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 1 hr to fix
      zul/src/main/java/org/zkoss/zul/Groupfoot.java on lines 78..95

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 127.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          public String getLabel() {
              final Component cell = getFirstChild();
              if (cell != null) {
                  if (cell instanceof Label)
                      return ((Label) cell).getValue();
      Severity: Major
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 1 hr to fix
      zul/src/main/java/org/zkoss/zul/Groupfoot.java on lines 53..64

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 77.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

              if (rows != null) {
                  int[] g = rows.getGroupsInfoAt(getIndex(), true);
                  if (g != null) {
                      if (g[2] == -1)
                          return g[1] - 1;
      Severity: Major
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 1 hr to fix
      zul/src/main/java/org/zkoss/zul/Listgroup.java on lines 94..102

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 72.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public int getGroupfootIndex() {
              final Rows rows = (Rows) getParent();
              if (rows != null) {
                  int[] g = rows.getGroupsInfoAt(getIndex(), true);
                  if (g != null)
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 50 mins to fix
      zul/src/main/java/org/zkoss/zul/Listgroup.java on lines 134..142

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 59.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                          if (model instanceof GroupsListModel) {
                              int gindex = rows.getGroupIndex(getIndex());
                              GroupsModel gmodel = ((GroupsListModel) model).getGroupsModel();
                              if (_open)
                                  gmodel.addOpenGroup(gindex);
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 45 mins to fix
      zul/src/main/java/org/zkoss/zul/Listgroup.java on lines 218..225

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 54.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public Groupfoot getGroupfoot() {
              int index = getGroupfootIndex();
              if (index < 0)
                  return null;
              final Rows rows = (Rows) getParent();
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/Group.java and 1 other location - About 35 mins to fix
      zul/src/main/java/org/zkoss/zul/Listgroup.java on lines 147..153

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 45.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      There are no issues that match your filters.

      Category
      Status