zul/src/main/java/org/zkoss/zul/LayoutRegion.java

Summary

Maintainability
D
1 day
Test Coverage

LayoutRegion has 42 methods (exceeds 20 allowed). Consider refactoring.
Open

public abstract class LayoutRegion extends XulElement {

    private static final Logger log = LoggerFactory.getLogger(LayoutRegion.class);

    private String _border = "normal";
Severity: Minor
Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java - About 5 hrs to fix

    File LayoutRegion.java has 268 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    /* LayoutRegion.java
    
        Purpose:
    
        Description:
    Severity: Minor
    Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java - About 2 hrs to fix

      Method renderProperties has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

          protected void renderProperties(org.zkoss.zk.ui.sys.ContentRenderer renderer) throws java.io.IOException {
              super.renderProperties(renderer);
      
              if (!"normal".equals(_border))
                  render(renderer, "border", _border);
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method renderProperties has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          protected void renderProperties(org.zkoss.zk.ui.sys.ContentRenderer renderer) throws java.io.IOException {
              super.renderProperties(renderer);
      
              if (!"normal".equals(_border))
                  render(renderer, "border", _border);
      Severity: Minor
      Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java - About 1 hr to fix

        Method beforeChildAdded has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
        Open

            public void beforeChildAdded(Component child, Component refChild) {
                if (child instanceof Caption) {
                    if (_caption != null && _caption != child)
                        throw new UiException("Only one caption is allowed: " + this);
                } else {
        Severity: Minor
        Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java - About 1 hr to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Identical blocks of code found in 4 locations. Consider refactoring.
        Open

            private void afterUnmarshal() {
                for (Iterator it = getChildren().iterator(); it.hasNext();) {
                    final Object child = it.next();
                    if (child instanceof Caption) {
                        _caption = (Caption) child;
        Severity: Major
        Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java and 3 other locations - About 40 mins to fix
        zul/src/main/java/org/zkoss/zul/Row.java on lines 334..342
        zul/src/main/java/org/zkoss/zul/Tab.java on lines 381..389
        zul/src/main/java/org/zkoss/zul/Window.java on lines 987..995

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 49.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            public void setCmargins(String cmargins) {
                final int[] imargins = Utils.stringToInts(cmargins, 0);
                if (!Objects.equals(imargins, _cmargins)) {
                    _cmargins = imargins;
                    smartUpdate("cmargins", getCmargins());
        Severity: Minor
        Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java and 1 other location - About 40 mins to fix
        zul/src/main/java/org/zkoss/zul/LayoutRegion.java on lines 129..135

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 48.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

            public void setMargins(String margins) {
                final int[] imargins = Utils.stringToInts(margins, 0);
                if (!Objects.equals(imargins, _margins)) {
                    _margins = imargins;
                    smartUpdate("margins", getMargins());
        Severity: Minor
        Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java and 1 other location - About 40 mins to fix
        zul/src/main/java/org/zkoss/zul/LayoutRegion.java on lines 281..287

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 48.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Identical blocks of code found in 2 locations. Consider refactoring.
        Open

                if (child instanceof Caption) {
                    refChild = getFirstChild();
                    //always makes caption as the first child
                    if (super.insertBefore(child, refChild)) {
                        _caption = (Caption) child;
        Severity: Minor
        Found in zul/src/main/java/org/zkoss/zul/LayoutRegion.java and 1 other location - About 35 mins to fix
        zul/src/main/java/org/zkoss/zul/Tab.java on lines 342..351

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 44.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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