Showing 2,584 of 2,584 total issues
Similar blocks of code found in 4 locations. Consider refactoring. Open
<Button
type="button"
variant="outlined"
className={classes.sequence}
onClick={() => {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 89.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
<Button
type="button"
variant="outlined"
className={classes.loop}
onClick={() => {
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 89.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function CcSequenceForm
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const CcSequenceForm = (props) => {
const {ccSequence, instrumentId, onChange, path, onDelete, onCreate} = props;
const dispatch = useDispatch();
const classes = useStyles();
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Function AdminInstrumentExports
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
const AdminInstrumentExports = () => {
const dispatch = useDispatch()
const [message, setMessage] = useState()
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Method V3_2
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
def V3_2(qgrid_id)
@klass = ::QuestionGrid
super do |qgrid, qg|
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Method V3_2
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
def V3_2(con_id)
if con_id.is_a? ::CcCondition
cc = con_id
else
cc = ::CcCondition.find con_id
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Similar blocks of code found in 2 locations. Consider refactoring. Open
<Autocomplete
onChange={handleChange}
options={topicOptions}
renderInput={params => (
<TextField {...params} label="Topic" variant="outlined" />
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- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<Autocomplete
onChange={handleChange}
options={topicOptions}
renderInput={params => (
<TextField {...params} label="Topic" variant="outlined" />
- Read upRead up
- Create a ticketCreate a ticket
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function InstrumentImportView
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
const InstrumentImportView = (props) => {
const { instrumentImport } = props;
const classes = useStyles();
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Function DatasetForm
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
export const DatasetForm = (props) => {
const {dataset, onChange, path, onDelete} = props;
const dispatch = useDispatch();
const classes = useStyles();
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Function InstrumentImportView
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
const InstrumentImportView = (props) => {
const { instrumentImport } = props;
const classes = useStyles();
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Function DatasetImportView
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
const DatasetImportView = (props) => {
const { datasetImport } = props;
const classes = useStyles();
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Similar blocks of code found in 2 locations. Consider refactoring. Open
class ExportJob::Instrument
include Sidekiq::Worker
sidekiq_options queue: 'in_and_out'
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 96.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
class ExportJob::InstrumentComplete
include Sidekiq::Worker
sidekiq_options queue: 'in_and_out'
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 96.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Cyclomatic complexity for import is too high. [14/6] Open
def import(options = {})
Map.where(id: @object.maps.pluck(:id)).delete_all
set_import_to_running
@doc.each do |control_construct_scheme, q, dataset, v|
log :input, "#{control_construct_scheme},#{q},#{dataset},#{v}"
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Function App
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
const App = () => {
return (
<MuiThemeProvider theme={theme}>
<Router>
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File CodeListForm.js
has 272 lines of code (exceeds 250 allowed). Consider refactoring. Open
import React from 'react';
import { get, isNil } from "lodash";
import { Form } from 'react-final-form';
import { useDispatch, useSelector } from 'react-redux'
import { CodeLists } from '../actions'
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Function formFields
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
const formFields = (item) => {
return [
{
size: 12,
field: (
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Method has too many lines. [37/30] Open
def run(dataset)
documents = Document.where(item: dataset).order(created_at: :asc)
unless documents.empty?
document = documents.first
@doc = Nokogiri::XML document.file_contents
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- Exclude checks
This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Cyclomatic complexity for import is too high. [13/6] Open
def import(options = {})
set_import_to_running
vars = @object.variables.includes(:questions, :src_variables, :der_variables, :topic)
begin
@doc.each do |variable_dataset, v, source_dataset, s|
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.