CLOSER-Cohorts/archivist

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Method has too many lines. [37/30]
Open

    def self.build_instrument(doc, options= {}, instrument_importer=nil)
      save = defined?(options[:save]) ? true : options[:save]
      duplicate = defined?(options[:duplicate]) ? :do_nothing : options[:duplicate]

      i = ::Instrument.new
Severity: Minor
Found in lib/importers/xml/ddi/instrument.rb by rubocop

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      case 'select-option':
        difference = value.filter(x => !variables.includes(x));
        if(!isEmpty(difference)){
          return handleAddVariable(difference.map((variable) => { return variable.name }).join(','))
        };
Severity: Major
Found in react/src/pages/InstrumentMap.js and 1 other location - About 2 hrs to fix
react/src/pages/InstrumentMap.js on lines 387..392

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      case 'remove-option':
        difference = variables.filter(x => !value.includes(x));
        if(!isEmpty(difference)){
          return handleRemoveVariable(difference.map((variable) => { return variable.id }).join(','))
        };
Severity: Major
Found in react/src/pages/InstrumentMap.js and 1 other location - About 2 hrs to fix
react/src/pages/InstrumentMap.js on lines 381..386

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 84.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method import has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
Open

  def import(options = {})
    cc_question_ids_to_delete = @object.cc_questions.pluck(:id)
    set_import_to_running
    @doc.each do |control_construct_scheme, q, t|
      log :input, "#{control_construct_scheme},#{q},#{t}"
Severity: Minor
Found in lib/importers/txt/mapper/topic_q.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method read_question has 60 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def read_question(node)
      question_item = @instrument.question_items.new(
          label: node['name'],
          literal: node.at_xpath('./qt_properties/label')&.content
      )
Severity: Major
Found in lib/importers/xml/qsrx/parental_importer.rb - About 2 hrs to fix

Method has too many lines. [36/30]
Open

  def no_circular_references
    if parent_id.present?
      sql = <<-SQL
      WITH RECURSIVE ancestry_check AS (
          SELECT
Severity: Minor
Found in app/models/control_construct.rb by rubocop

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Method has too many lines. [36/30]
Open

    def V3_2(qitem_id)
      @klass = ::QuestionItem

      super do |qitem, qi|
        build_response_domain = lambda do |rd|

This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

Function AdminInstruments has 59 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const AdminInstruments = () => {

  const dispatch = useDispatch()

  const deleteInstrument = (instrumentId) => {
Severity: Major
Found in react/src/pages/AdminInstruments.js - About 2 hrs to fix

Class FragmentInstance has 22 methods (exceeds 20 allowed). Consider refactoring.
Open

  class FragmentInstance

    attr_accessor :questions, :errors

    def initialize(xml_fragment, instrument)
Severity: Minor
Found in lib/importers/xml/ddi/fragment_instance.rb - About 2 hrs to fix

Class InstrumentsController has 22 methods (exceeds 20 allowed). Consider refactoring.
Open

class InstrumentsController < ImportableController
  include Importers::Controller
  include Exporters

  has_importers({
Severity: Minor
Found in app/controllers/instruments_controller.rb - About 2 hrs to fix

Function SequenceItem has 58 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const SequenceItem = (props) => {
  const {type, id, instrumentId} = props
  var {title} = props;
  const classes = useStyles();
  const [open, setOpen] = React.useState(true);
Severity: Major
Found in react/src/pages/InstrumentView.js - About 2 hrs to fix

Function Login has 58 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export default function Login() {
  const classes = useStyles();

  const emailField = useFormField();
  const passwordField = useFormField();
Severity: Major
Found in react/src/pages/Login.js - About 2 hrs to fix

Function ResetPassword has 57 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export default function ResetPassword(props) {
  const classes = useStyles();

  const reset_password_token = get(props, "match.params.reset_password_token", "")
  const passwordField = useFormField();
Severity: Major
Found in react/src/pages/ResetPassword.js - About 2 hrs to fix

Similar blocks of code found in 4 locations. Consider refactoring.
Open

                    case 'CcCondition':
                      return (
                          <StyledListItem className={classes.nested}>
                            <ConditionItem instrumentId={instrumentId} id={child.id} type={child.type} children={get(child,'children',[])} />
                          </StyledListItem>)
Severity: Major
Found in react/src/pages/InstrumentView.js and 3 other locations - About 2 hrs to fix
react/src/pages/InstrumentMap.js on lines 583..587
react/src/pages/InstrumentView.js on lines 432..436
react/src/pages/InstrumentView.js on lines 502..506

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

                  case 'CcCondition':
                    return (
                      <ListItem className={classes.nested}>
                        <ConditionItem instrumentId={instrumentId} id={child.id} type={child.type} children={get(child, 'children', [])} />
                      </ListItem>)
Severity: Major
Found in react/src/pages/InstrumentMap.js and 3 other locations - About 2 hrs to fix
react/src/pages/InstrumentView.js on lines 432..436
react/src/pages/InstrumentView.js on lines 497..501
react/src/pages/InstrumentView.js on lines 502..506

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

                    case 'CcCondition':
                      return (
                          <StyledListItem className={classes.nested}>
                            <ConditionItem instrumentId={instrumentId} id={child.id} type={child.type} children={get(child,'children',[])} />
                          </StyledListItem>)
Severity: Major
Found in react/src/pages/InstrumentView.js and 3 other locations - About 2 hrs to fix
react/src/pages/InstrumentMap.js on lines 583..587
react/src/pages/InstrumentView.js on lines 497..501
react/src/pages/InstrumentView.js on lines 502..506

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

                    case 'CcLoop':
                      return (
                          <StyledListItem className={classes.nested}>
                            <LoopItem instrumentId={instrumentId} id={child.id} type={child.type} children={get(child,'children',[])} />
                          </StyledListItem>)
Severity: Major
Found in react/src/pages/InstrumentView.js and 3 other locations - About 2 hrs to fix
react/src/pages/InstrumentMap.js on lines 583..587
react/src/pages/InstrumentView.js on lines 432..436
react/src/pages/InstrumentView.js on lines 497..501

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 80.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Cyclomatic complexity for V3_2 is too high. [11/6]
Open

    def V3_2(qgrid_id)
      @klass = ::QuestionGrid

      super do |qgrid, qg|

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Cyclomatic complexity for shim_construct_type is too high. [11/6]
Open

  def shim_construct_type(p)
    # Ensure that if the parent_type is a valid ParentalContstruct class name
    # or that it can be matched to one.
    parental_classes = %w(CcCondition CcLoop CcQuestion CcSequence CcStatement)
    unless p[:parent_type].nil? || parental_classes.include?(p[:parent_type])

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Cyclomatic complexity for read_question is too high. [11/6]
Open

    def read_question(node)
      question_item = @instrument.question_items.new(
          label: node['name'],
          literal: node.at_xpath('./qt_properties/label')&.content
      )

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

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