Showing 59 of 59 total issues
Function getTile
has 35 lines of code (exceeds 25 allowed). Consider refactoring. Open
getTile (mapConfigProvider, params, callback) {
const { format, interactivity, token, z, x, y } = params;
// TODO: review if needed see cartonik's validations
if (format === 'grid.json' && !interactivity) {
Function defaultTileSQLTemplate
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
function defaultTileSQLTemplate () {
return `
WITH par AS (
WITH innerpar AS (
SELECT
Function _update
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
_update: function () {
var bounds = this._map.getPixelBounds(),
zoom = this._map.getZoom(),
tileSize = this.options.tileSize;
Function getRenderer
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
getRenderer (mapConfig, format, options, callback) {
if (mapConfig.isVectorOnlyMapConfig() && format !== PgMvtFactory.MVT_FORMAT) {
const error = new Error(`Unsupported format: 'cartocss' option is missing for ${format}`);
error.http_status = 400;
error.type = 'tile';
Function fetchLayerAttributes
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
async function fetchLayerAttributes (psql, layer) {
try {
const attrs = checkLayerAttributes(layer);
const layerSql = SubstitutionTokens.replaceXYZ(layer.options.sql, { x: 0, y: 0, z: 0 });
Function constructor
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
constructor (options) {
this._mapnikOptions = Object.assign({}, {
geometry_field: 'the_geom_webmercator',
// Metatile is the number of tiles-per-side that are going
Function getImage
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
getImage (options, callback) {
const { mapConfigProvider, format, width, height, zoom, center, bbox } = options;
this._rendererCache.getRenderer(mapConfigProvider, (err, renderer) => {
if (err) {
Function _loadTileP
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
_loadTileP: function (zoom, x, y) {
var head = document.getElementsByTagName('head')[0],
key = zoom + '_' + x + '_' + y,
functionName = 'lu_' + key,
wk = this._windowKey,
Function ajax
has 29 lines of code (exceeds 25 allowed). Consider refactoring. Open
L.Util.ajax = function (url, timeout, success, error) {
if (window.XMLHttpRequest === undefined) {
error(new Error("XMLHttpRequest is not supported"));
}
Identical blocks of code found in 2 locations. Consider refactoring. Open
const env = {
benchmark: false,
validation_data: false,
effects: [],
errors: [],
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
const env = {
benchmark: false,
validation_data: false,
effects: [],
errors: [],
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getStats
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
getStats () {
const stats = new Map();
const rendererCacheEntries = Object.entries(this.renderers);
stats.set('rendercache.count', rendererCacheEntries.length);
Function _validateRemaningFormatLayers
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
_validateRemaningFormatLayers (mapConfigProvider, mapConfig, params) {
const token = mapConfig.id();
const validateRemainingFormatLayerPromises = [];
mapConfig.getLayers().forEach((layer, layerId) => {
Function getTilesFromImage
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
function getTilesFromImage (image, x, y, imageBuffer, tileSize) {
const tiles = [];
const imageWidth = image.width();
const imageHeight = image.height();
Similar blocks of code found in 2 locations. Consider refactoring. Open
seTilePoint = new L.Point(
Math.floor(bounds.max.x / tileSize),
Math.floor(bounds.max.y / tileSize)),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
var nwTilePoint = new L.Point(
Math.floor(bounds.min.x / tileSize),
Math.floor(bounds.min.y / tileSize)),
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (mapConfig.isVectorOnlyMapConfig() && !isMvt) {
const error = new Error(`Unsupported format: 'cartocss' option is missing for ${format}`);
error.http_status = 400;
error.type = 'tile';
return callback(error);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (mapConfig.isVectorOnlyMapConfig() && format !== PgMvtFactory.MVT_FORMAT) {
const error = new Error(`Unsupported format: 'cartocss' option is missing for ${format}`);
error.http_status = 400;
error.type = 'tile';
return callback(error);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 53.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getTilesFromImage
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function getTilesFromImage (image, x, y, imageBuffer, tileSize) {
const tiles = [];
const imageWidth = image.width();
const imageHeight = image.height();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function mapConfigToMMLBuilderConfig
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
function mapConfigToMMLBuilderConfig (mapConfig, rendererOptions, mapnikOptions) {
const options = {
ids: [],
sql: [],
originalSql: [],
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"