Showing 292 of 292 total issues
Function Class
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
var Class = (function() {
var IS_DONTENUM_BUGGY = (function(){
for (var p in { toString: 1 }) {
if (p === 'toString') return false;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Hash
has 87 lines of code (exceeds 25 allowed). Consider refactoring. Open
var Hash = Class.create(Enumerable, (function() {
function initialize(object) {
this._object = Object.isHash(object) ? object.toObject() : Object.clone(object);
}
Function create
has 87 lines of code (exceeds 25 allowed). Consider refactoring. Open
create: function(element) {
element = $(element);
var options = Object.extend({
element: element,
tag: 'li', // assumes li children, override with tag: 'tagname'
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(dropon.previousSibling != element) {
var oldParentNode = element.parentNode;
element.style.visibility = "hidden"; // fix gecko rendering
dropon.parentNode.insertBefore(element, dropon);
if(dropon.parentNode!=oldParentNode)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if(nextElement != element) {
var oldParentNode = element.parentNode;
element.style.visibility = "hidden"; // fix gecko rendering
dropon.parentNode.insertBefore(element, nextElement);
if(dropon.parentNode!=oldParentNode)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 104.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getStyle
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
Element.Methods.getStyle = function(element, style) {
element = $(element);
style = (style == 'float' || style == 'cssFloat') ? 'styleFloat' : style.camelize();
var value = element.style[style];
if (!value && element.currentStyle) value = element.currentStyle[style];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function addMethods
has 76 lines of code (exceeds 25 allowed). Consider refactoring. Open
Element.addMethods = function(methods) {
var F = Prototype.BrowserFeatures, T = Element.Methods.ByTag;
if (!methods) {
Object.extend(Form, Form.Methods);
Function _attributeTranslations
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
Element._attributeTranslations = (function(){
var classProp = 'className',
forProp = 'for',
el = document.createElement('div');
Function update
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
update: (function(){
var SELECT_ELEMENT_INNERHTML_BUGGY = (function(){
var el = document.createElement("select"),
isBuggy = true;
Function Enumerable
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
var Enumerable = (function() {
function each(iterator, context) {
var index = 0;
try {
this._each(function(value) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
function min(iterator, context) {
iterator = iterator || Prototype.K;
var result;
this.each(function(value, index) {
value = iterator.call(context, value, index);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
function max(iterator, context) {
iterator = iterator || Prototype.K;
var result;
this.each(function(value, index) {
value = iterator.call(context, value, index);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 91.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function extend
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
Element.extend = (function() {
function checkDeficiency(tagName) {
if (typeof window.Element != 'undefined') {
var proto = window.Element.prototype;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _attributeTranslations
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
Element._attributeTranslations = (function(){
var classProp = 'className',
forProp = 'for',
el = document.createElement('div');
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function Grow
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
Effect.Grow = function(element) {
element = $(element);
var options = Object.extend({
direction: 'center',
moveTransition: Effect.Transitions.sinoidal,
InPlaceEditor
has 24 functions (exceeds 20 allowed). Consider refactoring. Open
Ajax.InPlaceEditor = Class.create({
initialize: function(element, url, options) {
this.url = url;
this.element = element = $(element);
this.prepareOptions();
Method news_feed
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def news_feed(user, limit=10)
feed = []
# Get electricity reading data
user.electricity_readings.limit(limit).order("taken_on DESC").where(:automatic => false).each do |reading|
feed << {:image => 'electricity.png',
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method news_feed
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
def news_feed(user, limit=10)
feed = []
# Get electricity reading data
user.electricity_readings.limit(limit).order("taken_on DESC").where(:automatic => false).each do |reading|
feed << {:image => 'electricity.png',
Base
has 23 functions (exceeds 20 allowed). Consider refactoring. Open
Autocompleter.Base = Class.create({
baseInitialize: function(element, update, options) {
element = $(element);
this.element = element;
this.update = $(update);
Function parseColor
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
String.prototype.parseColor = function() {
var color = '#';
if (this.slice(0,4) == 'rgb(') {
var cols = this.slice(4,this.length-1).split(',');
var i=0; do { color += parseInt(cols[i]).toColorPart() } while (++i<3);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"