Showing 149 of 149 total issues
Left curly should be on new line (only whitespace before curly) Open
currentAnimation.may(function(anim) {
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Left curly should be on new line (only whitespace before curly) Open
public static function createBuffer():GLBuffer { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Unused import haxepunk.masks.Hitbox
detected Open
import haxepunk.masks.Hitbox;
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Checks for unused or duplicate imports.
Detected import haxepunk.Signal
from same package haxepunk
Open
import haxepunk.Signal;
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Checks for unused or duplicate imports.
Left curly should be on new line (only whitespace before curly) Open
public static function getUniformLocation(_, _):GLUniformLocation { return 0; }
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
Unused import haxe.ds.IntMap
detected Open
import haxe.ds.IntMap;
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Checks for unused or duplicate imports.
Unused import haxepunk.assets.AssetCache
detected Open
import haxepunk.assets.AssetCache;
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Checks for unused or duplicate imports.
Unused import haxepunk.Graphic
detected Open
import haxepunk.Graphic;
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Checks for unused or duplicate imports.
Unused import haxe.ds.Either
detected Open
import haxe.ds.Either;
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Checks for unused or duplicate imports.
Detected import haxepunk.masks.Circle
from same package haxepunk.masks
Open
import haxepunk.masks.Circle;
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Checks for unused or duplicate imports.
Detected import haxepunk.utils.BlendMode
from same package haxepunk.utils
Open
import haxepunk.utils.BlendMode;
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Checks for unused or duplicate imports.
Unused import haxepunk.Signal
detected Open
import haxepunk.Signal;
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Checks for unused or duplicate imports.
Wrong indentation character (should be tab) Open
width = "640";
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Checks indentation character (tab/space, default is tab).
Left curly should be on new line (only whitespace before curly) Open
abstract BlendMode(Int) from Int to Int {
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Checks for the placement of left curly braces ({
) for code blocks. The policy to verify is specified using the property option
.
No space around +
Open
for (segment in 1...segments+1)
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Spacing check on if, for, while, switch, try statements and around operators.
Unnecessary toplevel import Terminal
detected Open
import Terminal;
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Checks for unused or duplicate imports.
Unused import haxepunk.Entity
detected Open
import haxepunk.Entity;
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Checks for unused or duplicate imports.
Unused import entities.Bunny
detected Open
import entities.Bunny;
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Checks for unused or duplicate imports.
Unused import haxepunk.input.Input
detected Open
import haxepunk.input.Input;
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Checks for unused or duplicate imports.
Unused import haxepunk.input.Input
detected Open
import haxepunk.input.Input;
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Checks for unused or duplicate imports.