ManageIQ/manageiq-ui-classic

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Function createSchema has 197 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const createSchema = (initialValues = {}, edit, promise, classOptions) => {
  const edit_field = [
    {
      component: componentTypes.SUB_FORM,
      name: 'file_section',

Method button_set_form_vars has a Cognitive Complexity of 50 (exceeds 5 allowed). Consider refactoring.
Open

  def button_set_form_vars
    @sb[:buttons_node] = true
    @edit = {}
    if session[:resolve] && session[:resolve][:instance_name]
      @resolve = session[:resolve]
Severity: Minor
Found in app/controllers/application_controller/buttons.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method edit_reports has a Cognitive Complexity of 50 (exceeds 5 allowed). Consider refactoring.
Open

  def edit_reports
    @edit[:selected_reports] = []
    current_group_id = current_user.current_group.try(:id).to_i
    id = session[:node_selected].split('__')
    @selected = id[1].split(':')
Severity: Minor
Found in app/controllers/report_controller/menus.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method check_tabs has a Cognitive Complexity of 49 (exceeds 5 allowed). Consider refactoring.
Open

  def check_tabs
    @sb[:miq_tab] = params[:tab]
    active_tab = 'edit_1'
    case @sb[:miq_tab].split('_')[1]
    when '8'
Severity: Minor
Found in app/controllers/report_controller/reports/editor.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File miq_alert_controller.rb has 632 lines of code (exceeds 400 allowed). Consider refactoring.
Open

class MiqAlertController < ApplicationController
  before_action :check_privileges
  before_action :get_session_data
  after_action :cleanup_action
  after_action :set_session_data
Severity: Major
Found in app/controllers/miq_alert_controller.rb - About 7 hrs to fix

Function retirementTabSchema has 189 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const retirementTabSchema = (
  repositories,
  setData,
  retirementRepositoryId,
  currentRegion,

Function provisionTabSchema has 189 lines of code (exceeds 25 allowed). Consider refactoring.
Open

const provisionTabSchema = (
  repositories,
  setData,
  provisionRepositoryId,
  currentRegion,

Cyclomatic complexity for get_view is too high. [61/11]
Open

  def get_view(db, options = {}, fetch_data = false)
    if !fetch_data && @report_data_additional_options.nil?
      process_show_list_options(options, db)
    end
    if @in_a_form && @edit.present?

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Method build_grid has a Cognitive Complexity of 48 (exceeds 5 allowed). Consider refactoring.
Open

  def build_grid
    case @edit[:wf]
    when MiqProvisionConfiguredSystemWorkflow
      build_dialog_page_miq_provision_configured_system_workflow
    when MiqProvisionVirtWorkflow
Severity: Minor
Found in app/controllers/application_controller/miq_request_methods.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const cancelDeleteDisk = (row, data, setData) => {
  const submitDisks = data.submitParams.disks.delete.filter((disk) => disk.id !== row.id);
  const deletedDiskIds = data.submitParams.diskIds.delete.filter((id) => id !== row.id);
  data.changeCounter -= 1;
  setData({
app/javascript/components/reconfigure-vm-form/helpers/network.js on lines 98..116

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 183.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export const cancelDeleteNetwork = (row, data, setData) => {
  const deleteNetworksData = data.submitParams.networks.delete.filter((network) => network.id !== row.id);
  const deletedNetworkIds = data.submitParams.networkIds.delete.filter((id) => id !== row.id);
  data.changeCounter -= 1;
  setData({
app/javascript/components/reconfigure-vm-form/helpers/disk.js on lines 88..106

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 183.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Cyclomatic complexity for replace_right_cell is too high. [60/11]
Open

  def replace_right_cell(options = {})
    if params[:action] == 'x_history'
      # Making selected checkboxes array empty when compare cancel is clicked
      params[:miq_grid_checks] = []
    end
Severity: Minor
Found in app/controllers/vm_common.rb by rubocop

Checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one. Blocks that are calls to builtin iteration methods (e.g. `ary.map{...}) also add one, others are ignored.

def each_child_node(*types)               # count begins: 1
  unless block_given?                     # unless: +1
    return to_enum(__method__, *types)

  children.each do |child|                # each{}: +1
    next unless child.is_a?(Node)         # unless: +1

    yield child if types.empty? ||        # if: +1, ||: +1
                   types.include?(child.type)
  end

  self
end                                       # total: 6

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    API.post(url, { action: 'verify_credentials', resource: updatedResource }).then(({ results: [result] = [], ...single }) => {
      // eslint-disable-next-line camelcase
      const { task_id, success } = result || single;
      // The request here can either create a background task or fail
      return success ? API.wait_for_task(task_id) : Promise.reject(result);
app/javascript/components/host-edit-form/validate-host-credentials.jsx on lines 15..26

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 182.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    API.post(url, { action: 'verify_credentials', resource }).then(({ results: [result] = [], ...single }) => {
      // eslint-disable-next-line camelcase
      const { task_id, success } = result || single;
      // The request here can either create a background task or fail
      return success ? API.wait_for_task(task_id) : Promise.reject(result);
app/javascript/components/provider-form/validate-provider-credentials.jsx on lines 17..28

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 182.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method ap_get_form_vars has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring.
Open

  def ap_get_form_vars
    @scan = @edit[:scan_id] ? ScanItemSet.find(@edit[:scan_id]) : ScanItemSet.new
    @edit[:new][:name]        = params[:name]        if params[:name]
    @edit[:new][:description] = params[:description] if params[:description]

Severity: Minor
Found in app/controllers/ops_controller/settings/analysis_profiles.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method list_child_vms has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring.
Open

  def list_child_vms(model, node_id, title, show_list)
    options = {
      :model       => model,
      :named_scope => scopes_for_role,
    }
Severity: Minor
Found in app/controllers/vm_common.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method action_field_changed has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring.
Open

  def action_field_changed
    return unless load_edit("miq_action_edit__#{params[:id]}")

    @action = @edit[:action_id] ? MiqAction.find(@edit[:action_id]) : MiqAction.new

Severity: Minor
Found in app/controllers/miq_action_controller.rb - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method update_from_expression_editor has 176 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def update_from_expression_editor(params)
      if params[:chosen_typ] && params[:chosen_typ] != exp_typ
        change_exp_typ(params[:chosen_typ])
      else
        case exp_typ
Severity: Major
Found in app/controllers/application_controller/filter/expression.rb - About 7 hrs to fix

Function actionsToFunction has 173 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  actionsToFunction: function() {
    var startEnd = function(pageNumber) {
      var start = (pageNumber - 1) * this.settings.perpage;
      var end = start + this.settings.perpage;
      return {
Severity: Major
Found in app/javascript/oldjs/miq_qe.js - About 6 hrs to fix

Function processReplaceRightCell has a Cognitive Complexity of 45 (exceeds 5 allowed). Consider refactoring.
Open

ManageIQ.explorer.processReplaceRightCell = function(data) {
  /* variables for the expression editor */
  if (_.isObject(data.expEditor)) {
    if (_.isObject(data.expEditor.first)) {
      if (!_.isUndefined(data.expEditor.first.type)) {
Severity: Minor
Found in app/javascript/oldjs/miq_explorer.js - About 6 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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