Showing 14,752 of 14,752 total issues
File jsep.js
has 469 lines of code (exceeds 250 allowed). Consider refactoring. Open
// JavaScript Expression Parser (JSEP) 0.3.1
// JSEP may be freely distributed under the MIT License
// http://jsep.from.so/
/*global module: true, exports: true, console: true */
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Method refreshFKs
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
private static void refreshFKs(final String tableName, final boolean dropOnly) {
// Foreign Keys setzen, ACHTUNG: immer checken, wenn ein Fehler auftritt
ResultSet rs = DBKernel.getResultSet("SELECT TABLE_NAME, CONSTRAINT_NAME, CONSTRAINT_TYPE FROM INFORMATION_SCHEMA.TABLE_CONSTRAINTS", false);
try {
if (rs != null && rs.first()) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getUsersFromChangeLog
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
private static LinkedHashMap<Integer, Vector<String>> getUsersFromChangeLog(final Statement anfrage, final String tablename, final Integer tableID, final String username,
final boolean showDeletedAsWell) {
LinkedHashMap<Integer, Vector<String>> result = new LinkedHashMap<>();
Vector<String> entries = new Vector<>();
String sql = "SELECT " + delimitL("TabellenID") + "," + delimitL("Username") + "," + delimitL("Zeitstempel") + "," + delimitL(tablename) + "." + delimitL("ID") + " AS "
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method closeDBConnections
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
public static boolean closeDBConnections(final boolean kompakt) {
if (DBKernel.myDBi != null && DBKernel.myDBi.getConn() != null) return DBKernel.myDBi.closeDBConnections(kompakt);
boolean result = true;
try {
if (localConn != null && !localConn.isClosed()) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getFunctionErrors
has a Cognitive Complexity of 47 (exceeds 5 allowed). Consider refactoring. Open
public double[][] getFunctionErrors(String paramX, String paramY,
String unitX, String unitY, String transformX, String transformY,
double minX, double maxX, double minY, double maxY,
Map<String, Integer> choice) throws ConvertException {
if (function == null) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
private void updateAgentPanel() {
agentButtons.clear();
agentBox = new JComboBox<>(new String[] { DO_NOT_USE, OTHER_PARAMETER });
agentButton = new JButton(OTHER_PARAMETER);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 445.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private void updateMatrixPanel() {
matrixButtons.clear();
matrixBox = new JComboBox<>(new String[] { DO_NOT_USE, OTHER_PARAMETER });
matrixButton = new JButton(OTHER_PARAMETER);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 445.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
MyNewDoubleEditor
has 51 methods (exceeds 20 allowed). Consider refactoring. Open
public class MyNewDoubleEditor extends JDialog {
/**
*
*/
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MyDBI
has 51 methods (exceeds 20 allowed). Consider refactoring. Open
public abstract class MyDBI {
public abstract LinkedHashMap<String, MyTable> getAllTables();
public abstract LinkedHashMap<Integer, String> getTreeStructure();
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File TableReader.java
has 462 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*******************************************************************************
* Copyright (c) 2015 Federal Institute for Risk Assessment (BfR), Germany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
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Method setValue
has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring. Open
public void setValue(Object value) {
String sql = "";
String result = "";
if (value == null) {
this.setText("");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method createBufferedDataTable
has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring. Open
public BufferedDataTable createBufferedDataTable(final ExecutionContext exec) {
DataTableSpec spec = m_spec.createDataTableSpec();
BufferedDataContainer container = exec.createDataContainer(spec);
for (JSONDataTableRow row : m_rows) {
DataCell[] dataCells = new DataCell[row.getData().length];
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
hooks: {
"#": cppHook,
"*": pointerHook,
"u": cpp11StringHook,
"U": cpp11StringHook,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (nodeName === "input") {
target.disabled = false;
inst.trigger.filter("button").
each(function() { this.disabled = false; }).end().
filter("img").css({opacity: "1.0", cursor: ""});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
hooks: {
"#": cppHook,
"*": pointerHook,
"u": cpp11StringHook,
"U": cpp11StringHook,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (nodeName === "input") {
target.disabled = true;
inst.trigger.filter("button").
each(function() { this.disabled = true; }).end().
filter("img").css({opacity: "0.5", cursor: "default"});
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 176.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File ManualModelConfNodeModel.java
has 459 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*******************************************************************************
* Copyright (c) 2015 Federal Institute for Risk Assessment (BfR), Germany
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
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SettingsHelper
has 50 methods (exceeds 20 allowed). Consider refactoring. Open
public class SettingsHelper {
protected static final String CFG_SELECTEDIDS = "SelectedIDs";
protected static final String CFG_COLORS = "Colors";
protected static final String CFG_SHAPES = "Shapes";
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Method computePrimary
has 175 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static List<KnimeTuple> computePrimary(List<KnimeTuple> tuples,
boolean perDataSet) {
Map<String, KnimeTuple> tupleMap = new LinkedHashMap<>();
Map<String, Set<Integer>> usedCondIDs = new LinkedHashMap<>();
Map<String, List<Double>> targetValueMap = new LinkedHashMap<>();
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Similar blocks of code found in 2 locations. Consider refactoring. Open
_over: function( event ) {
var draggable = $.ui.ddmanager.current;
// Bail if draggable and droppable are same element
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 175.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76