SiLeBAT/FSK-Lab

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Similar blocks of code found in 2 locations. Consider refactoring.
Open

const _genericModelScope = {
    scope: [
        {
            id: "generalComment",
            label: "General comment",
Severity: Major
Found in de.bund.bfr.knime.js/js-lib/bfr/fskapp/editor_data_1.0.0.js and 1 other location - About 3 hrs to fix
de.bund.bfr.knime.js/js-lib/bfr/fskapp/editor_data_1.0.0.js on lines 958..982

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 107.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    _hoverable: function( element ) {
        this.hoverable = this.hoverable.add( element );
        this._on( element, {
            mouseenter: function( event ) {
                $( event.currentTarget ).addClass( "ui-state-hover" );
de.bund.bfr.knime.pmm.nodes/js-src/de/bund/bfr/knime/pmm/js/modelplotter/jquery-ui.js on lines 778..788

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 107.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method setSettings has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public void setSettings(Config c, double[] volumeDef, String[] volumeUnitDef) {
        panel1.removeAll();
        l1.clear();
        lmat.clear();
        lage.clear();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method retrieveParameter has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public Parameter retrieveParameter(Row row) {

        // Check first mandatory properties
        if (row.getCell(L).getCellType() == Cell.CELL_TYPE_BLANK) {
            throw new IllegalArgumentException("Missing parameter id");

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getGeneralInformation has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public static Object getGeneralInformation(Model model) {
        Object information;

        final String modelType = model.getModelType();
        if (modelType.equalsIgnoreCase("genericModel")) {
Severity: Minor
Found in de.bund.bfr.knime.fsklab.metadata.model/src/metadata/SwaggerUtil.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getParameter has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public static List<Parameter> getParameter(Model model) {
        List<Parameter> parameters;

        final String modelType = model.getModelType();
        if (modelType.equalsIgnoreCase("genericModel")) {
Severity: Minor
Found in de.bund.bfr.knime.fsklab.metadata.model/src/metadata/SwaggerUtil.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getDataBackground has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public static Object getDataBackground(Model model) {
        Object background;

        final String modelType = model.getModelType();
        if (modelType.equalsIgnoreCase("genericModel")) {
Severity: Minor
Found in de.bund.bfr.knime.fsklab.metadata.model/src/metadata/SwaggerUtil.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method retrieveParameter has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public Parameter retrieveParameter(Row row) {

        // Check first mandatory properties
        if (row.getCell(L).getCellType() == Cell.CELL_TYPE_BLANK) {
            throw new IllegalArgumentException("Missing parameter id");

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getScope has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public static Object getScope(Model model) {
        Object scope;

        final String modelType = model.getModelType();
        if (modelType.equalsIgnoreCase("genericModel")) {
Severity: Minor
Found in de.bund.bfr.knime.fsklab.metadata.model/src/metadata/SwaggerUtil.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getModelMath has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public static Object getModelMath(Model model) {
        Object math;

        final String modelType = model.getModelType();
        if (modelType.equalsIgnoreCase("genericModel")) {
Severity: Minor
Found in de.bund.bfr.knime.fsklab.metadata.model/src/metadata/SwaggerUtil.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method loadSettings has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public void loadSettings(NodeSettingsRO settings) {
        try {
            selectedIDs = XmlConverter.xmlToObject(
                    settings.getString(CFG_SELECTEDIDS),
                    new ArrayList<String>());

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method createChart has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public void createChart() throws ConvertException {
        List<String> selectedIDs = null;

        if (configPanel.isDisplayFocusedRow()) {
            selectedIDs = Arrays.asList(selectionPanel.getFocusedID());

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method initGUI has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    private void initGUI() {
        String error = "";

        joinerBox.removeActionListener(this);
        joinerBox.setSelectedItem(set.getJoinType());

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setSettings has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    public void setSettings(Config c, Integer defAgent, Integer defMatrix, Double defTemp, Double defPh, Double defAw, Double agentConc, Callable<Void> refresher) throws InvalidSettingsException {
        this.defTemp = defTemp;
        this.defPh = defPh;
        this.defAw = defAw;
        this.agentConc = agentConc;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method dbBackup has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    private static void dbBackup(final JFrame frame, final File backupFile, final boolean silent) {
        if (backupFile != null && backupFile.getParentFile().exists()) {
            try {
                if (backupFile.exists()) backupFile.delete();
                System.gc();
Severity: Minor
Found in org.hsh.bfr.db/src/org/hsh/bfr/db/BackupMyDBI.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method handleField has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

    private static String handleField(final Object id, final MyTable[] foreignFields, final String[] mnTable, final int i, final boolean goDeeper, final String startDelim,
            final String delimiter, final String endDelim, HashSet<MyTable> alreadyUsed) {
        String result = "";
        if (id == null) {
            ;
Severity: Minor
Found in org.hsh.bfr.db/src/org/hsh/bfr/db/DBKernel.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method changeUser has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
Open

  private void changeUser(final Object oldUser[], final Object newUser[]) {
        if (newUser != null && newUser[1] != null && newUser[1].toString().length() > 0) {
            String newUsername = newUser[1].toString();
            int newAccRight = Users.READ_ONLY;
            if (newUser[4] != null && newUser[4] instanceof Integer) {
Severity: Minor
Found in org.hsh.bfr.db/src/org/hsh/bfr/db/MyTrigger.java - About 3 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

package de.bund.bfr.knime.fsklab.nodes.v1_7_2.simulator;

import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_9_0/de/bund/bfr/knime/fsklab/nodes/v1_9/SimulationSetting.java on lines 1..78
de.bund.bfr.knime.fsklab.nodes/src/de/bund/bfr/knime/fsklab/nodes/SimulationSetting.java on lines 1..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 224.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

package de.bund.bfr.knime.fsklab.nodes;

import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/simulator/SimulationSetting.java on lines 1..78
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_9_0/de/bund/bfr/knime/fsklab/nodes/v1_9/SimulationSetting.java on lines 1..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 224.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

package de.bund.bfr.knime.fsklab.nodes.v1_9;

import java.io.IOException;
import java.util.ArrayList;
import java.util.Arrays;
de.bund.bfr.knime.fsklab.deprecatednodes/src-1_7_2/de/bund/bfr/knime/fsklab/nodes/v1_7_2/simulator/SimulationSetting.java on lines 1..78
de.bund.bfr.knime.fsklab.nodes/src/de/bund/bfr/knime/fsklab/nodes/SimulationSetting.java on lines 1..78

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 224.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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