TabbycatDebate/tabbycat

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Cyclomatic complexity is too high in method get_tournaments. (11)
Open

    def get_tournaments(self, options):
        """Returns a list of tournaments implied by command-line arguments.
        Implementation note: For caching purposes, this stores the result in
        the "__tournaments__" key of the options dict."""

Severity: Minor
Found in tabbycat/utils/management/base.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Cyclomatic complexity is too high in function get_feedback_progress. (11)
Open

def get_feedback_progress(tournament):
    """Returns a list of FeedbackProgressForTeam objects and a list of
    FeedbackProgressForAdjudicator objects.

    This function pre-populates the FeedbackProgress objects to avoid needing
Severity: Minor
Found in tabbycat/adjfeedback/progress.py by radon

Cyclomatic Complexity

Cyclomatic Complexity corresponds to the number of decisions a block of code contains plus 1. This number (also called McCabe number) is equal to the number of linearly independent paths through the code. This number can be used as a guide when testing conditional logic in blocks.

Radon analyzes the AST tree of a Python program to compute Cyclomatic Complexity. Statements have the following effects on Cyclomatic Complexity:

Construct Effect on CC Reasoning
if +1 An if statement is a single decision.
elif +1 The elif statement adds another decision.
else +0 The else statement does not cause a new decision. The decision is at the if.
for +1 There is a decision at the start of the loop.
while +1 There is a decision at the while statement.
except +1 Each except branch adds a new conditional path of execution.
finally +0 The finally block is unconditionally executed.
with +1 The with statement roughly corresponds to a try/except block (see PEP 343 for details).
assert +1 The assert statement internally roughly equals a conditional statement.
Comprehension +1 A list/set/dict comprehension of generator expression is equivalent to a for loop.
Boolean Operator +1 Every boolean operator (and, or) adds a decision point.

Source: http://radon.readthedocs.org/en/latest/intro.html

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        debatesArray.sort((a, b) =>
          a.importance - b.importance !== 0 ? a.importance - b.importance : a[bracketKey] - b[bracketKey]
        ).reverse() // Note: secondary sorting by bracket
Severity: Major
Found in tabbycat/templates/allocations/DragAndDropStore.js and 1 other location - About 1 hr to fix
tabbycat/templates/allocations/DragAndDropStore.js on lines 146..148

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 71.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        debatesArray.sort((a, b) =>
          a.liveness - b.liveness !== 0 ? a.liveness - b.liveness : a[bracketKey] - b[bracketKey]
        ).reverse() // Note: secondary sorting by bracket
Severity: Major
Found in tabbycat/templates/allocations/DragAndDropStore.js and 1 other location - About 1 hr to fix
tabbycat/templates/allocations/DragAndDropStore.js on lines 122..124

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 71.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function _pullup has a Cognitive Complexity of 17 (exceeds 8 allowed). Consider refactoring.
Open

    def _pullup(self, brackets, indices):
        """'brackets' is what is returned by _make_raw_brackets().
        'pos' is a function taking the number of teams to choose from
        and number of teams required, and returning a list of indices
        for which teams to take as the pullup.
Severity: Minor
Found in tabbycat/draw/generator/powerpair.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function get_result_class has a Cognitive Complexity of 17 (exceeds 8 allowed). Consider refactoring.
Open

def get_result_class(ballotsub, round=None, tournament=None):
    if round is None:
        round = ballotsub.round
    if tournament is None:
        tournament = round.tournament
Severity: Minor
Found in tabbycat/results/result.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function adjudicator_conflicts_display has a Cognitive Complexity of 17 (exceeds 8 allowed). Consider refactoring.
Open

def adjudicator_conflicts_display(debates):
    """Returns a dict mapping elements (debates) in `debates` to a list of
    strings of explaining conflicts between adjudicators and teams, and
    conflicts between adjudicators and each other."""

Severity: Minor
Found in tabbycat/adjallocation/utils.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for conflict in TeamInstitutionConflict.objects.filter(team__tournament=tournament):
            if options['include_own_institution'] or conflict.team.institution != conflict.institution:
                writer.writerow([conflict.team.short_name, institution_name(conflict.institution)])
Severity: Major
Found in tabbycat/adjallocation/management/commands/conflictscsv.py and 1 other location - About 1 hr to fix
tabbycat/adjallocation/management/commands/conflictscsv.py on lines 45..47

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        for conflict in AdjudicatorInstitutionConflict.objects.filter(adjudicator__tournament=tournament):
            if options['include_own_institution'] or conflict.adjudicator.institution != conflict.institution:
                writer.writerow([conflict.adjudicator.name, institution_name(conflict.institution)])
Severity: Major
Found in tabbycat/adjallocation/management/commands/conflictscsv.py and 1 other location - About 1 hr to fix
tabbycat/adjallocation/management/commands/conflictscsv.py on lines 52..54

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def form_valid(self, form):
        result = super().form_valid(form)
        messages.success(self.request, _("Feedback from %(source)s on %(target)s added.") % {
            'source': self.source_name, 'target': self.adj_feedback.adjudicator.get_public_name(self.tournament)})
        return result
Severity: Major
Found in tabbycat/adjfeedback/views.py and 1 other location - About 1 hr to fix
tabbycat/adjfeedback/views.py on lines 549..553

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function generate has a Cognitive Complexity of 17 (exceeds 8 allowed). Consider refactoring.
Open

    def generate(cls, to: 'QuerySet[Person]', round: 'Round') -> List[Tuple[EmailContextData, 'Person']]:
        emails = []
        to_ids = {p.id for p in to}
        tournament = round.tournament
        draw = round.debate_set_with_prefetches(speakers=True).filter(debateteam__team__speaker__in=to)
Severity: Minor
Found in tabbycat/notifications/utils.py - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    def form_valid(self, form):
        result = super().form_valid(form)
        messages.success(self.request, _("Thanks, %(source)s! Your feedback on %(target)s has been recorded.") % {
            'source': self.source_name, 'target': self.adj_feedback.adjudicator.get_public_name(self.tournament)})
        return result
Severity: Major
Found in tabbycat/adjfeedback/views.py and 1 other location - About 1 hr to fix
tabbycat/adjfeedback/views.py on lines 519..523

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 65.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function setSorting has 43 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    setSorting (state, sortType) {
      let debatesArray = Object.values(state.debatesOrPanels)

      if (debatesArray.length === 0) {
        return // e.g. Preformed Panels page prior to use
Severity: Minor
Found in tabbycat/templates/allocations/DragAndDropStore.js - About 1 hr to fix

    Error: invalid syntax (<unknown>, line 66)</unknown>
    Open

        if barcode := validated_data.pop('checkin_identifier', {}).get('barcode', None):
    Severity: Minor
    Found in tabbycat/api/serializers.py by radon

    We encountered an error attempting to analyze this line.

    Error: invalid syntax (<unknown>, line 210)</unknown>
    Open

                if (cur_rank := tsi.get_ranking("rank")) < last_rank:
    Severity: Minor
    Found in tabbycat/breakqual/base.py by radon

    We encountered an error attempting to analyze this line.

    Error: invalid syntax (<unknown>, line 104)</unknown>
    Open

            if tournament := action_log_fields.get('tournament'):
    Severity: Minor
    Found in tabbycat/actionlog/mixins.py by radon

    We encountered an error attempting to analyze this line.

    Error: invalid syntax (<unknown>, line 678)</unknown>
    Open

            if isinstance(person := self.request.auth, Person):
    Severity: Minor
    Found in tabbycat/api/views.py by radon

    We encountered an error attempting to analyze this line.

    Function debate_set_with_prefetches has 13 arguments (exceeds 4 allowed). Consider refactoring.
    Open

        def debate_set_with_prefetches(self, filter_args=[], filter_kwargs={}, ordering=(F('venue__name').asc(nulls_last=True),),
    Severity: Major
    Found in tabbycat/tournaments/models.py - About 1 hr to fix

      Function fill_scoresheet_randomly has a Cognitive Complexity of 16 (exceeds 8 allowed). Consider refactoring.
      Open

      def fill_scoresheet_randomly(scoresheet, tournament, nattempts=1000):
          """Fills a scoresheet randomly. Operates in-place. Bails if it can't
          generate a valid scoresheet within 1000 attempts."""
          for attempt in range(nattempts):
      
      
      Severity: Minor
      Found in tabbycat/results/dbutils.py - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function import_adjudicators has a Cognitive Complexity of 16 (exceeds 8 allowed). Consider refactoring.
      Open

          def import_adjudicators(self, f, auto_conflict=True):
              """Imports adjudicators. Institutions are not created as needed; if an
              institution doesn't exist, an error is raised. Conflicts are created
              from the same file, if present. If 'auto_conflict' is True (default),
              conflicts are created with adjudicators' own institutions.
      Severity: Minor
      Found in tabbycat/importer/importers/anorak.py - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

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