Showing 156 of 156 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
/*
The MIT License (MIT)
Copyright (c) 2015 Alex Gyori
Copyright (c) 2022 Kaiyao Ke
Copyright (c) 2015 Owolabi Legunsen
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 235.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
package edu.illinois.nondex.functionalTest;
@TestAnnotation1
@TestAnnotation2
@TestAnnotation3
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 235.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method createJvmExecutionSpecWithArgs
has 86 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected JvmTestExecutionSpec createJvmExecutionSpecWithArgs(List<String> args, JvmTestExecutionSpec originalSpec) {
JavaForkOptions option = originalSpec.getJavaForkOptions();
option.setAllJvmArgs(args);
GradleVersion curGradleVersion = GradleVersion.current().getBaseVersion();
try {
Method visitMethod
has 80 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public MethodVisitor visitMethod(int access, String name, String desc,
String signature, String[] exceptions) {
if ("getExceptionTypes".equals(name)) {
return new MethodVisitor(Opcodes.ASM9, super.visitMethod(access, name, desc, signature, exceptions)) {
AbstractNonDexTest
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
public abstract class AbstractNonDexTest extends Test {
protected int nondexSeed = Integer.parseInt(ConfigurationDefaults.DEFAULT_SEED_STR);
@Option(option = ConfigurationDefaults.PROPERTY_SEED, description = "The seed that is used for randomization during shuffling.")
public void setNondexSeed(String seed) {
Method addNextIndex
has 79 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void addNextIndex() {
MethodVisitor mv = super.visitMethod(Opcodes.ACC_PROTECTED, "nextIndex", "()I", null, null);
mv.visitCode();
mv.visitVarInsn(Opcodes.ALOAD, 0);
mv.visitFieldInsn(Opcodes.GETFIELD, "java/util/IdentityHashMap$IdentityHashMapIterator", "this$0",
Method printAndGetSummary
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
private boolean printAndGetSummary(Configuration config) {
Set<String> allFailures = new LinkedHashSet<>();
Map<String, Integer> countsOfFailingTestsWithoutShuffling = new LinkedHashMap<>();
boolean failsWithoutShuffling = false;
Logger.getGlobal().log(Level.INFO, "NonDex SUMMARY:");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File Instrumenter.java
has 294 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
The MIT License (MIT)
Copyright (c) 2015 Alex Gyori
Copyright (c) 2022 Kaiyao Ke
Copyright (c) 2015 Owolabi Legunsen
File IdentityHashMapShufflingAdder.java
has 293 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
The MIT License (MIT)
Copyright (c) 2015 Alex Gyori
Copyright (c) 2022 Kaiyao Ke
Copyright (c) 2015 Owolabi Legunsen
Identical blocks of code found in 2 locations. Consider refactoring. Open
/*
The MIT License (MIT)
Copyright (c) 2015 Alex Gyori
Copyright (c) 2022 Kaiyao Ke
Copyright (c) 2015 Owolabi Legunsen
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 189.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
package edu.illinois.nondex.functionalTest;
import static org.hamcrest.core.IsEqual.equalTo;
import static org.hamcrest.core.IsNot.not;
import static org.junit.Assert.assertThat;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 189.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File NonDexDebug.java
has 289 lines of code (exceeds 250 allowed). Consider refactoring. Open
package edu.illinois.nondex.gradle.tasks;
import com.google.common.collect.LinkedListMultimap;
import edu.illinois.nondex.common.Configuration;
import edu.illinois.nondex.common.ConfigurationDefaults;
Method visitMethod
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
@Override
public MethodVisitor visitMethod(int access, String name, String desc, String signature, String[] exceptions) {
if ("hasNext".equals(name)) {
return super.visitMethod(access, "originalHasNext", desc, signature, exceptions);
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method printSummary
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
private void printSummary(Configuration config) {
Set<String> allFailures = new LinkedHashSet<>();
Map<String, Integer> countsOfFailingTestsWithoutShuffling =
new LinkedHashMap<String, Integer>();
boolean failsWithoutShuffling = false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method visitMethod
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Override
public MethodVisitor visitMethod(int access, String name, String desc, String signature, String[] exceptions) {
if ("hasNext".equals(name)) {
return super.visitMethod(access, "originalHasNext", desc, signature, exceptions);
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method visitMethod
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
@Override
public MethodVisitor visitMethod(int access, String name, String desc, String signature, String[] exceptions) {
if ("hasNext".equals(name)) {
return super.visitMethod(access, "originalHasNext", desc, signature, exceptions);
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Configuration
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
public class Configuration {
public final Mode mode;
public final int seed;
public final Pattern filter;
Method generateHtml
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
private void generateHtml(Set<String> allFailures, Configuration config) {
String head = "<!DOCTYPE html>"
+ "<html>"
+ "<head>"
+ "<title>Test Results</title>"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method startDebugLinear
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
private List<Configuration> startDebugLinear(Configuration config, long start, long end) {
List<Configuration> allFailingConfigurations = new LinkedList<>();
List<Pair<Pair<Long, Long>, Configuration>> pairs = new LinkedList<>();
pairs.add(Pair.of(Pair.of(start, end),
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method generateHtml
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
private void generateHtml(Set<String> allFailures, Configuration config) {
String head = "<!DOCTYPE html>"
+ "<html>"
+ "<head>"
+ "<title>Test Results</title>"
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"