Showing 296 of 296 total issues
Method params_for
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def params_for(options = {})
unless @params_for
@params_for = {}
params.except(*BLACKLIST_PARAMS).each do |key, value|
@params_for[key.to_sym] = copy_param(value)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method condition_for_search_ui
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def condition_for_search_ui(column, value, like_pattern, search_ui)
case search_ui
when :boolean, :checkbox
if value == 'null'
condition_for_null_type(column, value)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function update_column
has 54 lines of code (exceeds 25 allowed). Consider refactoring. Open
update_column: function(element, url, send_form, source_id, val, additional_params) {
if (!element) element = jQuery('#' + source_id);
var as_form = element.closest('form.as_form');
var params = null;
File list.rb
has 255 lines of code (exceeds 250 allowed). Consider refactoring. Open
module ActiveScaffold::Actions
module List
def self.included(base)
base.before_action :list_authorized_filter, only: :index
base.helper_method :list_columns, :count_on_association_class?
Method update_columns_options
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def update_columns_options(column, scope, options, force = false, form_columns: nil, url_params: {})
record = options[:object]
subform_controller = controller.class.active_scaffold_controller_for(record.class) if scope
if @main_columns && (scope.nil? || subform_controller == controller.class)
form_columns ||= @main_columns.visible_columns_names
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method form_attribute
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
def form_attribute(column, record, scope = nil, only_value = false, col_class = nil)
column_options = active_scaffold_input_options(column, scope, object: record)
collapsible_id = column_options.delete :collapsible_id
attributes = field_attributes(column, record)
attributes[:class] = "#{attributes[:class]} #{col_class}" if col_class.present?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
enable: function() {
var _this = this;
jQuery.each(this.set.links, function(index, item) {
if (item.url != _this.url) return;
item.tag.removeClass('disabled');
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
disable: function() {
var _this = this;
jQuery.each(this.set.links, function(index, item) {
if (item.url != _this.url) return;
item.tag.addClass('disabled');
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 76.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method active_scaffold_error_messages_for
has 48 lines of code (exceeds 25 allowed). Consider refactoring. Open
def active_scaffold_error_messages_for(*params)
options = params.extract_options!.symbolize_keys
options.reverse_merge!(container_tag: :div, list_type: :ul)
objects = Array.wrap(options.delete(:object) || params).map do |object|
Method column_class
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def column_class(column, column_value, record)
classes = ActiveScaffold::Registry.cache :column_classes, column.cache_key do
classes = "#{column.name}-column "
classes << 'sorted ' if active_scaffold_config.actions.include?(:list) && active_scaffold_config.list.user.sorting.sorts_on?(column)
classes << 'numeric ' if column.number?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method action_link_url_options
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def action_link_url_options(link, record)
url_options = {action: link.action}
url_options[:id] = '--ID--' unless record.nil?
url_options[:controller] = link.controller.to_s if link.controller
url_options.merge! link.parameters if link.parameters
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method query_string_for_action_links
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def query_string_for_action_links(link)
if defined?(@query_string) && link.parameters.none? { |k, _| @query_string_params.include? k }
return [@query_string, @non_nested_query_string]
end
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method columns_reader
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def self.columns_reader(name, options, &block)
var = :"@#{name}"
define_method name do
unless instance_variable_defined?(var) # lazy evaluation
action, columns = options[:copy] if options[:copy]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sorting
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
def sorting
if @_sorting.nil?
# we want to store as little as possible in the session, but we want to return a Sorting data structure. so we recreate it each page load based on session data.
self['sort'] = [@params['sort'], @params['sort_direction']] if @params['sort'] && @params['sort_direction']
self['sort'] = nil if @params['sort_direction'] == 'reset'
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pagination_ajax_links
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
def pagination_ajax_links(current_page, url_options, options, inner_window, outer_window)
start_number = current_page.number - inner_window
end_number = current_page.number + inner_window
start_number = 1 if start_number <= 0
if current_page.pager.infinite?
Method authorized_for?
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def authorized_for?(options = {})
raise InvalidArgument if options[:crud_type].blank? && options[:action].blank?
if current_ability.present?
crud_type_result = options[:crud_type].nil? ? true : current_ability.can?(options[:crud_type], self)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_column_value
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def get_column_value(record, column)
record = record.send(column.delegated_association.name) if column.delegated_association
if record
method, list_ui = get_column_method(record, column)
value =
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setup_parent
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def setup_parent(record)
cfg = main_form_controller.active_scaffold_config
association = cfg.columns[subform_child_association]&.association&.reverse_association
return if association.nil?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method render_list_column
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def render_list_column(text, column, record)
if column.link && !skip_action_link?(column.link, record)
link = column.link
associated = record.send(column.association.name) if column.association
authorized = link.action.nil?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
removeHoverEffect: function() {
if (this.settings.hover_class)
this.dom.removeClass(this.settings.hover_class);
else
this.dom.css("background-color", this.settings.bg_out);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76