Showing 412 of 412 total issues
Method run
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public void run()
{
byte[] buff = new byte[8192];
while (true)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method decryptData
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
private static byte[] decryptData(byte[] data, byte[] pw, byte[] salt, int rounds, String algo) throws IOException
{
BlockCipher bc;
int keySize;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File BlowFish.java
has 287 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.trilead.ssh2.crypto.cipher;
/*
* This file was shamelessly taken from the Bouncy Castle Crypto package.
Method sendMessage
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void sendMessage(byte[] message, int off, int len, int padd) throws IOException
{
if (padd < 4)
padd = 4;
else if (padd > 64)
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void msgChannelSuccess(byte[] msg, int msglen) throws IOException
{
if (msglen != 5)
throw new IOException("SSH_MSG_CHANNEL_SUCCESS message has wrong size (" + msglen + ")");
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public void msgChannelFailure(byte[] msg, int msglen) throws IOException
{
if (msglen != 5)
throw new IOException("SSH_MSG_CHANNEL_FAILURE message has wrong size (" + msglen + ")");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 177.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method decode
has 69 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static byte[] decode(char[] message) throws IOException
{
byte buff[] = new byte[4];
byte dest[] = new byte[message.length];
Method run
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void run()
{
try
{
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
package com.trilead.ssh2.packets;
import java.io.IOException;
/**
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
package com.trilead.ssh2.packets;
import java.io.IOException;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 174.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method run
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void run()
{
try
{
while (true)
Method generateWorkingKey
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected int[] generateWorkingKey(boolean encrypting, byte[] key, int off)
{
int[] newKey = new int[32];
boolean[] pc1m = new boolean[56], pcr = new boolean[56];
TransportManager
has 24 methods (exceeds 20 allowed). Consider refactoring. Open
public class TransportManager
{
private static final Logger log = Logger.getLogger(TransportManager.class);
class HandlerEntry
Method filterHostKeyTypes
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
private void filterHostKeyTypes(CryptoWishList cwl) {
if (verifier instanceof ExtendedServerHostKeyVerifier) {
ExtendedServerHostKeyVerifier extendedVerifier = (ExtendedServerHostKeyVerifier) verifier;
List<String> knownAlgorithms = extendedVerifier.getKnownKeyAlgorithmsForHost(hostname, port);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method run
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
public void run()
{
try
{
while (true)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File DES.java
has 274 lines of code (exceeds 250 allowed). Consider refactoring. Open
package com.trilead.ssh2.crypto.cipher;
/*
* This file is based on the 3DES implementation from the Bouncy Castle Crypto package.
Method close
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void close(Throwable cause, boolean useDisconnectPacket)
{
if (!useDisconnectPacket)
{
/* OK, hard shutdown - do not aquire the semaphore,
Method run
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void run()
{
try
{
cm.registerThread(this);
Method msgChannelRequest
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public void msgChannelRequest(byte[] msg, int msglen) throws IOException
{
TypesReader tr = new TypesReader(msg, 0, msglen);
tr.readByte(); // skip packet type
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method connect
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
public synchronized ConnectionInfo connect(ServerHostKeyVerifier verifier, int connectTimeout, int kexTimeout)
throws IOException
{
final class TimeoutState
{
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"