Showing 84 of 84 total issues
Function detect
has a Cognitive Complexity of 111 (exceeds 5 allowed). Consider refactoring. Open
var detect = function (win, userAgent) {
var detectedBrowser = new Browser(),
browserType = '',
w = win || window,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File browser.js
has 782 lines of code (exceeds 250 allowed). Consider refactoring. Open
'use strict';
/**
* @module Browser
* @desc Browser Detection - Gets Data Pertaining to User's Browser and OS
Function detect
has 232 lines of code (exceeds 25 allowed). Consider refactoring. Open
var detect = function (win, userAgent) {
var detectedBrowser = new Browser(),
browserType = '',
w = win || window,
Function MeasurePerformance
has 122 lines of code (exceeds 25 allowed). Consider refactoring. Open
var MeasurePerformance = function () {
var self = this;
var w = window,
Function getChromiumVersion
has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring. Open
var getChromiumVersion = function (win, uaVersion) {
var chromiumVersion = DEFAULT_VERSION;
// no session history management - version 4 - api
// geolocation - version 5 - api
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function detect
has 103 lines of code (exceeds 25 allowed). Consider refactoring. Open
var detect = function (win) {
win = win || window;
var document = win.document,
top = win.top,
Function detect
has 96 lines of code (exceeds 25 allowed). Consider refactoring. Open
var detect = function () {
var environment = {},
zoomRatio = 1,
deviceWidth,
Function detect
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
var detect = function () {
var environment = {},
zoomRatio = 1,
deviceWidth,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 5 locations. Consider refactoring. Open
} else if (browserType === TYPE.OPERA_MINI) {
detectedBrowser = getOsFromUa(w, ua);
detectedBrowser.name = 'Opera Mini';
detectedBrowser.ua.version = parseIntIfMatch(ua, /Opera Mini\/(\d+)/i, 10); // we trust the UA for now
detectedBrowser.version = detectedBrowser.ua.version;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
} else if (browserType === TYPE.FIREFOX_MOBILE) {
detectedBrowser = getOsFromUa(w, ua);
detectedBrowser.name = 'Firefox Android';
detectedBrowser.ua.version = parseIntIfMatch(ua, /Firefox\/(\d+)/i, 10); // we trust the UA for now
detectedBrowser.version = detectedBrowser.ua.version;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
} else if (browserType === TYPE.OPERA_ANDROID) {
detectedBrowser = getOsFromUa(w, ua);
detectedBrowser.name = 'Opera Android';
detectedBrowser.ua.version = parseIntIfMatch(ua, /Opera\/(\d+)/i, 10); // we trust the UA for now
detectedBrowser.version = detectedBrowser.ua.version;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
} else if (browserType === TYPE.CHROME_MOBILE) {
detectedBrowser = getOsFromUa(w, ua);
detectedBrowser.name = 'Chrome Android';
detectedBrowser.ua.version = parseIntIfMatch(ua, /Chrome\/(\d+)/i, 10); // we trust the UA for now
detectedBrowser.version = detectedBrowser.ua.version;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 5 locations. Consider refactoring. Open
} else if (browserType === TYPE.MICROSOFT_MOBILE) {
detectedBrowser = getMicrosoftOS(w, ua);
detectedBrowser.name = 'Mobile IE';
detectedBrowser.ua.version = parseIntIfMatch(ua, /IEMobile\/(\d+)/i, 10); // we trust the UA for now
detectedBrowser.version = detectedBrowser.ua.version;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 107.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function getGeckoVersion
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
var getGeckoVersion = function (win, uaVersion) {
var geckoVersion = DEFAULT_VERSION,
d = win.document,
nav = win.navigator;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function MeasurePerformance
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
var MeasurePerformance = function () {
var self = this;
var w = window,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function appendHtml
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
var appendHtml = function(parentEl, html) {
if (!(parentEl && parentEl.appendChild)) {
return [new Error('parentEl is not an Element')];
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function PerfMarker
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
var PerfMarker = function () {
var self = this,
timeMap = {},
timeline = [];
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getMicrosoftOS
has 75 lines of code (exceeds 25 allowed). Consider refactoring. Open
var getMicrosoftOS = function (win, ua) {
var microsoftBrowser = new Browser();
if (looksLike(/XBox One/i, ua)) {
Function PerfMarker
has 68 lines of code (exceeds 25 allowed). Consider refactoring. Open
var PerfMarker = function () {
var self = this,
timeMap = {},
timeline = [];
Function domReady
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
var domReady = function (callback, targetWindow, isInteractiveOk) {
// Local variables, because domReady should work for more than just the parent document/window
var hasLoaded = false,
pollingTimeoutHandle,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"