creative-connections/Bodylight.js-Components

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Function bind has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
Open

  bind() {
    this.useranswer = [];
    this.showquiz=true;
    this.showresult = false;
    this.answers_array = (this.answers)? this.answers.split('|').map(s => s.trim()): [];
Severity: Minor
Found in src_aurelia-bodylight-plugin/src/elements/quizx.js - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function createDragInterface_ has 63 lines of code (exceeds 25 allowed). Consider refactoring.
Open

Dygraph.prototype.createDragInterface_ = function() {
    var context = {
        // Tracks whether the mouse is down right now
        isZooming: false,
        isPanning: false,  // is this drag part of a pan?
Severity: Major
Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 2 hrs to fix

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

                if (this.chart.data.datasets[colorindex]) {
                    this.chart.data.datasets[colorindex].backgroundColor = this.previouscolor;
                    this.chart.data.datasets[colorindex].borderColor = this.previouscolor;
                }
    src_aurelia-bodylight-plugin/src/elements/chartjs-fixed.js on lines 70..73

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 85.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

                if(this.chart.data.datasets[colorindex]) {
                    this.chart.data.datasets[colorindex].backgroundColor = this.previouscolor;
                    this.chart.data.datasets[colorindex].borderColor = this.previouscolor;
                }
    Severity: Major
    Found in src_aurelia-bodylight-plugin/src/elements/chartjs-fixed.js and 1 other location - About 2 hrs to fix
    src_aurelia-bodylight-plugin/src/elements/chartjs-fixed-xy.js on lines 108..111

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 85.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Function footnoteTail has 62 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      function footnoteTail(state) {
        let i; let l; let j; let t; let lastParagraph; let list; let token; let tokens; let current; let currentLabel;
        let insideRef = false;
        let refTokens = {};
    
    
    Severity: Major
    Found in src_aurelia-bodylight-plugin/src/elements/markdown-it-bfootnote.js - About 2 hrs to fix

      Function bind has 61 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        bind() {
          this.useranswer = [];
          this.showquiz=true;
          this.showresult = false;
          this.answers_array = (this.answers)? this.answers.split('|').map(s => s.trim()): [];
      Severity: Major
      Found in src_aurelia-bodylight-plugin/src/elements/quiz.js - About 2 hrs to fix

        Function instantiate has 61 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          instantiate() {
            console.log('fmi instantiate()');
            //first define FMI API function names;
            const sReset = 'fmi2Reset';
            const sInstantiate = 'fmi2Instantiate';
        Severity: Major
        Found in src_aurelia-bodylight-plugin/src/elements/fmi.js - About 2 hrs to fix

          Function binarySearch has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
          Open

          Dygraph.binarySearch = function(val, arry, abs, low, high) {
              if (low === null || low === undefined ||
                  high === null || high === undefined) {
                  low = 0;
                  high = arry.length - 1;
          Severity: Minor
          Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getScript has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
          Open

            getScript(source, callback) {
              //check whether the script is not already there
              if (Array.from(document.getElementsByTagName('script')).filter(x=> x.getAttribute('src') === source).length > 0) {
                console.warn('AnimateAdobe.getScript() WARNING, script is already added into DOM:', source);
                //do callback?
          Severity: Minor
          Found in src_aurelia-bodylight-plugin/src/elements/animate-adobe-ss.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function attached has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
          Open

              attached () {
                  if (this.showrefpoint) {
                      document.addEventListener('xdata',this.handleXData);
                      window.refpoint=0;
                      Chart.pluginService.register({
          Severity: Minor
          Found in src_aurelia-bodylight-plugin/src/elements/chartjs-time.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function bind has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
          Open

            bind() {
              //either badges are defined - images in slot, or images are defined
              //badges = 5, defines number of dots/badges generated
              //create items array - numbers from 0 to 'badges -1'
              if (this.infos) {
          Severity: Minor
          Found in src_aurelia-bodylight-plugin/src/elements/carousel.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function getScript has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
          Open

              getScript(source, callback) {
                //check whether the script is not already there
                if (Array.from(document.getElementsByTagName('script')).filter(x=> x.getAttribute('src') === source).length > 0) {
                  console.warn('AnimateAdobe.getScript() WARNING, script is already added into DOM:', source);
                  //do callback?
          Severity: Minor
          Found in src_aurelia-bodylight-plugin/src/elements/animate-adobe.js - About 2 hrs to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Function doUnzoom_ has 60 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

          Dygraph.prototype.doUnzoom_ = function() {
              var dirty = false, dirtyX = false, dirtyY = false;
              if (this.dateWindow_ !== null) {
                  dirty = true;
                  dirtyX = true;
          Severity: Major
          Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 2 hrs to fix

            Function step has 59 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              step(e) {
                //this = window.thisfmi;
                //primitive semaphore, only one instance can perform this call
                if (!this.doingstep) {
                  //console.log('fmu step()');
            Severity: Major
            Found in src_aurelia-bodylight-plugin/src/elements/fmi.js - About 2 hrs to fix

              Function updateSelection_ has 58 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

              Dygraph.prototype.updateSelection_ = function(opt_animFraction) {
                  var defaultPrevented = this.cascadeEvents_('select', {
                      selectedX: this.lastx_,
                      selectedPoints: this.selPoints_
                  });
              Severity: Major
              Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 2 hrs to fix

                Function footnoteDef has 58 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                  function footnoteDef(state, startLine, endLine, silent) {
                    let oldBMark; let oldTShift; let oldSCount; let oldParentType; let pos; let label; let token;
                    let initial; let offset; let ch; let posAfterColon;
                    let start = state.bMarks[startLine] + state.tShift[startLine];
                    let max = state.eMarks[startLine];
                Severity: Major
                Found in src_aurelia-bodylight-plugin/src/elements/markdown-it-bfootnote.js - About 2 hrs to fix

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                          if (this.operation) {
                            for (let i = 0; i < rawdata.length; i++) {
                              //if particular operation is defined
                              if (this.operation[i]) rawdata[i] = this.operation[i](rawdata[i]);
                            }
                  src_aurelia-bodylight-plugin/src/elements/chartjs-barplot.js on lines 32..37
                  src_aurelia-bodylight-plugin/src/elements/chartjs.js on lines 61..66

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 81.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                        if (this.operation) {
                          for (let i = 0; i < rawdata.length; i++) {
                          //if particular operation is defined
                            if (this.operation[i]) rawdata[i] = this.operation[i](rawdata[i]);
                          }
                  Severity: Major
                  Found in src_aurelia-bodylight-plugin/src/elements/chartjs.js and 2 other locations - About 2 hrs to fix
                  src_aurelia-bodylight-plugin/src/elements/chartjs-barplot.js on lines 32..37
                  src_aurelia-bodylight-plugin/src/elements/chartjs-xy-points.js on lines 29..34

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 81.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Similar blocks of code found in 3 locations. Consider refactoring.
                  Open

                          if (this.operation) {
                            for (let i = 0; i < rawdata.length; i++) {
                              //if particular operation is defined
                              if (this.operation[i]) rawdata[i] = this.operation[i](rawdata[i]);
                            }
                  src_aurelia-bodylight-plugin/src/elements/chartjs-xy-points.js on lines 29..34
                  src_aurelia-bodylight-plugin/src/elements/chartjs.js on lines 61..66

                  Duplicated Code

                  Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                  Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                  When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                  Tuning

                  This issue has a mass of 81.

                  We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                  The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                  If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                  See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                  Refactorings

                  Further Reading

                  Function moveTouch has 57 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                  Dygraph.Interaction.moveTouch = function(event, g, context) {
                      var i, touches = [];
                      for (i = 0; i < event.touches.length; i++) {
                          var t = event.touches[i];
                          touches.push({
                  Severity: Major
                  Found in src_aurelia-bodylight-plugin/src/utils/dygraph.js - About 2 hrs to fix
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