danini-the-panini/mittsu-opengl

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Showing 251 of 251 total issues

TODO found
Open

              # TODO: make a GL.BufferSubData_easy method
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

      # TODO: handle losing opengl context??
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

        # TODO: when fog is implemented
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

      # TODO: when these custom plugins are implemented
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

            uniform.array ||= value.flat_map(&:to_a) # TODO: Float32Array
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

      # TODO: when OpenGLRenderTargetCube exists
Severity: Minor
Found in lib/mittsu/opengl/material_basics.rb by fixme

FIXME found
Open

    # FIXME: refactor
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

          # TODO: when OpenGLRenderTargetCube is defined
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

            uniform.array ||= value.flat_map(&:to_a) # TODO: Float32Array
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

TODO found
Open

      # TODO: when these custom plugins are implemented
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme

FIXME found
Open

    # FIXME: REFACTOR!?!?!?!?!???
Severity: Minor
Found in lib/mittsu/opengl/renderer.rb by fixme
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