danini-the-panini/mittsu

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Method compute_tangents has 112 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    def compute_tangents
      # based on http://www.terathon.com/code/tangent.html
      # (per vertex tangents)

      if [:index, :position, :normal, :uv].any { |s| !@attributes.has_key?}
Severity: Major
Found in lib/mittsu/core/buffer_geometry.rb - About 4 hrs to fix

    Method has too many lines. [53/30]
    Open

        def build_plane(u, v, udir, vdir, width, height, depth, material_index)
          grid_x = @width_segments
          grid_y = @height_segments
          width_half = width / 2.0
          height_half = height / 2.0

    This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

    Method distance_sq_to_segment has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring.
    Open

        def distance_sq_to_segment(v0, v1, point_on_ray = nil, point_on_segment = nil)
          seg_center = Mittsu::Vector3.new
          seg_dir = Mittsu::Vector3.new
          diff = Mittsu::Vector3.new
          # from http:#www.geometrictools.com/LibMathematics/Distance/Wm5DistRay3Segment3.cpp
    Severity: Minor
    Found in lib/mittsu/math/ray.rb - About 4 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method has too many lines. [52/30]
    Open

        def initialize(points, segments = 12, phi_start = 0.0, phi_length = (::Math::PI * 2.0))
          super()
    
          @type = 'LatheGeometry'
    
    

    This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

    Cyclomatic complexity for raycast is too high. [28/6]
    Open

        def raycast(raycaster, intersects)
          @_inverse_matrix ||= Matrix4.new
          @_ray ||= Ray.new
          @_sphere ||= Sphere.new
    
    
    Severity: Minor
    Found in lib/mittsu/objects/mesh.rb by rubocop

    This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

    An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

    Method initialize has 100 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        def initialize(radius_top = 20.0, radius_bottom = 20.0, height = 100.0, radial_segments = 8, height_segments = 1, open_ended = false, theta_start = 0.0, theta_length = (::Math::PI * 2.0))
          super()
    
          @type = 'CylinderGeometry'
    
    
    Severity: Major
    Found in lib/mittsu/extras/geometries/cylinder_geometry.rb - About 4 hrs to fix

      Method set_from_rotation_matrix has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring.
      Open

          def set_from_rotation_matrix(m, order, update = true)
            # assumes the upper 3x3 of m is a pure rotation matrix (i.e, unscaled)
            te = m.elements
            m11 = te[0]; m12 = te[4]; m13 = te[8]
            m21 = te[1]; m22 = te[5]; m23 = te[9]
      Severity: Minor
      Found in lib/mittsu/math/euler.rb - About 3 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method has too many lines. [49/30]
      Open

          def set_blending(blending, blend_equation = nil, blend_src = nil, blend_dst = nil, blend_equation_alpha = nil, blend_src_alpha = nil, blend_dst_alpha = nil)
            if blending != @current_blending
              case blending
              when NoBlending
                GL.Disable(GL::BLEND)

      This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

      Method load_uniforms_generic has 97 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          def load_uniforms_generic(uniforms)
            uniforms.each do |(uniform, location)|
              # needs_update property is not added to all uniforms.
              next if uniform.needs_update == false || location == -1
      
      
      Severity: Major
      Found in lib/mittsu/renderers/opengl_renderer.rb - About 3 hrs to fix

        Method set_program has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
        Open

            def set_program(camera, lights, fog, material, object)
              @_used_texture_units = 0
              if material.needs_update?
                deallocate_material(material) if material.program
        
        
        Severity: Minor
        Found in lib/mittsu/renderers/opengl_renderer.rb - About 3 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method has too many lines. [47/30]
        Open

            def raycast(raycaster, intersects)
              threshold = raycaster.params[:point_cloud][:threshold]
              @_inverse_matrix.inverse(self.matrix_world)
              @_ray.copy(raycaster.ray).apply_matrix4(@_inverse_matrix)
        
        
        Severity: Minor
        Found in lib/mittsu/objects/point_cloud.rb by rubocop

        This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

        Method has too many lines. [47/30]
        Open

            def compute_morph_normals
              # save original normals
              # - create temp variables on first access
              #   otherwise just copy (for faster repeated calls)
              @_original_face_normal ||= []
        Severity: Minor
        Found in lib/mittsu/core/geometry.rb by rubocop

        This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

        Method convert has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring.
        Open

              def convert(materials_info)
                return materials_info if !@options
        
                converted = {}
        
        
        Severity: Minor
        Found in lib/mittsu/loaders/mtl_loader.rb - About 3 hrs to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Method has too many lines. [46/30]
        Open

            def merge(geometry, matrix = nil, material_index_offset = nil)
              if !geometry.is_a? Mittsu::Geometry
                puts('ERROR: Mittsu::Geometry#merge: geometry not an instance of Mittsu::Geometry.', geometry.inspect)
                return
              end
        Severity: Minor
        Found in lib/mittsu/core/geometry.rb by rubocop

        This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

        Cyclomatic complexity for render is too high. [22/6]
        Open

            def render(scene, camera)
              return unless @renderer.shadow_map_enabled
        
              lights = []
              fog = nil

        This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

        An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

        Method has too many lines. [45/30]
        Open

            def initialize(inner_radius = 0.0, outer_radius = 50.0, theta_segments = 8, phi_segments = 8, theta_start = 0.0, theta_length = (::Math::PI * 2.0))
              super()
        
              @type = 'RingGeometry'
        
        

        This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

        Method create_material has 84 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            def create_material(m, texture_path)
              # defaults
        
              mtype = 'MeshLambertMaterial'
              mpars = {
        Severity: Major
        Found in lib/mittsu/loaders/loader.rb - About 3 hrs to fix

          Class Window has 28 methods (exceeds 20 allowed). Consider refactoring.
          Open

              class Window
                attr_accessor :key_press_handler, :key_release_handler, :key_repeat_handler, :char_input_handler, :cursor_pos_handler, :mouse_button_press_handler, :mouse_button_release_handler, :scroll_handler, :framebuffer_size_handler
          
                def initialize(width, height, title, antialias: 0)
                  ::GLFW.Init
          Severity: Minor
          Found in lib/mittsu/renderers/glfw_window.rb - About 3 hrs to fix

            Method has too many lines. [44/30]
            Open

                def initialize(vertices, indices, radius = 1.0, detail = 0)
                  super()
            
                  @type = 'PolyhedronGeometry'
            
            

            This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.

            File object_3d.rb has 303 lines of code (exceeds 250 allowed). Consider refactoring.
            Open

            require 'securerandom'
            
            module Mittsu
              class Object3D
                include EventDispatcher
            Severity: Minor
            Found in lib/mittsu/core/object_3d.rb - About 3 hrs to fix
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