dblock/slack-gamebot

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Showing 126 of 126 total issues

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.tab.noConflict = function () {
    $.fn.tab = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.collapse.noConflict = function () {
    $.fn.collapse = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.modal.noConflict = function () {
    $.fn.modal = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.carousel.noConflict = function () {
    $.fn.carousel = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.affix.noConflict = function () {
    $.fn.affix = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.button.noConflict = function () {
    $.fn.button = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.dropdown.noConflict = function () {
    $.fn.dropdown = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2028..2031
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 9 locations. Consider refactoring.
Open

  $.fn.scrollspy.noConflict = function () {
    $.fn.scrollspy = old
    return this
  }
Severity: Major
Found in public/js/bootstrap.js and 8 other locations - About 40 mins to fix
public/js/bootstrap.js on lines 161..164
public/js/bootstrap.js on lines 273..276
public/js/bootstrap.js on lines 493..496
public/js/bootstrap.js on lines 722..725
public/js/bootstrap.js on lines 893..896
public/js/bootstrap.js on lines 1221..1224
public/js/bootstrap.js on lines 2182..2185
public/js/bootstrap.js on lines 2340..2343

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method unset has 5 arguments (exceeds 4 allowed). Consider refactoring.
Open

        def unset(client, data, user, k, v)
Severity: Minor
Found in slack-gamebot/commands/set.rb - About 35 mins to fix

    Method new_from_teammates_and_opponents has 5 arguments (exceeds 4 allowed). Consider refactoring.
    Open

      def self.new_from_teammates_and_opponents(client, channel, challenger, names, separator = 'with')
    Severity: Minor
    Found in slack-gamebot/models/challenge.rb - About 35 mins to fix

      Method set has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              def set(client, data, user, k, v)
      Severity: Minor
      Found in slack-gamebot/commands/set.rb - About 35 mins to fix

        Method create_from_teammates_and_opponents! has 5 arguments (exceeds 4 allowed). Consider refactoring.
        Open

          def self.create_from_teammates_and_opponents!(client, channel, challenger, names, separator = 'with')
        Severity: Minor
        Found in slack-gamebot/models/challenge.rb - About 35 mins to fix

          Method set_aliases has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

                  def set_aliases(client, data, user, v)
                    raise SlackGamebot::Error, "You're not a captain, sorry." unless v.nil? || user.captain?
          
                    unless v.nil?
                      client.owner.update_attributes!(aliases: v.split(/[\s,;]+/))
          Severity: Minor
          Found in slack-gamebot/commands/set.rb - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method score_verb has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            def score_verb
              if tied?
                'tied with'
              elsif !scores
                'defeated'
          Severity: Minor
          Found in slack-gamebot/models/match.rb - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Method draw! has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
          Open

            def draw!(player, scores = nil)
              raise SlackGamebot::Error, 'Challenge must first be accepted.' if state == ChallengeState::PROPOSED
              raise SlackGamebot::Error, "Challenge has already been #{state}." unless state == ChallengeState::ACCEPTED || state == ChallengeState::DRAWN
              raise SlackGamebot::Error, "Already recorded a draw from #{player.user_name}." if draw.include?(player)
          
          
          Severity: Minor
          Found in slack-gamebot/models/challenge.rb - About 35 mins to fix

          Cognitive Complexity

          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

          A method's cognitive complexity is based on a few simple rules:

          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
          • Code is considered more complex for each "break in the linear flow of the code"
          • Code is considered more complex when "flow breaking structures are nested"

          Further reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              if (!selector) {
                selector = $this.attr('href')
                selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7
              }
          Severity: Minor
          Found in public/js/bootstrap.js and 1 other location - About 35 mins to fix
          public/js/bootstrap.js on lines 2076..2079

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Identical blocks of code found in 2 locations. Consider refactoring.
          Open

              if (!selector) {
                selector = $this.attr('href')
                selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7
              }
          Severity: Minor
          Found in public/js/bootstrap.js and 1 other location - About 35 mins to fix
          public/js/bootstrap.js on lines 107..110

          Duplicated Code

          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

          Tuning

          This issue has a mass of 46.

          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

          Refactorings

          Further Reading

          Avoid too many return statements within this function.
          Open

              if (offsetBottom != null && (colliderTop + colliderHeight >= scrollHeight - offsetBottom)) return 'bottom'
          Severity: Major
          Found in public/js/bootstrap.js - About 30 mins to fix

            Avoid too many return statements within this function.
            Open

                return false
            Severity: Major
            Found in public/js/bootstrap.js - About 30 mins to fix

              Similar blocks of code found in 2 locations. Consider refactoring.
              Open

                $.fn.popover.noConflict = function () {
                  $.fn.popover = old
                  return this
                }
              Severity: Minor
              Found in public/js/bootstrap.js and 1 other location - About 30 mins to fix
              public/js/bootstrap.js on lines 1757..1760

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 45.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Severity
              Category
              Status
              Source
              Language