Empty block statements, while not technically errors, usually occur due to refactoring that wasn't completed. They can cause confusion when reading code.
Rule Details
This rule disallows empty block statements. This rule ignores block statements which contain a comment (for example, in an empty catch or finally block of a try statement to indicate that execution should continue regardless of errors).
Examples of incorrect code for this rule:
/*eslint no-empty: "error"*/
if(foo){
}
while(foo){
}
switch(foo){
}
try{
doSomething();
}catch(ex){
}finally{
}
Examples of correct code for this rule:
/*eslint no-empty: "error"*/
if(foo){
// empty
}
while(foo){
/* empty */
}
try{
doSomething();
}catch(ex){
// continue regardless of error
}
try{
doSomething();
}finally{
/* continue regardless of error */
}
Options
This rule has an object option for exceptions:
"allowEmptyCatch": true allows empty catch clauses (that is, which do not contain a comment)
allowEmptyCatch
Examples of additional correct code for this rule with the { "allowEmptyCatch": true } option:
Enforce require() on the top-level module scope (global-require)
In Node.js, module dependencies are included using the require() function, such as:
var fs =require("fs");
While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:
functionfoo(){
if(condition){
var fs =require("fs");
}
}
Since require() does a synchronous load, it can cause performance problems when used in other locations.
Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.
Rule Details
This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.
Examples of incorrect code for this rule:
/*eslint global-require: "error"*/
/*eslint-env es6*/
// calling require() inside of a function is not allowed
functionreadFile(filename, callback){
var fs =require('fs');
fs.readFile(filename, callback)
}
// conditional requires like this are also not allowed
if(DEBUG){require('debug');}
// a require() in a switch statement is also flagged
switch(x){case'1':require('1');break;}
// you may not require() inside an arrow function body
vargetModule=(name)=>require(name);
// you may not require() inside of a function body as well
functiongetModule(name){returnrequire(name);}
// you may not require() inside of a try/catch block
try{
require(unsafeModule);
}catch(e){
console.log(e);
}
Examples of correct code for this rule:
/*eslint global-require: "error"*/
// all these variations of require() are ok
require('x');
var y =require('y');
var z;
z =require('z').initialize();
// requiring a module and using it in a function is ok
var fs =require('fs');
functionreadFile(filename, callback){
fs.readFile(filename, callback)
}
// you can use a ternary to determine which module to require
var logger =DEBUG?require('dev-logger'):require('logger');
// if you want you can require() at the end of your module
functiondoSomethingA(){}
functiondoSomethingB(){}
var x =require("x"),
z =require("z");
When Not To Use It
If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment.
Source: http://eslint.org/docs/rules/
Enforce require() on the top-level module scope (global-require)
In Node.js, module dependencies are included using the require() function, such as:
var fs =require("fs");
While require() may be called anywhere in code, some style guides prescribe that it should be called only in the top level of a module to make it easier to identify dependencies. For instance, it's arguably harder to identify dependencies when they are deeply nested inside of functions and other statements:
functionfoo(){
if(condition){
var fs =require("fs");
}
}
Since require() does a synchronous load, it can cause performance problems when used in other locations.
Further, ES6 modules mandate that import and export statements can only occur in the top level of the module's body.
Rule Details
This rule requires all calls to require() to be at the top level of the module, similar to ES6 import and export statements, which also can occur only at the top level.
Examples of incorrect code for this rule:
/*eslint global-require: "error"*/
/*eslint-env es6*/
// calling require() inside of a function is not allowed
functionreadFile(filename, callback){
var fs =require('fs');
fs.readFile(filename, callback)
}
// conditional requires like this are also not allowed
if(DEBUG){require('debug');}
// a require() in a switch statement is also flagged
switch(x){case'1':require('1');break;}
// you may not require() inside an arrow function body
vargetModule=(name)=>require(name);
// you may not require() inside of a function body as well
functiongetModule(name){returnrequire(name);}
// you may not require() inside of a try/catch block
try{
require(unsafeModule);
}catch(e){
console.log(e);
}
Examples of correct code for this rule:
/*eslint global-require: "error"*/
// all these variations of require() are ok
require('x');
var y =require('y');
var z;
z =require('z').initialize();
// requiring a module and using it in a function is ok
var fs =require('fs');
functionreadFile(filename, callback){
fs.readFile(filename, callback)
}
// you can use a ternary to determine which module to require
var logger =DEBUG?require('dev-logger'):require('logger');
// if you want you can require() at the end of your module
functiondoSomethingA(){}
functiondoSomethingB(){}
var x =require("x"),
z =require("z");
When Not To Use It
If you have a module that must be initialized with information that comes from the file-system or if a module is only used in very rare situations and will cause significant overhead to load it may make sense to disable the rule. If you need to require() an optional dependency inside of a try/catch, you can disable this rule for just that dependency using the // eslint-disable-line global-require comment.
Source: http://eslint.org/docs/rules/