Showing 223 of 223 total issues
Identical blocks of code found in 2 locations. Consider refactoring. Open
protected $metadata_options = [
self::OPTION_METADATA_ALLOWED_KEYS,
self::OPTION_METADATA_ALLOWED_VALUES,
self::OPTION_METADATA_ALLOWED_PAIRS,
self::OPTION_METADATA_VALUE_TYPE,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 175.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method execute
has 107 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
if (!is_array($value)) {
$this->throwError('non_array_value', [], IncidentInterface::CRITICAL);
return false;
DataGenerator
has 31 functions (exceeds 20 allowed). Consider refactoring. Open
class DataGenerator
{
protected $faker;
protected $locale;
File UrlRule.php
has 323 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Trellis\Runtime\Validator\Rule\Type;
use Trellis\Common\Error\RuntimeException;
Method execute
has 92 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
if (!is_string($value)) {
$this->throwError('non_string_value', [ 'value' => $value ], IncidentInterface::CRITICAL);
return false;
Function getUsedEmbedDefinitions
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
public function getUsedEmbedDefinitions(EntityTypeDefinition $type_definition)
{
$embed_types_definitions_list = new EntityTypeDefinitionList();
$embed_type_attributes = $type_definition->getAttributes()->filterByType('embedded-entity-list');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getUsedReferenceDefinitions
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
public function getUsedReferenceDefinitions(EntityTypeDefinition $type_definition)
{
$reference_definitions_list = new EntityTypeDefinitionList();
$reference_attributes = $type_definition->getAttributes()->filterByType('entity-reference-list');
foreach ($reference_attributes as $reference_attribute) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function execute
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
$default_timezone = new DateTimeZone(
$this->getOption(
self::OPTION_INTERNAL_TIMEZONE_NAME,
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function execute
has a Cognitive Complexity of 24 (exceeds 5 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
if (!is_string($value)) {
$this->throwError('non_string_value', [ 'value' => $value ], IncidentInterface::CRITICAL);
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method execute
has 85 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
if ($value === '') {
$value = $this->getOption(
AttributeInterface::OPTION_NULL_VALUE,
Function execute
has a Cognitive Complexity of 23 (exceeds 5 allowed). Consider refactoring. Open
protected function execute($values, EntityInterface $entity = null)
{
if (!is_array($values)) {
$this->throwError('non_array_value', [], IncidentInterface::CRITICAL);
return false;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Entity
has 27 functions (exceeds 20 allowed). Consider refactoring. Open
abstract class Entity extends BaseObject implements EntityInterface, ValueChangedListenerInterface, JsonSerializable
{
/**
* Holds the entity's type.
*
File ImageRule.php
has 293 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Trellis\Runtime\Attribute\Image;
use Exception;
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace Trellis\Common\Collection;
use Trellis\Common\Error\InvalidTypeException;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 142.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace Trellis\Common\Collection;
use Trellis\Common\Error\InvalidTypeException;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 142.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method execute
has 72 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function execute($value, EntityInterface $entity = null)
{
$default_timezone = new DateTimeZone(
$this->getOption(
self::OPTION_INTERNAL_TIMEZONE_NAME,
File AssetRule.php
has 284 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace Trellis\Runtime\Attribute\Asset;
use Exception;
Function createComplexValue
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
protected function createComplexValue(AttributeInterface $attribute, array $options = array())
{
$values = array();
$value_holder = $attribute->createValueHolder();
$value_type = $value_holder->getValueType();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (is_array($value)) {
if (!empty($value) && !$this->isAssoc($value)) {
$this->throwError('non_assoc_array', [ 'value' => $value ], IncidentInterface::CRITICAL);
return false;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 136.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 3 locations. Consider refactoring. Open
if (is_array($value)) {
if (!empty($value) && !$this->isAssoc($value)) {
$this->throwError('non_assoc_array', [ 'value' => $value ], IncidentInterface::CRITICAL);
return false;
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 136.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76