jumaallan/AndelaCryptoApp

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Method tint has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public static void tint(@NonNull ProgressBar progressBar, @ColorInt int color, boolean skipIndeterminate) {
        ColorStateList sl = ColorStateList.valueOf(color);
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
            progressBar.setProgressTintList(sl);
            progressBar.setSecondaryProgressTintList(sl);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method tint has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    public static void tint(@NonNull SeekBar seekBar, @ColorInt int color) {
        ColorStateList s1 = ColorStateList.valueOf(color);
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
            seekBar.setThumbTintList(s1);
            seekBar.setProgressTintList(s1);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getUnselectedPath has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
Open

    private Path getUnselectedPath(int page,
                                   float centerX,
                                   float nextCenterX,
                                   float joiningFraction,
                                   float dotRevealFraction) {

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method logout has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private void logout() {
        if (!Settings.isLoggedIn()) {
            return;
        }

    Method showEmptyView has 31 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private void showEmptyView(boolean show) {
            if (emptyView != null) {
                if (show) {
                    emptyView.setVisibility(View.VISIBLE);
                    emptyView.setAlpha(0.0f);

      Method onCreate has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          @Override
          protected void onCreate(@Nullable Bundle savedInstanceState) {
              super.onCreate(savedInstanceState);
              setContentView(R.layout.activity_calculator);
              ButterKnife.bind(this);

        Method onMeasure has 28 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            @Override
            protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        
                int desiredHeight = getDesiredHeight();
                int height;

          Method onCreateView has 27 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              @Nullable
              @Override
              public View onCreateView(LayoutInflater inflater, @Nullable ViewGroup container, @Nullable Bundle savedInstanceState) {
                  View view = LayoutInflater.from(getActivity()).inflate(R.layout.dialog_actions, container, false);
                  Country country = getArguments().getParcelable(COUNTRY);

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    switch (MeasureSpec.getMode(heightMeasureSpec)) {
                        case MeasureSpec.EXACTLY:
                            height = MeasureSpec.getSize(heightMeasureSpec);
                            break;
                        case MeasureSpec.AT_MOST:
            app/src/main/java/com/androidstudy/andelatrackchallenge/widget/InkPageIndicator.java on lines 269..279

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 66.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                    switch (MeasureSpec.getMode(widthMeasureSpec)) {
                        case MeasureSpec.EXACTLY:
                            width = MeasureSpec.getSize(widthMeasureSpec);
                            break;
                        case MeasureSpec.AT_MOST:
            app/src/main/java/com/androidstudy/andelatrackchallenge/widget/InkPageIndicator.java on lines 255..265

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 66.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                                    if (oldCountry.eth != -1) {
                                        if (exchange.bitcoin > oldCountry.btc) {
                                            ethStatus = Country.RISE;
                                        } else if (exchange.bitcoin < oldCountry.btc) {
                                            ethStatus = Country.DROP;
            app/src/main/java/com/androidstudy/andelatrackchallenge/network/ApiClient.java on lines 96..102

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 62.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                                    if (oldCountry.btc != -1) {
                                        if (exchange.bitcoin > oldCountry.btc) {
                                            btcStatus = Country.RISE;
                                        } else if (exchange.bitcoin < oldCountry.btc) {
                                            btcStatus = Country.DROP;
            app/src/main/java/com/androidstudy/andelatrackchallenge/network/ApiClient.java on lines 105..111

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 62.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public static Single<History> loadHourlyHistory(Country country, String to) {
                    return getApi().getHourHistory(country.code, to)
                            .subscribeOn(Schedulers.io())
                            .map(response -> {
                                if (response.isSuccessful()) {
            app/src/main/java/com/androidstudy/andelatrackchallenge/network/ApiClient.java on lines 126..138

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 61.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Similar blocks of code found in 2 locations. Consider refactoring.
            Open

                public static Single<History> loadDailyHistory(Country country, String to) {
                    return getApi().getDayHistory(country.code, to)
                            .subscribeOn(Schedulers.io())
                            .map(response -> {
                                if (response.isSuccessful()) {
            app/src/main/java/com/androidstudy/andelatrackchallenge/network/ApiClient.java on lines 140..152

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 61.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                public static int getThemeAttrColor(@NonNull Context context, @AttrRes int attributeColor) {
                    int[] attrs = new int[]{attributeColor};
                    TypedArray ta = context.obtainStyledAttributes(attrs);
                    int color = ta.getColor(0, Color.TRANSPARENT);
                    ta.recycle();
            app/src/main/java/com/androidstudy/andelatrackchallenge/utils/ThemeUtils.java on lines 18..24

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 57.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Identical blocks of code found in 2 locations. Consider refactoring.
            Open

                public static int getThemeAttrColor(@NonNull Context context, @AttrRes int attributeColor) {
                    int[] attrs = new int[]{attributeColor};
                    TypedArray ta = context.obtainStyledAttributes(attrs);
                    int color = ta.getColor(0, Color.TRANSPARENT);
                    ta.recycle();
            app/src/main/java/com/androidstudy/andelatrackchallenge/utils/Easel.java on lines 83..89

            Duplicated Code

            Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

            Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

            When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

            Tuning

            This issue has a mass of 57.

            We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

            The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

            If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

            See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

            Refactorings

            Further Reading

            Method onPageScrolled has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
            Open

                @Override
                public void onPageScrolled(int position, float positionOffset, int positionOffsetPixels) {
                    if (isAttachedToWindow) {
                        float fraction = positionOffset;
                        int currentPosition = pageChanging ? previousPage : currentPage;

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method setDrawable has 5 arguments (exceeds 4 allowed). Consider refactoring.
            Open

                private static void setDrawable(TextView textView, Object editor, Field field, @ColorInt int color,
                                                @DrawableRes int drawableRes) throws IllegalAccessException {
            Severity: Minor
            Found in app/src/main/java/com/androidstudy/andelatrackchallenge/utils/Easel.java - About 35 mins to fix

              Method getUnselectedPath has 5 arguments (exceeds 4 allowed). Consider refactoring.
              Open

                  private Path getUnselectedPath(int page,
                                                 float centerX,
                                                 float nextCenterX,
                                                 float joiningFraction,
                                                 float dotRevealFraction) {

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                    public static int getDarkerColor(@ColorInt int color, float darkerAmount) {
                        float[] hsv = new float[3];
                        Color.colorToHSV(color, hsv);
                        hsv[2] *= darkerAmount;
                        return Color.HSVToColor(hsv);
                app/src/main/java/com/androidstudy/andelatrackchallenge/utils/Easel.java on lines 69..74

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 47.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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