Showing 326 of 326 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
$blockItemFixture = new NgRestModelFixture([
'modelClass' => NavItemPageBlockItem::class,
'fixtureData' => [
'item1' => [
'id' => 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 182.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$blockItemFixture = new NgRestModelFixture([
'modelClass' => NavItemPageBlockItem::class,
'fixtureData' => [
'item1' => [
'id' => 1,
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 182.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File NavItemController.php
has 372 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms\admin\apis;
use luya\cms\admin\Module;
File NavItemPage.php
has 370 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms\models;
use luya\cms\admin\Module;
File Item.php
has 358 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms\menu;
use luya\admin\models\User;
Method testRenderToolbar
has 114 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function testRenderToolbar()
{
//region Fictures
$adminGroupFixture = new ActiveRecordFixture([
File BlockController.php
has 352 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms\frontend\commands;
use luya\cms\models\Block;
Nav
has 34 functions (exceeds 20 allowed). Consider refactoring. Open
class Nav extends ActiveRecord
{
use TaggableTrait;
/**
Function actionUpdatePageItem
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
public function actionUpdatePageItem($navItemId, $navItemType): array|bool
{
$model = NavItem::findOne($navItemId);
if (!$model) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method actionUpdatePageItem
has 105 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function actionUpdatePageItem($navItemId, $navItemType): array|bool
{
$model = NavItem::findOne($navItemId);
if (!$model) {
Menu
has 33 functions (exceeds 20 allowed). Consider refactoring. Open
class Menu extends Component implements \ArrayAccess, QueryOperatorFieldInterface
{
use CacheableTrait;
/**
File Menu.php
has 336 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms;
use luya\cms\menu\InjectItemInterface;
Method afterSetup
has 99 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function afterSetup()
{
parent::afterSetup();
$this->createAdminUserFixture([
File NavControllerTest.php
has 331 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace cmstests\src\admin\apis;
use cmstests\WebModelTestCase;
Method testSetUrlRuleParamsForI18nSlugUrlRules
has 98 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function testSetUrlRuleParamsForI18nSlugUrlRules()
{
$langFixture = $this->createAdminLangFixture([
'de' => [
'id' => 1,
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace cmstests\data\blocks\import;
use luya\cms\base\PhpBlock;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
<?php
namespace cmstests\data\blocks;
use luya\cms\base\PhpBlock;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 156.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method testModuleBlock
has 90 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function testModuleBlock()
{
$tpl = <<<'EOT'
<?php
File NavItem.php
has 316 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
namespace luya\cms\models;
use luya\admin\base\GenericSearchInterface;
Function getItems
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
public static function getItems()
{
if (self::$items === null) {
$items = Nav::find()
->select(['cms_nav.id', 'nav_item_id' => 'cms_nav_item.id', 'nav_container_id', 'parent_nav_id', 'is_hidden', 'layout_file', 'is_offline', 'is_draft', 'is_home', 'cms_nav_item.title'])
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"