mtrevisan/HunLinter

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Method makeAdditionsDisjoint has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private static List<LineEntry> makeAdditionsDisjoint(final List<LineEntry> rules){
        //transform
        //    [rem=èra,add=[ereta, ara, era, iera, ièra, areta, iereta],cond=èra,from=…]
        //    [rem=èra,add=[ereta, ara, era, areta],cond=èra,from=…]
        //into

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method linearize has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private static int[] linearize(final FSAAbstract fsa){
        int[] linearized = new int[0];
        int last = 0;

        final BitSet visited = new BitSet();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method composeCompound has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private List<DictionaryEntry> composeCompound(final int[] indexes, final List<List<Inflection>> entry, final StringBuffer sb){
        final String forbiddenWordFlag = affixData.getForbiddenWordFlag();
        final boolean forbidDifferentCasesInCompound = affixData.isForbidDifferentCasesInCompound();
        final boolean forbidTriples = affixData.isForbidTriplesInCompound();
        final boolean simplifyTriples = affixData.isSimplifyTriplesInCompound();

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method reduceGeminates has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private static String reduceGeminates(final CharSequence word){
        final StringBuilder sb = new StringBuilder(word);
        for(int i = 1; i < sb.length(); i ++){
            char chr = sb.charAt(i);
            if(chr == sb.charAt(i - 1) && Arrays.binarySearch(WordVEC.VOWELS_ARRAY, chr) < 0){

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getLastUnstressedVowelIndex has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private static int getLastUnstressedVowelIndex(final CharSequence word, int lastLetterIndex){
        for(lastLetterIndex --; lastLetterIndex >= 0; lastLetterIndex --){
            final char chr = word.charAt(lastLetterIndex);
            if(Arrays.binarySearch(VOWELS_PLAIN_ARRAY, chr) >= 0){
                if(chr != 'i' && chr != 'u')

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method lookup has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    public final List<WordData> lookup(String word){
        final byte separator = dictionary.metadata.getSeparator();

        if(!dictionary.metadata.getInputConversionPairs().isEmpty())
            word = applyReplacements(word, dictionary.metadata.getInputConversionPairs());

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method collectDuplicates has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

    private BloomFilterInterface<String> collectDuplicates(){
        final File dicFile = dicParser.getDicFile();
        final Charset charset = dicParser.getCharset();

        final BloomFilterInterface<String> bloomFilter = new ScalableInMemoryBloomFilter<>(charset, dictionaryBaseData);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method calculateInflections has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    private void calculateInflections(){
        final String language = parserManager.getLanguage();
        final String text = inputTextField.getText().trim();

        if(text.equals(formerInputText))

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method exactMatchSearch has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    private int exactMatchSearch(final String key, final int position, int length, int nodeId){
        Objects.requireNonNull(key, "Key cannot be null");

        int result = -1;
        if(isInitialized()){

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method serialize has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public final <T extends OutputStream> T serialize(final FSAAbstract fsa, final T os, final ProgressCallback progressCallback)
            throws IOException{
        //prepare space for arc offsets and linearize all the states
        final int[] linearized = linearize(fsa);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method buildMaxHeap has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    private static <T> void buildMaxHeap(final T[] data, final int low, final int high, final Comparator<? super T> comparator,
            final int progressStep, final ProgressCallback progressCallback){
        int progress = 0;
        for(int heapsize = low + 1; heapsize < high; heapsize ++){
            //if child is bigger than parent

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public final DictionaryMetadataBuilder withReplacementPairs(final Map<String, List<String>> replacementPairs){
        final StringBuilder builder = new StringBuilder();
        for(final Map.Entry<String, List<String>> e : replacementPairs.entrySet()){
            final String k = e.getKey();
            for(final String v : e.getValue()){
src/main/java/io/github/mtrevisan/hunlinter/datastructures/fsa/stemming/DictionaryMetadataBuilder.java on lines 144..156

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    public final DictionaryMetadataBuilder withEquivalentChars(final Map<Character, List<Character>> equivalentChars){
        final StringBuilder builder = new StringBuilder();
        for(final Map.Entry<Character, List<Character>> e : equivalentChars.entrySet()){
            final Character k = e.getKey();
            for(final Character v : e.getValue()){
src/main/java/io/github/mtrevisan/hunlinter/datastructures/fsa/stemming/DictionaryMetadataBuilder.java on lines 130..142

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 98.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method match has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    public FSAMatchResult match(final byte[] sequence, final int start, final int length, int node){
        if(node == 0)
            return new FSAMatchResult(FSAMatchResult.NO_MATCH, start, 0);

        final int end = start + length;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method emitNodeArcs has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    private int emitNodeArcs(final FSAAbstract fsa, final OutputStream os, final int state, final int nextState) throws IOException{
        int offset = 0;
        for(int arc = fsa.getFirstArc(state); arc != 0; arc = fsa.getNextArc(arc)){
            final boolean arcTerminal = fsa.isArcTerminal(arc);
            final int target = (arcTerminal? 0: fsa.getEndNode(arc));

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method checkReductionCorrectness has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    public final void checkReductionCorrectness(final String flag, final List<String> reducedRules, final List<String> originalLines,
            final ProgressCallback progressCallback){
        final RuleEntry ruleToBeReduced = affixData.getData(flag);
        if(ruleToBeReduced == null)
            throw new LinterException(NON_EXISTENT_RULE, flag);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parse has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public final int parse(final ParsingContext context, final AffixData affixData) throws EOFException{
        final FlagParsingStrategy strategy = affixData.getFlagParsingStrategy();

        final int numEntries = checkValidity(context);

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method computeInLinkCount has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    private static IntIntMap computeInLinkCount(final FSAAbstract fsa){
        final IntIntMap inLinkCount = new IntIntHashMap();
        final IntSet visited = new IntHashSet();
        final DynamicIntArray nodes = new DynamicIntArray();
        nodes.push(fsa.getRootNode());

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method computeFirstStates has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    private static int[] computeFirstStates(final Iterable<IntIntCursor> inLinkCount, final int maxStates, final int minInLinkCount){
        final PriorityQueue<IntIntHolder> stateInLink = new PriorityQueue<>(1, COMPARATOR);
        final IntIntHolder scratch = new IntIntHolder();
        for(final IntIntCursor c : inLinkCount)
            if(c.value > minInLinkCount){

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    @SuppressWarnings("ConstantConditions")
    public SelectFontAction(final Packager packager, final ParserManager parserManager, final Preferences preferences){
        super("system.font", new ImageIcon(SelectFontAction.class.getResource("/file_font.png")));

        Objects.requireNonNull(packager, "Packager cannot be null");
src/main/java/io/github/mtrevisan/hunlinter/actions/DictionarySorterAction.java on lines 58..70

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 86.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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