ugo.go

Summary

Maintainability
A
0 mins
Test Coverage

Function ToObjectAlt has 95 lines of code (exceeds 50 allowed). Consider refactoring.
Wontfix

func ToObjectAlt(v interface{}) (ret Object, err error) {
    switch v := v.(type) {
    case nil:
        ret = Undefined
    case string:
Severity: Major
Found in ugo.go - About 2 hrs to fix

    Function ToObject has 87 lines of code (exceeds 50 allowed). Consider refactoring.
    Wontfix

    func ToObject(v interface{}) (ret Object, err error) {
        switch v := v.(type) {
        case nil:
            ret = Undefined
        case string:
    Severity: Major
    Found in ugo.go - About 2 hrs to fix

      Function ToObject has a Cognitive Complexity of 33 (exceeds 20 allowed). Consider refactoring.
      Wontfix

      func ToObject(v interface{}) (ret Object, err error) {
          switch v := v.(type) {
          case nil:
              ret = Undefined
          case string:
      Severity: Minor
      Found in ugo.go - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function ToObjectAlt has a Cognitive Complexity of 33 (exceeds 20 allowed). Consider refactoring.
      Wontfix

      func ToObjectAlt(v interface{}) (ret Object, err error) {
          switch v := v.(type) {
          case nil:
              ret = Undefined
          case string:
      Severity: Minor
      Found in ugo.go - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Wontfix

      func ToGoInt64(o Object) (v int64, ok bool) {
          switch o := o.(type) {
          case Int:
              v, ok = int64(o), true
          case Uint:
      Severity: Major
      Found in ugo.go and 1 other location - About 1 hr to fix
      ugo.go on lines 448..470

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 172.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Wontfix

      func ToGoUint64(o Object) (v uint64, ok bool) {
          switch o := o.(type) {
          case Int:
              v, ok = uint64(o), true
          case Uint:
      Severity: Major
      Found in ugo.go and 1 other location - About 1 hr to fix
      ugo.go on lines 422..444

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 172.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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