File vm.go
has 1457 lines of code (exceeds 500 allowed). Consider refactoring. Wontfix
// Copyright (c) 2020-2023 Ozan Hacıbekiroğlu.
// Use of this source code is governed by a MIT License
// that can be found in the LICENSE file.
package ugo
Method VM.loop
has a Cognitive Complexity of 163 (exceeds 20 allowed). Consider refactoring. Confirmed
func (vm *VM) loop() {
VMLoop:
for atomic.LoadInt64(&vm.abort) == 0 {
vm.ip++
switch vm.curInsts[vm.ip] {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method VM.loop
has 485 lines of code (exceeds 50 allowed). Consider refactoring. Invalid
func (vm *VM) loop() {
VMLoop:
for atomic.LoadInt64(&vm.abort) == 0 {
vm.ip++
switch vm.curInsts[vm.ip] {
VM
has 36 methods (exceeds 20 allowed). Consider refactoring. Open
type VM struct {
abort int64
sp int
ip int
curInsts []byte
Method VM.xOpCallCompiled
has a Cognitive Complexity of 42 (exceeds 20 allowed). Consider refactoring. Confirmed
func (vm *VM) xOpCallCompiled(cfunc *CompiledFunction, numArgs, flags int) error {
basePointer := vm.sp - numArgs
numLocals := cfunc.NumLocals
numParams := cfunc.NumParams
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method VM.xOpCallCompiled
has 96 lines of code (exceeds 50 allowed). Consider refactoring. Confirmed
func (vm *VM) xOpCallCompiled(cfunc *CompiledFunction, numArgs, flags int) error {
basePointer := vm.sp - numArgs
numLocals := cfunc.NumLocals
numParams := cfunc.NumParams
Method VM.xOpUnary
has 69 lines of code (exceeds 50 allowed). Consider refactoring. Confirmed
func (vm *VM) xOpUnary() error {
tok := token.Token(vm.curInsts[vm.ip+1])
right := vm.stack[vm.sp-1]
var value Object
Method VM.xOpSliceIndex
has 65 lines of code (exceeds 50 allowed). Consider refactoring. Confirmed
func (vm *VM) xOpSliceIndex() error {
obj := vm.stack[vm.sp-3]
left := vm.stack[vm.sp-2]
right := vm.stack[vm.sp-1]
vm.stack[vm.sp-3] = nil
Method VM.xOpUnary
has a Cognitive Complexity of 28 (exceeds 20 allowed). Consider refactoring. Confirmed
func (vm *VM) xOpUnary() error {
tok := token.Token(vm.curInsts[vm.ip+1])
right := vm.stack[vm.sp-1]
var value Object
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method VM.loop
has 13 return statements (exceeds 4 allowed). Wontfix
func (vm *VM) loop() {
VMLoop:
for atomic.LoadInt64(&vm.abort) == 0 {
vm.ip++
switch vm.curInsts[vm.ip] {
Method VM.xOpCallCompiled
has 8 return statements (exceeds 4 allowed). Wontfix
func (vm *VM) xOpCallCompiled(cfunc *CompiledFunction, numArgs, flags int) error {
basePointer := vm.sp - numArgs
numLocals := cfunc.NumLocals
numParams := cfunc.NumParams
Avoid deeply nested control flow statements. Open
if err = vm.throwGenErr(err); err != nil {
vm.err = err
return
}
Avoid deeply nested control flow statements. Open
for i := vm.sp; i >= handler.sp; i-- {
vm.stack[i] = nil
}
Avoid deeply nested control flow statements. Open
switch err {
case ErrNotIndexable:
err = ErrNotIndexable.NewError(target.TypeName())
case ErrIndexOutOfBounds:
err = ErrIndexOutOfBounds.NewError(index.String())
Method VM.xOpCallName
has 5 return statements (exceeds 4 allowed). Confirmed
func (vm *VM) xOpCallName() error {
numArgs := int(vm.curInsts[vm.ip+1])
flags := int(vm.curInsts[vm.ip+2]) // 0 or 1
obj := vm.stack[vm.sp-numArgs-2]
name := vm.stack[vm.sp-1]
Method VM.xOpCallObject
has 5 return statements (exceeds 4 allowed). Confirmed
func (vm *VM) xOpCallObject(callee Object, numArgs, flags int) error {
if !callee.CanCall() {
return ErrNotCallable.NewError(callee.TypeName())
}
Method VM.init
has 5 return statements (exceeds 4 allowed). Confirmed
func (vm *VM) init(globals Object, args ...Object) (Object, error) {
if vm.bytecode == nil || vm.bytecode.Main == nil {
return nil, errors.New("invalid Bytecode")
}
TODO found Open
// TODO (ozan): check why setting numParams fails some tests!
- Exclude checks
Similar blocks of code found in 2 locations. Consider refactoring. Wontfix
func wantGEqXGotY(x, y int) string {
buf := make([]byte, 0, 20)
buf = append(buf, "want>="...)
buf = strconv.AppendInt(buf, int64(x), 10)
buf = append(buf, " got="...)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Wontfix
func wantEqXGotY(x, y int) string {
buf := make([]byte, 0, 20)
buf = append(buf, "want="...)
buf = strconv.AppendInt(buf, int64(x), 10)
buf = append(buf, " got="...)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 101.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76