publiclab/plots2

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Function getFileUploadOptions has 48 lines of code (exceeds 25 allowed). Consider refactoring.
Open

function getFileUploadOptions(dropZone, isSmallDropzone = false) {
  return {
    url: "/images",
    paramName: "image[photo]",
    dropZone: isSmallDropzone ? null : dropZone,
Severity: Minor
Found in app/assets/javascripts/editorToolbar.js - About 1 hr to fix

Method update has 48 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def update
    @node = Node.find(params[:id])
    if current_user.uid == @node.uid || current_user.admin? || @node.has_tag("with:#{current_user.username}")
      @revision = @node.latest
      @revision.title = params[:title]
Severity: Minor
Found in app/controllers/notes_controller.rb - About 1 hr to fix

Function diff has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

function diff( o, n ) {
  var ns = new Object();
  var os = new Object();
  
  for ( var i = 0; i < n.length; i++ ) {
Severity: Minor
Found in app/assets/javascripts/jsdiff.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function has a complexity of 8.
Open

  var setTypeVisibility = function(type, checked) {
Severity: Minor
Found in app/assets/javascripts/dashboard.js by eslint

Limit Cyclomatic Complexity (complexity)

Cyclomatic complexity measures the number of linearly independent paths through a program's source code. This rule allows setting a cyclomatic complexity threshold.

function a(x) {
    if (true) {
        return x; // 1st path
    } else if (false) {
        return x+1; // 2nd path
    } else {
        return 4; // 3rd path
    }
}

Rule Details

This rule is aimed at reducing code complexity by capping the amount of cyclomatic complexity allowed in a program. As such, it will warn when the cyclomatic complexity crosses the configured threshold (default is 20).

Examples of incorrect code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else if (false) {
        return x+1;
    } else {
        return 4; // 3rd path
    }
}

Examples of correct code for a maximum of 2:

/*eslint complexity: ["error", 2]*/

function a(x) {
    if (true) {
        return x;
    } else {
        return 4;
    }
}

Options

Optionally, you may specify a max object property:

"complexity": ["error", 2]

is equivalent to

"complexity": ["error", { "max": 2 }]

Deprecated: the object property maximum is deprecated. Please use the property max instead.

When Not To Use It

If you can't determine an appropriate complexity limit for your code, then it's best to disable this rule.

Further Reading

Related Rules

  • [max-depth](max-depth.md)
  • [max-len](max-len.md)
  • [max-nested-callbacks](max-nested-callbacks.md)
  • [max-params](max-params.md)
  • [max-statements](max-statements.md) Source: http://eslint.org/docs/rules/

Cyclomatic complexity for can_tag is too high. [30/28]
Open

  def can_tag(tagname, user, errors = false)
    one_split = tagname.split(':')[1]
    socials = { facebook: 'Facebook', github: 'Github', google_oauth2: 'Google', twitter: 'Twitter' }

    if tagname[0..4] == 'with:'
Severity: Minor
Found in app/models/node.rb by rubocop

This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.

An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.

Method show_for_author has 47 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def show_for_author
    # try for a matching /wiki/_TAGNAME_ or /_TAGNAME_
    @wiki = Node.where(path: "/wiki/#{params[:id]}").try(:first) || Node.where(path: "/#{params[:id]}").try(:first)
    @wiki = Node.find(@wiki.power_tag('redirect')) if @wiki&.has_power_tag('redirect')

Severity: Minor
Found in app/controllers/tag_controller.rb - About 1 hr to fix

Method search has 46 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def self.search(query:, order: :default, type: :natural, limit: 25)
    order_param = if order == :default
                    { changed: :desc }
                  elsif order == :likes
                    { cached_likes: :desc }
Severity: Minor
Found in app/models/node.rb - About 1 hr to fix

Function handleCreateComment has 46 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const handleCreateComment = (commentId, formType) => {
    // form ID is either reply-123 or main
    const formId = formType === "reply" ? "reply-" + commentId : "main";
    console.log(state.textAreaValues);
    const commentBody = state.textAreaValues[formId];
Severity: Minor
Found in app/javascript/components/CommentsContainer.js - About 1 hr to fix

Function TimeAgo has 46 lines of code (exceeds 25 allowed). Consider refactoring.
Open

var TimeAgo = (function() {
    var self = {};
    
    // Public Methods
    self.locales = {
Severity: Minor
Found in app/assets/javascripts/timeago.js - About 1 hr to fix

Method graph_data has 45 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def self.graph_data(limit = 250, type = 'nodes', weight = 0)
    Rails.cache.fetch("graph-data/#{limit}/#{type}/#{weight}", expires_in: 1.weeks) do
      data = {}
      data["tags"] = []
      if type == 'nodes' # notes
Severity: Minor
Found in app/models/tag.rb - About 1 hr to fix

Function setTypeVisibility has 45 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  var setTypeVisibility = function(type, checked) {

    if (type == "all") {

      Object.keys(types).forEach(function(type, i) {
Severity: Minor
Found in app/assets/javascripts/dashboard.js - About 1 hr to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  $('.node-type').change(function () {
      var check = ($('.node-type').filter(":checked").length == $('.node-type').length);
      $('#selectall').prop("checked", check);
  });
Severity: Major
Found in app/assets/javascripts/dashboard.js and 1 other location - About 1 hr to fix
app/assets/javascripts/dashboard.js on lines 85..88

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 71.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    $('.node-type').change(function () {
      var check = ($('.node-type').filter(":checked").length == $('.node-type').length);
      $('.node-type-all').prop("checked", check);
    });
Severity: Major
Found in app/assets/javascripts/dashboard.js and 1 other location - About 1 hr to fix
app/assets/javascripts/dashboard.js on lines 6..9

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 71.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method profile has 44 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def profile
    if current_user && params[:id].nil?
      redirect_to "/profile/#{current_user.username}"
    elsif !current_user && params[:id].nil?
      redirect_to "/"
Severity: Minor
Found in app/controllers/users_controller.rb - About 1 hr to fix

Method list has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  def list
    sort_param = params[:sort]
    @tagname_param = params[:tagname]

    order_string = if params[:id]
Severity: Minor
Found in app/controllers/users_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function diffString2 has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

function diffString2( o, n ) {
  o = o.replace(/\s+$/, '');
  n = n.replace(/\s+$/, '');

  var out = diff(o == "" ? [] : o.split(/\s+/), n == "" ? [] : n.split(/\s+/) );
Severity: Minor
Found in app/assets/javascripts/jsdiff.js - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method search has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  def self.search(query:, order: :default, type: :natural, limit: 25)
    order_param = if order == :default
                    { changed: :desc }
                  elsif order == :likes
                    { cached_likes: :desc }
Severity: Minor
Found in app/models/node.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method delete has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
Open

  def delete
    node_tag = NodeTag.where(nid: params[:nid], tid: params[:tid]).first
    node = Node.where(nid: params[:nid]).first
    # only admins, mods can delete other peoples' tags if the note/wiki contains the locked tag
    if (node_tag.uid == current_user.uid && !node.has_tag('locked')) || logged_in_as(['admin', 'moderator']) || (node.uid == current_user.uid && !node.has_tag('locked'))
Severity: Minor
Found in app/controllers/tag_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def self.activities_grid(body)
    body.gsub(/(?<![\>`])(\<p\>)?\[activities\:(\S+)\]/) do |_tagname|
      tagname = Regexp.last_match(2)
      exclude = nil

Severity: Major
Found in app/models/concerns/node_shared.rb and 1 other location - About 1 hr to fix
app/models/concerns/node_shared.rb on lines 170..188

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  def self.upgrades_grid(body)
    body.gsub(/(?<![\>`])(\<p\>)?\[upgrades\:(\S+)\]/) do |_tagname|
      tagname = Regexp.last_match(2)
      exclude = nil

Severity: Major
Found in app/models/concerns/node_shared.rb and 1 other location - About 1 hr to fix
app/models/concerns/node_shared.rb on lines 148..166

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 70.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

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