File lr0-parser.ts
has 405 lines of code (exceeds 250 allowed). Consider refactoring. Open
// tom-weatherhead/thaw-parser/src/lr0-parser.ts
import {
createSet,
IEqualityComparable,
Function shift_reduce_driver
has a Cognitive Complexity of 31 (exceeds 5 allowed). Consider refactoring. Open
private shift_reduce_driver(tokenList: IToken[], parse: boolean): unknown {
if (tokenList.length === 0) {
throw new SyntaxException('Token list is empty');
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function shift_reduce_driver
has 82 lines of code (exceeds 25 allowed). Consider refactoring. Open
private shift_reduce_driver(tokenList: IToken[], parse: boolean): unknown {
if (tokenList.length === 0) {
throw new SyntaxException('Token list is empty');
}
Function GetAction
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
private GetAction(S: CFSMState): {
reduceProductionNum: number;
action: ShiftReduceAction;
} {
let result = ShiftReduceAction.Error;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function closure0
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
private closure0(s: IImmutableSet<LR0Configuration>): ISet<LR0Configuration> {
const sPrime = createSet<LR0Configuration>(s);
const additions = createSet<LR0Configuration>();
do {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function GetAction
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
private GetAction(S: CFSMState): {
reduceProductionNum: number;
action: ShiftReduceAction;
} {
let result = ShiftReduceAction.Error;
Function build_CFSM
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
private build_CFSM(): CharacteristicFiniteStateMachine {
const s0 = this.compute_s0();
const startState = new CFSMState(s0);
const cfsm = new CharacteristicFiniteStateMachine(startState);
const S = new Stack<ISet<LR0Configuration>>();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function build_CFSM
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
private build_CFSM(): CharacteristicFiniteStateMachine {
const s0 = this.compute_s0();
const startState = new CFSMState(s0);
const cfsm = new CharacteristicFiniteStateMachine(startState);
const S = new Stack<ISet<LR0Configuration>>();
Function build_go_to_table
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private build_go_to_table(): void {
this.GoToTable.clear();
for (const S of this.machine.StateList) {
for (const X of S.Transitions.keys()) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"