wonderkiln/CameraKit-Android

View on GitHub

Showing 91 of 91 total issues

Method setFocusArea has 55 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    void setFocusArea(float x, float y) {
        synchronized (mCameraLock) {
            if (mCamera != null) {
                Camera.Parameters parameters = getCameraParameters();
Severity: Major
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 2 hrs to fix

Method findCommonAspectRatios has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring.
Open

    private TreeSet<AspectRatio> findCommonAspectRatios(List<Camera.Size> previewSizes, List<Camera.Size> pictureSizes) {
        Set<AspectRatio> previewAspectRatios = new HashSet<>();
        for (Camera.Size size : previewSizes) {
            AspectRatio deviceRatio = AspectRatio.of(CameraKit.Internal.screenHeight, CameraKit.Internal.screenWidth);
            AspectRatio previewRatio = AspectRatio.of(size.width, size.height);
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getCamcorderProfile has 48 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private CamcorderProfile getCamcorderProfile(@VideoQuality int videoQuality) {
        CamcorderProfile camcorderProfile = null;
        switch (videoQuality) {
            case CameraKit.Constants.VIDEO_QUALITY_QVGA:
                if (CamcorderProfile.hasProfile(mCameraId, CamcorderProfile.QUALITY_QVGA)) {
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Method adjustCameraParameters has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    private void adjustCameraParameters(int currentTry) {
        boolean haveToReadjust = false;
        Camera.Parameters resolutionLess = mCamera.getParameters();

        if (getPreviewResolution() != null) {
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getVideoResolution has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    Size getVideoResolution() {
        if (mVideoSize == null && mCameraParameters != null) {
            if (mCameraParameters.getSupportedVideoSizes() == null) {
                mVideoSize = getCaptureResolution();
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                if (mAspectRatio > 0) {
                    height = (int) (width * mAspectRatio);
                    heightMeasureSpec = MeasureSpec.makeMeasureSpec(height, MeasureSpec.EXACTLY);
                } else if (mCameraPreview != null && mCameraPreview.getSurfaceSize().area() > 0) {
                    CameraSize previewSize = mCameraPreview.getSurfaceSize();
Severity: Major
Found in camerakit/src/main/java/com/camerakit/CameraKitView.java and 1 other location - About 1 hr to fix
camerakit/src/main/java/com/camerakit/CameraKitView.java on lines 333..341

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 120.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

                if (mAspectRatio > 0) {
                    width = (int) (height * mAspectRatio);
                    widthMeasureSpec = MeasureSpec.makeMeasureSpec(width, MeasureSpec.EXACTLY);
                } else if (mCameraPreview != null && mCameraPreview.getSurfaceSize().area() > 0) {
                    CameraSize previewSize = mCameraPreview.getSurfaceSize();
Severity: Major
Found in camerakit/src/main/java/com/camerakit/CameraKitView.java and 1 other location - About 1 hr to fix
camerakit/src/main/java/com/camerakit/CameraKitView.java on lines 346..354

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 120.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method process has 43 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        private fun process(result: CaptureResult) {
            when (captureState) {
                STATE_PREVIEW -> {
                    val image = imageReader?.acquireLatestImage()
                    if (image != null) {
Severity: Minor
Found in camerakit/src/main/java/com/camerakit/api/camera2/Camera2.kt - About 1 hr to fix

Method getMissingPermissions has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    private List<String> getMissingPermissions() {
        List<String> manifestPermissions = new ArrayList<>();

        if (Build.VERSION.SDK_INT < 23) {
            return manifestPermissions;
Severity: Minor
Found in camerakit/src/main/java/com/camerakit/CameraKitView.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method getCaptureResolution has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    Size getCaptureResolution() {
        if (mCaptureSize == null && mCameraParameters != null) {
            TreeSet<Size> sizes = new TreeSet<>();
            for (Camera.Size size : mCameraParameters.getSupportedPictureSizes()) {
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method run has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    public void run() {
        Frame outputFrame;
        java.nio.ByteBuffer data;

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method onStart has 39 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public void onStart() {
        if (isInEditMode()) {
            return;
        }

Severity: Minor
Found in camerakit/src/main/java/com/camerakit/CameraKitView.java - About 1 hr to fix

Method prepareMediaRecorder has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private boolean prepareMediaRecorder(File videoFile, int maxDuration) throws IOException {
        synchronized (mCameraLock) {
            mCamera.unlock();

            mMediaRecorder = new MediaRecorder();
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Method getCameraPreviewResolution has 37 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    Size getCameraPreviewResolution() {
        if (mPreviewSize == null && mCameraParameters != null) {
            TreeSet<Size> sizes = new TreeSet<>();
            for (Camera.Size size : mCameraParameters.getSupportedPreviewSizes()) {
                sizes.add(new Size(size.width, size.height));
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Method run has 36 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    public void run() {
        Frame outputFrame;
        java.nio.ByteBuffer data;

Method onMeasure has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        if (mAdjustViewBounds) {
            Size previewSize = getPreviewSize();
            if (previewSize != null) {
Severity: Minor
Found in camerakit/src/main/java/com/wonderkiln/camerakit/CameraView.java - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method onOrientationChanged has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

            @Override
            public void onOrientationChanged(int orientation) {
                if (orientation == OrientationEventListener.ORIENTATION_UNKNOWN || mDisplay == null) {
                    return;
                }

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method setFocus has 35 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    void setFocus(@Focus int focus) {
        synchronized (mCameraLock) {
            this.mFocus = focus;
            switch (focus) {
Severity: Minor
Found in camerakit/src/main/api16/com/wonderkiln/camerakit/Camera1.java - About 1 hr to fix

Method start has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public void start() {
        if (mIsStarted || !isEnabled()) {
            // Already started, do nothing.
            return;
        }
Severity: Minor
Found in camerakit/src/main/java/com/wonderkiln/camerakit/CameraView.java - About 1 hr to fix

Method startPreview has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring.
Open

    private suspend fun startPreview(): Unit = suspendCoroutine {
        previewStartContinuation = it
        val surfaceTexture = surfaceTexture
        val attributes = attributes
        if (surfaceTexture != null && attributes != null) {
Severity: Minor
Found in camerakit/src/main/java/com/camerakit/CameraPreview.kt - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Severity
Category
Status
Source
Language