zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java

Summary

Maintainability
F
6 days
Test Coverage

Method addByRawValueInV6 has a Cognitive Complexity of 91 (exceeds 5 allowed). Consider refactoring.
Open

    private void addByRawValueInV6(String annotName, String rval,
            Location loc) {
        final Map<String, String[]> attrs = new LinkedHashMap<String, String[]>(
                4);
        final int len = rval.length();
Severity: Minor
Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method isAnnotation has a Cognitive Complexity of 57 (exceeds 5 allowed). Consider refactoring.
Open

    public static boolean isAnnotation(String val) {
        int len = val.length();
        if (len >= 4) {
            len = (val = val.trim()).length();
            if (len >= 4 && val.charAt(0) == '@') {
Severity: Minor
Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method parseValueArray has a Cognitive Complexity of 30 (exceeds 5 allowed). Consider refactoring.
Open

    private static String[] parseValueArray(String rval, Location loc) {
        final List<String> attrs = new ArrayList<String>();
        final int len = rval.length();
        char quot = (char) 0;
        final StringBuffer sb = new StringBuffer(len);
Severity: Minor
Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 4 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

File AnnotationHelper.java has 336 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/* AnnotationHelper.java

    Purpose:
        
    Description:
Severity: Minor
Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 4 hrs to fix

    Method addByCompoundValue has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring.
    Open

        public void addByCompoundValue(String cval, Location loc) {
            final int len = cval.length();
            if (cval.charAt(1) == '{' && cval.charAt(len - 1) == '}') { //Format 1
                addInV5(cval.substring(2, len - 1));
                return;
    Severity: Minor
    Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 3 hrs to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method addByRawValueInV6 has 86 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        private void addByRawValueInV6(String annotName, String rval,
                Location loc) {
            final Map<String, String[]> attrs = new LinkedHashMap<String, String[]>(
                    4);
            final int len = rval.length();
    Severity: Major
    Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 3 hrs to fix

      Method addInV5 has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring.
      Open

          private void addInV5(String cval) {
              final char[] seps1 = {'(', ' '}, seps2 = {')'};
              for (int j = 0, len = cval.length(); j < len;) {
                  j = Strings.skipWhitespaces(cval, j);
                  int k = Strings.nextSeparator(cval, j, seps1, true, true, false);

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Method parseValueArray has 41 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          private static String[] parseValueArray(String rval, Location loc) {
              final List<String> attrs = new ArrayList<String>();
              final int len = rval.length();
              char quot = (char) 0;
              final StringBuffer sb = new StringBuffer(len);

        Method isAnnotation has 38 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public static boolean isAnnotation(String val) {
                int len = val.length();
                if (len >= 4) {
                    len = (val = val.trim()).length();
                    if (len >= 4 && val.charAt(0) == '@') {

          Method addByCompoundValue has 34 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              public void addByCompoundValue(String cval, Location loc) {
                  final int len = cval.length();
                  if (cval.charAt(1) == '{' && cval.charAt(len - 1) == '}') { //Format 1
                      addInV5(cval.substring(2, len - 1));
                      return;

            Method addInV5 has 26 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                private void addInV5(String cval) {
                    final char[] seps1 = {'(', ' '}, seps2 = {')'};
                    for (int j = 0, len = cval.length(); j < len;) {
                        j = Strings.skipWhitespaces(cval, j);
                        int k = Strings.nextSeparator(cval, j, seps1, true, true, false);

              Avoid deeply nested control flow statements.
              Open

                                                  if (j < len && val.charAt(j) == '(')
                                                      return true;
              Severity: Major
              Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 45 mins to fix

                Consider simplifying this complex logical expression.
                Open

                                                if ((cc < 'a' || cc > 'z') && (cc < 'A'
                                                        || cc > 'Z') && (cc < '0' || cc > '9'))
                                                    return false;
                Severity: Major
                Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 40 mins to fix

                  Consider simplifying this complex logical expression.
                  Open

                                      if ((cc >= 'a' && cc <= 'z') || (cc >= 'A' && cc <= 'Z')
                                              || cc == '_' || cc == '$') {
                                          for (; j < len; ++j) {
                                              switch (cc = val.charAt(j)) {
                                              case '(':
                  Severity: Major
                  Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 40 mins to fix

                    Avoid too many return statements within this method.
                    Open

                            return false;
                    Severity: Major
                    Found in zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java - About 30 mins to fix

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                          public void applyAnnotations(ComponentInfo compInfo, String propName,
                                  boolean clear) {
                              for (AnnotInfo info : _annots) {
                                  compInfo.addAnnotation(propName, info.name, info.attrs, info.loc);
                              }
                      zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java on lines 448..455

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 46.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

                      Similar blocks of code found in 2 locations. Consider refactoring.
                      Open

                          public void applyAnnotations(ShadowInfo compInfo, String propName,
                                  boolean clear) {
                              for (AnnotInfo info : _annots) {
                                  compInfo.addAnnotation(propName, info.name, info.attrs, info.loc);
                              }
                      zk/src/main/java/org/zkoss/zk/ui/metainfo/impl/AnnotationHelper.java on lines 429..436

                      Duplicated Code

                      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                      Tuning

                      This issue has a mass of 46.

                      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                      Refactorings

                      Further Reading

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