Floppy/carbon-diet

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Showing 292 of 292 total issues

Similar blocks of code found in 2 locations. Consider refactoring.
Open

Form.Element.EventObserver = Class.create(Abstract.EventObserver, {
  getValue: function() {
    return Form.Element.getValue(this.element);
  }
});
Severity: Major
Found in app/assets/javascripts/standard/prototype.js and 1 other location - About 1 hr to fix
app/assets/javascripts/standard/prototype.js on lines 5187..5191

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 58.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function ATTR has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

        ATTR: function(elem, match){
            var name = match[1],
                result = Expr.attrHandle[ name ] ?
                    Expr.attrHandle[ name ]( elem ) :
                    elem[ name ] != null ?
Severity: Minor
Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

    Function serializeElements has 28 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      serializeElements: function(elements, options) {
        if (typeof options != 'object') options = { hash: !!options };
        else if (Object.isUndefined(options.hash)) options.hash = true;
        var key, value, submitted = false, submit = options.submit, accumulator, initial;
    
    
    Severity: Minor
    Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

      Function dirNodeCheck has 28 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      function dirNodeCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) {
          var sibDir = dir == "previousSibling" && !isXML;
          for ( var i = 0, l = checkSet.length; i < l; i++ ) {
              var elem = checkSet[i];
              if ( elem ) {
      Severity: Minor
      Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

        Function scroll has 28 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

          scroll: function() {
            var current = new Date();
            var delta = current - this.lastScrolled;
            this.lastScrolled = current;
            if(this.options.scroll == window) {
        Severity: Minor
        Found in app/assets/javascripts/standard/dragdrop.js - About 1 hr to fix

          Method index has 28 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

            def index
              if not @current_user.nil? and (params[:login] == @current_user.login or params[:login].nil?)
                @profile = @current_user
              else
                @profile = User.find_by_login_and_public(params[:login], true)
          Severity: Minor
          Found in app/controllers/profile_controller.rb - About 1 hr to fix

            Function updateElement has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              updateElement: function(selectedElement) {
                if (this.options.updateElement) {
                  this.options.updateElement(selectedElement);
                  return;
                }
            Severity: Minor
            Found in app/assets/javascripts/standard/controls.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function startDrag has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              startDrag: function(event) {
                this.dragging = true;
                if(!this.delta)
                  this.delta = this.currentDelta();
            
            
            Severity: Minor
            Found in app/assets/javascripts/standard/dragdrop.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function scroll has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              scroll: function() {
                var current = new Date();
                var delta = current - this.lastScrolled;
                this.lastScrolled = current;
                if(this.options.scroll == window) {
            Severity: Minor
            Found in app/assets/javascripts/standard/dragdrop.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function readAttribute has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              readAttribute: function(element, name) {
                element = $(element);
                if (Prototype.Browser.IE) {
                  var t = Element._attributeTranslations.read;
                  if (t.values[name]) return t.values[name](element, name);
            Severity: Minor
            Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function replace has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              Element.Methods.replace = function(element, content) {
                element = $(element);
            
                if (content && content.toElement) content = content.toElement();
                if (Object.isElement(content)) {
            Severity: Minor
            Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method get_current_user has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              def get_current_user
                return @current_user if @current_user
                if session[:user_id]
                  @current_user = User.find_by_id(session[:user_id])
                  # If we have a user ID with no user attached, reset session
            Severity: Minor
            Found in app/controllers/application_controller.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method validate has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              def validate
                unless distance.nil?
                  # Find distance immediately before this one, and the one immediately after
                  previous = vehicle.vehicle_fuel_purchases.where("purchased_on < ? AND distance IS NOT NULL", purchased_on).order("purchased_on DESC").first
                  subsequent = vehicle.vehicle_fuel_purchases.where("purchased_on > ? AND distance IS NOT NULL", purchased_on).order("purchased_on ASC").first
            Severity: Minor
            Found in app/models/vehicle_fuel_purchase.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method validate_order has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
            Open

              def validate_order
                # Find reading immediately before this one, and the one immediately after
                previous = electricity_account.electricity_readings.where("taken_on < ?", taken_on).order("taken_on DESC").first
                subsequent = electricity_account.electricity_readings.where("taken_on > ?", taken_on).order("taken_on ASC").first
                # Check readings, make sure they're in sequence
            Severity: Minor
            Found in app/models/electricity_reading.rb - About 1 hr to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Method signup has 27 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

              def signup
                # Confirm password
                if session[:password] != params[:user][:password_confirmation]
                  flash[:notice] = "Passwords did not match, please check and try again"
                # Everything checks out...
            Severity: Minor
            Found in app/controllers/user_controller.rb - About 1 hr to fix

              Method amline_settings has 27 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                def amline_settings(period)
                  case period
                  when 0..90
                    avg_period = 3
                  when 91..365
              Severity: Minor
              Found in app/controllers/reports_controller.rb - About 1 hr to fix

                Function getElementsByClassName has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                Open

                if (!document.getElementsByClassName) document.getElementsByClassName = function(instanceMethods){
                  function iter(name) {
                    return name.blank() ? null : "[contains(concat(' ', @class, ' '), ' " + name + " ')]";
                  }
                
                
                Severity: Minor
                Found in app/assets/javascripts/standard/prototype.js - About 1 hr to fix

                  Function insertPages has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                  Open

                      insertPages: function(frag)
                      {
                          var nodes = frag.childNodes;
                          var targetPage;
                          for (var i = 0; i < nodes.length; ++i)
                  Severity: Minor
                  Found in public/iui/iui.js - About 1 hr to fix

                    Function SlideUp has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                    Open

                    Effect.SlideUp = function(element) {
                      element = $(element).cleanWhitespace();
                      var oldInnerBottom = element.down().getStyle('bottom');
                      var elementDimensions = element.getDimensions();
                      return new Effect.Scale(element, window.opera ? 0 : 1,
                    Severity: Minor
                    Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix

                      Function initialize has 26 lines of code (exceeds 25 allowed). Consider refactoring.
                      Open

                        initialize: function(element) {
                          this.element = $(element);
                          if (!this.element) throw(Effect._elementDoesNotExistError);
                          var options = Object.extend({
                            style: { }
                      Severity: Minor
                      Found in app/assets/javascripts/standard/effects.js - About 1 hr to fix
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