Ikagaka/named-kernel-manager.js

View on GitHub

Showing 1,297 of 1,297 total issues

Unexpected constant condition.
Open

          while (1) {

disallow constant expressions in conditions (no-constant-condition)

A constant expression (for example, a literal) as a test condition might be a typo or development trigger for a specific behavior. For example, the following code looks as if it is not ready for production.

if (false) {
    doSomethingUnfinished();
}

Rule Details

This rule disallows constant expressions in the test condition of:

  • if, for, while, or do...while statement
  • ?: ternary expression

Examples of incorrect code for this rule:

/*eslint no-constant-condition: "error"*/

if (false) {
    doSomethingUnfinished();
}

if (void x) {
    doSomethingUnfinished();
}

for (;-2;) {
    doSomethingForever();
}

while (typeof x) {
    doSomethingForever();
}

do {
    doSomethingForever();
} while (x = -1);

var result = 0 ? a : b;

Examples of correct code for this rule:

/*eslint no-constant-condition: "error"*/

if (x === 0) {
    doSomething();
}

for (;;) {
    doSomethingForever();
}

while (typeof x === "undefined") {
    doSomething();
}

do {
    doSomething();
} while (x);

var result = x !== 0 ? a : b;

Options

checkLoops

Set to true by default. Setting this option to false allows constant expressions in loops.

Examples of correct code for when checkLoops is false:

/*eslint no-constant-condition: ["error", { "checkLoops": false }]*/

while (true) {
    doSomething();
    if (condition()) {
        break;
    }
};

for (;true;) {
    doSomething();
    if (condition()) {
        break;
    }
};

do {
    doSomething();
    if (condition()) {
        break;
    }
} while (true)

Source: http://eslint.org/docs/rules/

Unexpected var, use let or const instead.
Open

      var GhostViewClass = arguments.length <= 1 || arguments[1] === undefined ? this.GhostViewClass : arguments[1];

require let or const instead of var (no-var)

ECMAScript 6 allows programmers to create variables with block scope instead of function scope using the let and const keywords. Block scope is common in many other programming languages and helps programmers avoid mistakes such as:

var count = people.length;
var enoughFood = count > sandwiches.length;

if (enoughFood) {
    var count = sandwiches.length; // accidentally overriding the count variable
    console.log("We have " + count + " sandwiches for everyone. Plenty for all!");
}

// our count variable is no longer accurate
console.log("We have " + count + " people and " + sandwiches.length + " sandwiches!");

Rule Details

This rule is aimed at discouraging the use of var and encouraging the use of const or let instead.

Examples

Examples of incorrect code for this rule:

/*eslint no-var: "error"*/

var x = "y";
var CONFIG = {};

Examples of correct code for this rule:

/*eslint no-var: "error"*/
/*eslint-env es6*/

let x = "y";
const CONFIG = {};

When Not To Use It

In addition to non-ES6 environments, existing JavaScript projects that are beginning to introduce ES6 into their codebase may not want to apply this rule if the cost of migrating from var to let is too costly. Source: http://eslint.org/docs/rules/

Use the rest parameters instead of 'arguments'.
Open

      var GhostViewClass = arguments.length <= 1 || arguments[1] === undefined ? this.GhostViewClass : arguments[1];

Suggest using the rest parameters instead of arguments (prefer-rest-params)

There are rest parameters in ES2015. We can use that feature for variadic functions instead of the arguments variable.

arguments does not have methods of Array.prototype, so it's a bit of an inconvenience.

Rule Details

This rule is aimed to flag usage of arguments variables.

Examples

Examples of incorrect code for this rule:

function foo() {
    console.log(arguments);
}

function foo(action) {
    var args = Array.prototype.slice.call(arguments, 1);
    action.apply(null, args);
}

function foo(action) {
    var args = [].slice.call(arguments, 1);
    action.apply(null, args);
}

Examples of correct code for this rule:

function foo(...args) {
    console.log(args);
}

function foo(action, ...args) {
    action.apply(null, args); // or `action(...args)`, related to the `prefer-spread` rule.
}

// Note: the implicit arguments can be overwritten.
function foo(arguments) {
    console.log(arguments); // This is the first argument.
}
function foo() {
    var arguments = 0;
    console.log(arguments); // This is a local variable.
}

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about arguments variables, then it's safe to disable this rule.

Related Rules

Assignment to property of function parameter '_context11'.
Open

                _context11.next = 7;

Disallow Reassignment of Function Parameters (no-param-reassign)

Assignment to variables declared as function parameters can be misleading and lead to confusing behavior, as modifying function parameters will also mutate the arguments object. Often, assignment to function parameters is unintended and indicative of a mistake or programmer error.

This rule can be also configured to fail when function parameters are modified. Side effects on parameters can cause counter-intuitive execution flow and make errors difficult to track down.

Rule Details

This rule aims to prevent unintended behavior caused by modification or reassignment of function parameters.

Examples of incorrect code for this rule:

/*eslint no-param-reassign: "error"*/

function foo(bar) {
    bar = 13;
}

function foo(bar) {
    bar++;
}

Examples of correct code for this rule:

/*eslint no-param-reassign: "error"*/

function foo(bar) {
    var baz = bar;
}

Options

This rule takes one option, an object, with a boolean property "props" and an array "ignorePropertyModificationsFor". "props" is false by default. If "props" is set to true, this rule warns against the modification of parameter properties unless they're included in "ignorePropertyModificationsFor", which is an empty array by default.

props

Examples of correct code for the default { "props": false } option:

/*eslint no-param-reassign: ["error", { "props": false }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

Examples of incorrect code for the { "props": true } option:

/*eslint no-param-reassign: ["error", { "props": true }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

Examples of correct code for the { "props": true } option with "ignorePropertyModificationsFor" set:

/*eslint no-param-reassign: ["error", { "props": true, "ignorePropertyModificationsFor": ["bar"] }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

When Not To Use It

If you want to allow assignment to function parameters, then you can safely disable this rule.

Further Reading

No magic number: 7.
Open

              case 7:

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

Assignment to property of function parameter '_context11'.
Open

                _context11.next = 17;

Disallow Reassignment of Function Parameters (no-param-reassign)

Assignment to variables declared as function parameters can be misleading and lead to confusing behavior, as modifying function parameters will also mutate the arguments object. Often, assignment to function parameters is unintended and indicative of a mistake or programmer error.

This rule can be also configured to fail when function parameters are modified. Side effects on parameters can cause counter-intuitive execution flow and make errors difficult to track down.

Rule Details

This rule aims to prevent unintended behavior caused by modification or reassignment of function parameters.

Examples of incorrect code for this rule:

/*eslint no-param-reassign: "error"*/

function foo(bar) {
    bar = 13;
}

function foo(bar) {
    bar++;
}

Examples of correct code for this rule:

/*eslint no-param-reassign: "error"*/

function foo(bar) {
    var baz = bar;
}

Options

This rule takes one option, an object, with a boolean property "props" and an array "ignorePropertyModificationsFor". "props" is false by default. If "props" is set to true, this rule warns against the modification of parameter properties unless they're included in "ignorePropertyModificationsFor", which is an empty array by default.

props

Examples of correct code for the default { "props": false } option:

/*eslint no-param-reassign: ["error", { "props": false }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

Examples of incorrect code for the { "props": true } option:

/*eslint no-param-reassign: ["error", { "props": true }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

Examples of correct code for the { "props": true } option with "ignorePropertyModificationsFor" set:

/*eslint no-param-reassign: ["error", { "props": true, "ignorePropertyModificationsFor": ["bar"] }]*/

function foo(bar) {
    bar.prop = "value";
}

function foo(bar) {
    delete bar.aaa;
}

function foo(bar) {
    bar.aaa++;
}

When Not To Use It

If you want to allow assignment to function parameters, then you can safely disable this rule.

Further Reading

Unexpected 'this'.
Open

                this.emit('install_not_accepted', target, nar);

Disallow this keywords outside of classes or class-like objects. (no-invalid-this)

Under the strict mode, this keywords outside of classes or class-like objects might be undefined and raise a TypeError.

Rule Details

This rule aims to flag usage of this keywords outside of classes or class-like objects.

Basically this rule checks whether or not a function which are containing this keywords is a constructor or a method.

This rule judges from following conditions whether or not the function is a constructor:

  • The name of the function starts with uppercase.
  • The function is assigned to a variable which starts with an uppercase letter.
  • The function is a constructor of ES2015 Classes.

This rule judges from following conditions whether or not the function is a method:

  • The function is on an object literal.
  • The function is assigned to a property.
  • The function is a method/getter/setter of ES2015 Classes. (excepts static methods)

And this rule allows this keywords in functions below:

  • The call/apply/bind method of the function is called directly.
  • The function is a callback of array methods (such as .forEach()) if thisArg is given.
  • The function has @this tag in its JSDoc comment.

Otherwise are considered problems.

This rule applies only in strict mode. With "parserOptions": { "sourceType": "module" } in the ESLint configuration, your code is in strict mode even without a "use strict" directive.

Examples of incorrect code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

this.a = 0;
baz(() => this);

(function() {
    this.a = 0;
    baz(() => this);
})();

function foo() {
    this.a = 0;
    baz(() => this);
}

var foo = function() {
    this.a = 0;
    baz(() => this);
};

foo(function() {
    this.a = 0;
    baz(() => this);
});

obj.foo = () => {
    // `this` of arrow functions is the outer scope's.
    this.a = 0;
};

var obj = {
    aaa: function() {
        return function foo() {
            // There is in a method `aaa`, but `foo` is not a method.
            this.a = 0;
            baz(() => this);
        };
    }
};

foo.forEach(function() {
    this.a = 0;
    baz(() => this);
});

Examples of correct code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

function Foo() {
    // OK, this is in a legacy style constructor.
    this.a = 0;
    baz(() => this);
}

class Foo {
    constructor() {
        // OK, this is in a constructor.
        this.a = 0;
        baz(() => this);
    }
}

var obj = {
    foo: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    get foo() {
        // OK, this is in a method (this function is on object literal).
        return this.a;
    }
};

var obj = Object.create(null, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

Object.defineProperty(obj, "foo", {
    value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
});

Object.defineProperties(obj, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

function Foo() {
    this.foo = function foo() {
        // OK, this is in a method (this function assigns to a property).
        this.a = 0;
        baz(() => this);
    };
}

obj.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

Foo.prototype.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

class Foo {
    foo() {
        // OK, this is in a method.
        this.a = 0;
        baz(() => this);
    }

    static foo() {
        // OK, this is in a method (static methods also have valid this).
        this.a = 0;
        baz(() => this);
    }
}

var foo = (function foo() {
    // OK, the `bind` method of this function is called directly.
    this.a = 0;
}).bind(obj);

foo.forEach(function() {
    // OK, `thisArg` of `.forEach()` is given.
    this.a = 0;
    baz(() => this);
}, thisArg);

/** @this Foo */
function foo() {
    // OK, this function has a `@this` tag in its JSDoc comment.
    this.a = 0;
}

When Not To Use It

If you don't want to be notified about usage of this keyword outside of classes or class-like objects, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Don't make functions within a loop.
Open

                install_results.forEach(function (install_result) {

Disallow Functions in Loops (no-loop-func)

Writing functions within loops tends to result in errors due to the way the function creates a closure around the loop. For example:

for (var i = 0; i < 10; i++) {
    funcs[i] = function() {
        return i;
    };
}

In this case, you would expect each function created within the loop to return a different number. In reality, each function returns 10, because that was the last value of i in the scope.

let or const mitigate this problem.

/*eslint-env es6*/

for (let i = 0; i < 10; i++) {
    funcs[i] = function() {
        return i;
    };
}

In this case, each function created within the loop returns a different number as expected.

Rule Details

This error is raised to highlight a piece of code that may not work as you expect it to and could also indicate a misunderstanding of how the language works. Your code may run without any problems if you do not fix this error, but in some situations it could behave unexpectedly.

Examples of incorrect code for this rule:

/*eslint no-loop-func: "error"*/
/*eslint-env es6*/

for (var i=10; i; i--) {
    (function() { return i; })();
}

while(i) {
    var a = function() { return i; };
    a();
}

do {
    function a() { return i; };
    a();
} while (i);

let foo = 0;
for (let i=10; i; i--) {
    // Bad, function is referencing block scoped variable in the outer scope.
    var a = function() { return foo; };
    a();
}

Examples of correct code for this rule:

/*eslint no-loop-func: "error"*/
/*eslint-env es6*/

var a = function() {};

for (var i=10; i; i--) {
    a();
}

for (var i=10; i; i--) {
    var a = function() {}; // OK, no references to variables in the outer scopes.
    a();
}

for (let i=10; i; i--) {
    var a = function() { return i; }; // OK, all references are referring to block scoped variables in the loop.
    a();
}

var foo = 100;
for (let i=10; i; i--) {
    var a = function() { return foo; }; // OK, all references are referring to never modified variables.
    a();
}
//... no modifications of foo after this loop ...

Source: http://eslint.org/docs/rules/

Missing trailing comma.
Open

  value: true
Severity: Minor
Found in lib/named-kernel-manager.js by eslint

require or disallow trailing commas (comma-dangle)

Trailing commas in object literals are valid according to the ECMAScript 5 (and ECMAScript 3!) spec. However, IE8 (when not in IE8 document mode) and below will throw an error when it encounters trailing commas in JavaScript.

var foo = {
    bar: "baz",
    qux: "quux",
};

Trailing commas simplify adding and removing items to objects and arrays, since only the lines you are modifying must be touched. Another argument in favor of trailing commas is that it improves the clarity of diffs when an item is added or removed from an object or array:

Less clear:

var foo = {
-    bar: "baz",
-    qux: "quux"
+    bar: "baz"
 };

More clear:

var foo = {
     bar: "baz",
-    qux: "quux",
 };

Rule Details

This rule enforces consistent use of trailing commas in object and array literals.

Options

This rule has a string option or an object option:

{
    "comma-dangle": ["error", "never"],
    // or
    "comma-dangle": ["error", {
        "arrays": "never",
        "objects": "never",
        "imports": "never",
        "exports": "never",
        "functions": "ignore",
    }]
}
  • "never" (default) disallows trailing commas
  • "always" requires trailing commas
  • "always-multiline" requires trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }
  • "only-multiline" allows (but does not require) trailing commas when the last element or property is in a different line than the closing ] or } and disallows trailing commas when the last element or property is on the same line as the closing ] or }

Trailing commas in function declarations and function calls are valid syntax since ECMAScript 2017; however, the string option does not check these situations for backwards compatibility.

You can also use an object option to configure this rule for each type of syntax. Each of the following options can be set to "never", "always", "always-multiline", "only-multiline", or "ignore". The default for each option is "never" unless otherwise specified.

  • arrays is for array literals and array patterns of destructuring. (e.g. let [a,] = [1,];)
  • objects is for object literals and object patterns of destructuring. (e.g. let {a,} = {a: 1};)
  • imports is for import declarations of ES Modules. (e.g. import {a,} from "foo";)
  • exports is for export declarations of ES Modules. (e.g. export {a,};)
  • functions is for function declarations and function calls. (e.g. (function(a,){ })(b,);)
    functions is set to "ignore" by default for consistency with the string option.

never

Examples of incorrect code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

Examples of correct code for this rule with the default "never" option:

/*eslint comma-dangle: ["error", "never"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

always

Examples of incorrect code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var arr = [1,2];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always" option:

/*eslint comma-dangle: ["error", "always"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var arr = [1,2,];

foo({
  bar: "baz",
  qux: "quux",
});

always-multiline

Examples of incorrect code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux"
});

Examples of correct code for this rule with the "always-multiline" option:

/*eslint comma-dangle: ["error", "always-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

foo({
  bar: "baz",
  qux: "quux",
});

only-multiline

Examples of incorrect code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = { bar: "baz", qux: "quux", };

var arr = [1,2,];

var arr = [1,
    2,];

Examples of correct code for this rule with the "only-multiline" option:

/*eslint comma-dangle: ["error", "only-multiline"]*/

var foo = {
    bar: "baz",
    qux: "quux",
};

var foo = {
    bar: "baz",
    qux: "quux"
};

var foo = {bar: "baz", qux: "quux"};
var arr = [1,2];

var arr = [1,
    2];

var arr = [
    1,
    2,
];

var arr = [
    1,
    2
];

foo({
  bar: "baz",
  qux: "quux",
});

foo({
  bar: "baz",
  qux: "quux"
});

functions

Examples of incorrect code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

Examples of correct code for this rule with the {"functions": "never"} option:

/*eslint comma-dangle: ["error", {"functions": "never"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of incorrect code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b) {
}

foo(a, b);
new foo(a, b);

Examples of correct code for this rule with the {"functions": "always"} option:

/*eslint comma-dangle: ["error", {"functions": "always"}]*/

function foo(a, b,) {
}

foo(a, b,);
new foo(a, b,);

When Not To Use It

You can turn this rule off if you are not concerned with dangling commas. Source: http://eslint.org/docs/rules/

Unexpected 'this'.
Open

                return this.components.NanikaStorage.balloon(balloonname);

Disallow this keywords outside of classes or class-like objects. (no-invalid-this)

Under the strict mode, this keywords outside of classes or class-like objects might be undefined and raise a TypeError.

Rule Details

This rule aims to flag usage of this keywords outside of classes or class-like objects.

Basically this rule checks whether or not a function which are containing this keywords is a constructor or a method.

This rule judges from following conditions whether or not the function is a constructor:

  • The name of the function starts with uppercase.
  • The function is assigned to a variable which starts with an uppercase letter.
  • The function is a constructor of ES2015 Classes.

This rule judges from following conditions whether or not the function is a method:

  • The function is on an object literal.
  • The function is assigned to a property.
  • The function is a method/getter/setter of ES2015 Classes. (excepts static methods)

And this rule allows this keywords in functions below:

  • The call/apply/bind method of the function is called directly.
  • The function is a callback of array methods (such as .forEach()) if thisArg is given.
  • The function has @this tag in its JSDoc comment.

Otherwise are considered problems.

This rule applies only in strict mode. With "parserOptions": { "sourceType": "module" } in the ESLint configuration, your code is in strict mode even without a "use strict" directive.

Examples of incorrect code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

this.a = 0;
baz(() => this);

(function() {
    this.a = 0;
    baz(() => this);
})();

function foo() {
    this.a = 0;
    baz(() => this);
}

var foo = function() {
    this.a = 0;
    baz(() => this);
};

foo(function() {
    this.a = 0;
    baz(() => this);
});

obj.foo = () => {
    // `this` of arrow functions is the outer scope's.
    this.a = 0;
};

var obj = {
    aaa: function() {
        return function foo() {
            // There is in a method `aaa`, but `foo` is not a method.
            this.a = 0;
            baz(() => this);
        };
    }
};

foo.forEach(function() {
    this.a = 0;
    baz(() => this);
});

Examples of correct code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

function Foo() {
    // OK, this is in a legacy style constructor.
    this.a = 0;
    baz(() => this);
}

class Foo {
    constructor() {
        // OK, this is in a constructor.
        this.a = 0;
        baz(() => this);
    }
}

var obj = {
    foo: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    get foo() {
        // OK, this is in a method (this function is on object literal).
        return this.a;
    }
};

var obj = Object.create(null, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

Object.defineProperty(obj, "foo", {
    value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
});

Object.defineProperties(obj, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

function Foo() {
    this.foo = function foo() {
        // OK, this is in a method (this function assigns to a property).
        this.a = 0;
        baz(() => this);
    };
}

obj.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

Foo.prototype.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

class Foo {
    foo() {
        // OK, this is in a method.
        this.a = 0;
        baz(() => this);
    }

    static foo() {
        // OK, this is in a method (static methods also have valid this).
        this.a = 0;
        baz(() => this);
    }
}

var foo = (function foo() {
    // OK, the `bind` method of this function is called directly.
    this.a = 0;
}).bind(obj);

foo.forEach(function() {
    // OK, `thisArg` of `.forEach()` is given.
    this.a = 0;
    baz(() => this);
}, thisArg);

/** @this Foo */
function foo() {
    // OK, this function has a `@this` tag in its JSDoc comment.
    this.a = 0;
}

When Not To Use It

If you don't want to be notified about usage of this keyword outside of classes or class-like objects, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Unexpected 'this'.
Open

        }, _callee10, this);

Disallow this keywords outside of classes or class-like objects. (no-invalid-this)

Under the strict mode, this keywords outside of classes or class-like objects might be undefined and raise a TypeError.

Rule Details

This rule aims to flag usage of this keywords outside of classes or class-like objects.

Basically this rule checks whether or not a function which are containing this keywords is a constructor or a method.

This rule judges from following conditions whether or not the function is a constructor:

  • The name of the function starts with uppercase.
  • The function is assigned to a variable which starts with an uppercase letter.
  • The function is a constructor of ES2015 Classes.

This rule judges from following conditions whether or not the function is a method:

  • The function is on an object literal.
  • The function is assigned to a property.
  • The function is a method/getter/setter of ES2015 Classes. (excepts static methods)

And this rule allows this keywords in functions below:

  • The call/apply/bind method of the function is called directly.
  • The function is a callback of array methods (such as .forEach()) if thisArg is given.
  • The function has @this tag in its JSDoc comment.

Otherwise are considered problems.

This rule applies only in strict mode. With "parserOptions": { "sourceType": "module" } in the ESLint configuration, your code is in strict mode even without a "use strict" directive.

Examples of incorrect code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

this.a = 0;
baz(() => this);

(function() {
    this.a = 0;
    baz(() => this);
})();

function foo() {
    this.a = 0;
    baz(() => this);
}

var foo = function() {
    this.a = 0;
    baz(() => this);
};

foo(function() {
    this.a = 0;
    baz(() => this);
});

obj.foo = () => {
    // `this` of arrow functions is the outer scope's.
    this.a = 0;
};

var obj = {
    aaa: function() {
        return function foo() {
            // There is in a method `aaa`, but `foo` is not a method.
            this.a = 0;
            baz(() => this);
        };
    }
};

foo.forEach(function() {
    this.a = 0;
    baz(() => this);
});

Examples of correct code for this rule in strict mode:

/*eslint no-invalid-this: "error"*/
/*eslint-env es6*/

"use strict";

function Foo() {
    // OK, this is in a legacy style constructor.
    this.a = 0;
    baz(() => this);
}

class Foo {
    constructor() {
        // OK, this is in a constructor.
        this.a = 0;
        baz(() => this);
    }
}

var obj = {
    foo: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
};

var obj = {
    get foo() {
        // OK, this is in a method (this function is on object literal).
        return this.a;
    }
};

var obj = Object.create(null, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

Object.defineProperty(obj, "foo", {
    value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }
});

Object.defineProperties(obj, {
    foo: {value: function foo() {
        // OK, this is in a method (this function is on object literal).
        this.a = 0;
    }}
});

function Foo() {
    this.foo = function foo() {
        // OK, this is in a method (this function assigns to a property).
        this.a = 0;
        baz(() => this);
    };
}

obj.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

Foo.prototype.foo = function foo() {
    // OK, this is in a method (this function assigns to a property).
    this.a = 0;
};

class Foo {
    foo() {
        // OK, this is in a method.
        this.a = 0;
        baz(() => this);
    }

    static foo() {
        // OK, this is in a method (static methods also have valid this).
        this.a = 0;
        baz(() => this);
    }
}

var foo = (function foo() {
    // OK, the `bind` method of this function is called directly.
    this.a = 0;
}).bind(obj);

foo.forEach(function() {
    // OK, `thisArg` of `.forEach()` is given.
    this.a = 0;
    baz(() => this);
}, thisArg);

/** @this Foo */
function foo() {
    // OK, this function has a `@this` tag in its JSDoc comment.
    this.a = 0;
}

When Not To Use It

If you don't want to be notified about usage of this keyword outside of classes or class-like objects, you can safely disable this rule. Source: http://eslint.org/docs/rules/

Use the rest parameters instead of 'arguments'.
Open

        return _ref12.apply(this, arguments);

Suggest using the rest parameters instead of arguments (prefer-rest-params)

There are rest parameters in ES2015. We can use that feature for variadic functions instead of the arguments variable.

arguments does not have methods of Array.prototype, so it's a bit of an inconvenience.

Rule Details

This rule is aimed to flag usage of arguments variables.

Examples

Examples of incorrect code for this rule:

function foo() {
    console.log(arguments);
}

function foo(action) {
    var args = Array.prototype.slice.call(arguments, 1);
    action.apply(null, args);
}

function foo(action) {
    var args = [].slice.call(arguments, 1);
    action.apply(null, args);
}

Examples of correct code for this rule:

function foo(...args) {
    console.log(args);
}

function foo(action, ...args) {
    action.apply(null, args); // or `action(...args)`, related to the `prefer-spread` rule.
}

// Note: the implicit arguments can be overwritten.
function foo(arguments) {
    console.log(arguments); // This is the first argument.
}
function foo() {
    var arguments = 0;
    console.log(arguments); // This is a local variable.
}

When Not To Use It

This rule should not be used in ES3/5 environments.

In ES2015 (ES6) or later, if you don't want to be notified about arguments variables, then it's safe to disable this rule.

Related Rules

No magic number: 1.
Open

      var GhostViewClass = arguments.length <= 1 || arguments[1] === undefined ? this.GhostViewClass : arguments[1];

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

Expected linebreaks to be 'LF' but found 'CRLF'.
Open

     * @param {Blob | URL | string} target install target resource (file, url or some)

enforce consistent linebreak style (linebreak-style)

When developing with a lot of people all having different editors, VCS applications and operating systems it may occur that different line endings are written by either of the mentioned (might especially happen when using the windows and mac versions of SourceTree together).

The linebreaks (new lines) used in windows operating system are usually carriage returns (CR) followed by a line feed (LF) making it a carriage return line feed (CRLF) whereas Linux and Unix use a simple line feed (LF). The corresponding control sequences are "\n" (for LF) and "\r\n" for (CRLF).

Many versioning systems (like git and subversion) can automatically ensure the correct ending. However to cover all contingencies, you can activate this rule.

Rule Details

This rule enforces consistent line endings independent of operating system, VCS, or editor used across your codebase.

Options

This rule has a string option:

  • "unix" (default) enforces the usage of Unix line endings: \n for LF.
  • "windows" enforces the usage of Windows line endings: \r\n for CRLF.

unix

Examples of incorrect code for this rule with the default "unix" option:

/*eslint linebreak-style: ["error", "unix"]*/

var a = 'a'; // \r\n

Examples of correct code for this rule with the default "unix" option:

/*eslint linebreak-style: ["error", "unix"]*/

var a = 'a', // \n
    b = 'b'; // \n
// \n
function foo(params) { // \n
    // do stuff \n
}// \n

windows

Examples of incorrect code for this rule with the "windows" option:

/*eslint linebreak-style: ["error", "windows"]*/

var a = 'a'; // \n

Examples of correct code for this rule with the "windows" option:

/*eslint linebreak-style: ["error", "windows"]*/

var a = 'a', // \r\n
    b = 'b'; // \r\n
// \r\n
function foo(params) { // \r\n
    // do stuff \r\n
} // \r\n

Using this rule with version control systems

Version control systems sometimes have special behavior for linebreaks. To make it easy for developers to contribute to your codebase from different platforms, you may want to configure your VCS to handle linebreaks appropriately.

For example, the default behavior of git on Windows systems is to convert LF linebreaks to CRLF when checking out files, but to store the linebreaks as LF when committing a change. This will cause the linebreak-style rule to report errors if configured with the "unix" setting, because the files that ESLint sees will have CRLF linebreaks. If you use git, you may want to add a line to your .gitattributes file to prevent git from converting linebreaks in .js files:

*.js text eol=lf

When Not To Use It

If you aren't concerned about having different line endings within your code, then you can safely turn this rule off.

Compatibility

Unexpected space before function parentheses.
Open

    value: function () {

Require or disallow a space before function parenthesis (space-before-function-paren)

When formatting a function, whitespace is allowed between the function name or function keyword and the opening paren. Named functions also require a space between the function keyword and the function name, but anonymous functions require no whitespace. For example:

function withoutSpace(x) {
    // ...
}

function withSpace (x) {
    // ...
}

var anonymousWithoutSpace = function() {};

var anonymousWithSpace = function () {};

Style guides may require a space after the function keyword for anonymous functions, while others specify no whitespace. Similarly, the space after a function name may or may not be required.

Rule Details

This rule aims to enforce consistent spacing before function parentheses and as such, will warn whenever whitespace doesn't match the preferences specified.

Options

This rule has a string option or an object option:

{
    "space-before-function-paren": ["error", "always"],
    // or
    "space-before-function-paren": ["error", {
        "anonymous": "always",
        "named": "always",
        "asyncArrow": "ignore"
    }],
}
  • always (default) requires a space followed by the ( of arguments.
  • never disallows any space followed by the ( of arguments.

The string option does not check async arrow function expressions for backward compatibility.

You can also use a separate option for each type of function. Each of the following options can be set to "always", "never", or "ignore". Default is "always" basically.

  • anonymous is for anonymous function expressions (e.g. function () {}).
  • named is for named function expressions (e.g. function foo () {}).
  • asyncArrow is for async arrow function expressions (e.g. async () => {}). asyncArrow is set to "ignore" by default for backwards compatibility.

"always"

Examples of incorrect code for this rule with the default "always" option:

/*eslint space-before-function-paren: "error"*/
/*eslint-env es6*/

function foo() {
    // ...
}

var bar = function() {
    // ...
};

var bar = function foo() {
    // ...
};

class Foo {
    constructor() {
        // ...
    }
}

var foo = {
    bar() {
        // ...
    }
};

Examples of correct code for this rule with the default "always" option:

/*eslint space-before-function-paren: "error"*/
/*eslint-env es6*/

function foo () {
    // ...
}

var bar = function () {
    // ...
};

var bar = function foo () {
    // ...
};

class Foo {
    constructor () {
        // ...
    }
}

var foo = {
    bar () {
        // ...
    }
};

// async arrow function expressions are ignored by default.
var foo = async () => 1
var foo = async() => 1

"never"

Examples of incorrect code for this rule with the "never" option:

/*eslint space-before-function-paren: ["error", "never"]*/
/*eslint-env es6*/

function foo () {
    // ...
}

var bar = function () {
    // ...
};

var bar = function foo () {
    // ...
};

class Foo {
    constructor () {
        // ...
    }
}

var foo = {
    bar () {
        // ...
    }
};

Examples of correct code for this rule with the "never" option:

/*eslint space-before-function-paren: ["error", "never"]*/
/*eslint-env es6*/

function foo() {
    // ...
}

var bar = function() {
    // ...
};

var bar = function foo() {
    // ...
};

class Foo {
    constructor() {
        // ...
    }
}

var foo = {
    bar() {
        // ...
    }
};

// async arrow function expressions are ignored by default.
var foo = async () => 1
var foo = async() => 1

{"anonymous": "always", "named": "never", "asyncArrow": "always"}

Examples of incorrect code for this rule with the {"anonymous": "always", "named": "never", "asyncArrow": "always"} option:

/*eslint space-before-function-paren: ["error", {"anonymous": "always", "named": "never", "asyncArrow": "always"}]*/
/*eslint-env es6*/

function foo () {
    // ...
}

var bar = function() {
    // ...
};

class Foo {
    constructor () {
        // ...
    }
}

var foo = {
    bar () {
        // ...
    }
};

var foo = async(a) => await a

Examples of correct code for this rule with the {"anonymous": "always", "named": "never", "asyncArrow": "always"} option:

/*eslint space-before-function-paren: ["error", {"anonymous": "always", "named": "never", "asyncArrow": "always"}]*/
/*eslint-env es6*/

function foo() {
    // ...
}

var bar = function () {
    // ...
};

class Foo {
    constructor() {
        // ...
    }
}

var foo = {
    bar() {
        // ...
    }
};

var foo = async (a) => await a

{"anonymous": "never", "named": "always"}

Examples of incorrect code for this rule with the {"anonymous": "never", "named": "always"} option:

/*eslint space-before-function-paren: ["error", { "anonymous": "never", "named": "always" }]*/
/*eslint-env es6*/

function foo() {
    // ...
}

var bar = function () {
    // ...
};

class Foo {
    constructor() {
        // ...
    }
}

var foo = {
    bar() {
        // ...
    }
};

Examples of correct code for this rule with the {"anonymous": "never", "named": "always"} option:

/*eslint space-before-function-paren: ["error", { "anonymous": "never", "named": "always" }]*/
/*eslint-env es6*/

function foo () {
    // ...
}

var bar = function() {
    // ...
};

class Foo {
    constructor () {
        // ...
    }
}

var foo = {
    bar () {
        // ...
    }
};

{"anonymous": "ignore", "named": "always"}

Examples of incorrect code for this rule with the {"anonymous": "ignore", "named": "always"} option:

/*eslint space-before-function-paren: ["error", { "anonymous": "ignore", "named": "always" }]*/
/*eslint-env es6*/

function foo() {
    // ...
}

class Foo {
    constructor() {
        // ...
    }
}

var foo = {
    bar() {
        // ...
    }
};

Examples of correct code for this rule with the {"anonymous": "ignore", "named": "always"} option:

/*eslint space-before-function-paren: ["error", { "anonymous": "ignore", "named": "always" }]*/
/*eslint-env es6*/

var bar = function() {
    // ...
};

var bar = function () {
    // ...
};

function foo () {
    // ...
}

class Foo {
    constructor () {
        // ...
    }
}

var foo = {
    bar () {
        // ...
    }
};

When Not To Use It

You can turn this rule off if you are not concerned with the consistency of spacing before function parenthesis.

Related Rules

'NarLoader' is not defined.
Open

                return NarLoader.loadFromBlob(target);

Disallow Undeclared Variables (no-undef)

This rule can help you locate potential ReferenceErrors resulting from misspellings of variable and parameter names, or accidental implicit globals (for example, from forgetting the var keyword in a for loop initializer).

Rule Details

Any reference to an undeclared variable causes a warning, unless the variable is explicitly mentioned in a /*global ...*/ comment.

Examples of incorrect code for this rule:

/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

Examples of correct code for this rule with global declaration:

/*global someFunction b:true*/
/*eslint no-undef: "error"*/

var a = someFunction();
b = 10;

The b:true syntax in /*global */ indicates that assignment to b is correct.

Examples of incorrect code for this rule with global declaration:

/*global b*/
/*eslint no-undef: "error"*/

b = 10;

By default, variables declared in /*global */ are read-only, therefore assignment is incorrect.

Options

  • typeof set to true will warn for variables used inside typeof check (Default false).

typeof

Examples of correct code for the default { "typeof": false } option:

/*eslint no-undef: "error"*/

if (typeof UndefinedIdentifier === "undefined") {
    // do something ...
}

You can use this option if you want to prevent typeof check on a variable which has not been declared.

Examples of incorrect code for the { "typeof": true } option:

/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Examples of correct code for the { "typeof": true } option with global declaration:

/*global a*/
/*eslint no-undef: ["error", { "typeof": true }] */

if(typeof a === "string"){}

Environments

For convenience, ESLint provides shortcuts that pre-define global variables exposed by popular libraries and runtime environments. This rule supports these environments, as listed in Specifying Environments. A few examples are given below.

browser

Examples of correct code for this rule with browser environment:

/*eslint no-undef: "error"*/
/*eslint-env browser*/

setTimeout(function() {
    alert("Hello");
});

node

Examples of correct code for this rule with node environment:

/*eslint no-undef: "error"*/
/*eslint-env node*/

var fs = require("fs");
module.exports = function() {
    console.log(fs);
};

When Not To Use It

If explicit declaration of global variables is not to your taste.

Compatibility

This rule provides compatibility with treatment of global variables in JSHint and JSLint. Source: http://eslint.org/docs/rules/

No magic number: 0.
Open

                dirpath = void 0, sakuraname = void 0;

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

No magic number: 0.
Open

                ghost_result = void 0, balloon_result = void 0;

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

No magic number: 3.
Open

                _context11.t0 = _context11['catch'](3);

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

No magic number: 43.
Open

              case 43:

Disallow Magic Numbers (no-magic-numbers)

'Magic numbers' are numbers that occur multiple time in code without an explicit meaning. They should preferably be replaced by named constants.

var now = Date.now(),
    inOneHour = now + (60 * 60 * 1000);

Rule Details

The no-magic-numbers rule aims to make code more readable and refactoring easier by ensuring that special numbers are declared as constants to make their meaning explicit.

Examples of incorrect code for this rule:

/*eslint no-magic-numbers: "error"*/

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * 0.25);
/*eslint no-magic-numbers: "error"*/

var data = ['foo', 'bar', 'baz'];

var dataLast = data[2];
/*eslint no-magic-numbers: "error"*/

var SECONDS;

SECONDS = 60;

Examples of correct code for this rule:

/*eslint no-magic-numbers: "error"*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

Options

ignore

An array of numbers to ignore. It's set to [] by default. If provided, it must be an Array.

Examples of correct code for the sample { "ignore": [1] } option:

/*eslint no-magic-numbers: ["error", { "ignore": [1] }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data.length && data[data.length - 1];

ignoreArrayIndexes

A boolean to specify if numbers used as array indexes are considered okay. false by default.

Examples of correct code for the { "ignoreArrayIndexes": true } option:

/*eslint no-magic-numbers: ["error", { "ignoreArrayIndexes": true }]*/

var data = ['foo', 'bar', 'baz'];
var dataLast = data[2];

enforceConst

A boolean to specify if we should check for the const keyword in variable declaration of numbers. false by default.

Examples of incorrect code for the { "enforceConst": true } option:

/*eslint no-magic-numbers: ["error", { "enforceConst": true }]*/

var TAX = 0.25;

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * TAX);

detectObjects

A boolean to specify if we should detect numbers when setting object properties for example. false by default.

Examples of incorrect code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var magic = {
  tax: 0.25
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Examples of correct code for the { "detectObjects": true } option:

/*eslint no-magic-numbers: ["error", { "detectObjects": true }]*/

var TAX = 0.25;

var magic = {
  tax: TAX
};

var dutyFreePrice = 100,
    finalPrice = dutyFreePrice + (dutyFreePrice * magic.tax);

Source: http://eslint.org/docs/rules/

Severity
Category
Status
Source
Language