Showing 15 of 15 total issues
Function rebalanceClusters
has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring. Open
func rebalanceClusters(clusters []Individuals, dm DistanceMemoizer, minPerCluster uint) error {
// Calculate the number of missing Individuals per cluster for each cluster
// to reach at least minPerCluster Individuals.
var missing = make([]int, len(clusters))
for i, cluster := range clusters {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (mod ModSteadyState) Validate() error {
// Check the selection method presence
if mod.Selector == nil {
return errNilSelector
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 142.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
func (mod ModGenerational) Validate() error {
// Check the selection method presence
if mod.Selector == nil {
return errNilSelector
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 142.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function CrossERX
has a Cognitive Complexity of 25 (exceeds 20 allowed). Consider refactoring. Open
func CrossERX(p1, p2 Slice) {
var (
n = p1.Len()
o1 = p1.Copy()
o2 = p2.Copy()
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function CrossERX
has 51 lines of code (exceeds 50 allowed). Consider refactoring. Open
func CrossERX(p1, p2 Slice) {
var (
n = p1.Len()
o1 = p1.Copy()
o2 = p2.Copy()
Method GAConfig.NewGA
has 10 return statements (exceeds 4 allowed). Open
func (conf GAConfig) NewGA() (*GA, error) {
// Check for default values
if conf.RNG == nil {
conf.RNG = rand.New(rand.NewSource(time.Now().UnixNano()))
}
Method ModDownToSize.Validate
has 7 return statements (exceeds 4 allowed). Open
func (mod ModDownToSize) Validate() error {
// Check the number of offsprings value
if mod.NOffsprings <= 0 {
return errors.New("NOffsprings has to higher than 0")
}
Method GA.evolve
has 6 return statements (exceeds 4 allowed). Open
func (ga *GA) evolve() error {
var start = time.Now()
ga.Generations++
// Migrate the individuals between the populations if there are at least 2
Similar blocks of code found in 2 locations. Consider refactoring. Open
} else {
o1.Slice(indexes[i], indexes[i+1]).Replace(p2.Slice(indexes[i], indexes[i+1]))
o2.Slice(indexes[i], indexes[i+1]).Replace(p1.Slice(indexes[i], indexes[i+1]))
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if toggle {
o1.Slice(indexes[i], indexes[i+1]).Replace(p1.Slice(indexes[i], indexes[i+1]))
o2.Slice(indexes[i], indexes[i+1]).Replace(p2.Slice(indexes[i], indexes[i+1]))
} else {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function generateOffsprings
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
func generateOffsprings(n uint, indis Individuals, sel Selector, crossRate float64,
rng *rand.Rand) (Individuals, error) {
Function NewOES
has 5 return statements (exceeds 4 allowed). Open
func NewOES(nPoints, nSteps uint, sigma, lr float64, parallel bool, rng *rand.Rand) (*OES, error) {
// Check inputs
if nPoints < 3 {
return nil, errors.New("nPoints should be at least 3")
}
Method ModGenerational.Validate
has 5 return statements (exceeds 4 allowed). Open
func (mod ModGenerational) Validate() error {
// Check the selection method presence
if mod.Selector == nil {
return errNilSelector
}
Method ModSteadyState.Validate
has 5 return statements (exceeds 4 allowed). Open
func (mod ModSteadyState) Validate() error {
// Check the selection method presence
if mod.Selector == nil {
return errNilSelector
}
Your code does not pass gofmt in 1 place. Go fmt your code! Open
package eaopt
- Exclude checks