Showing 86 of 92 total issues
File base_controller.rb
has 477 lines of code (exceeds 250 allowed). Consider refactoring. Open
require_dependency "avo/application_controller"
module Avo
class BaseController < ApplicationController
include Avo::Concerns::FiltersSessionHandler
Class BaseController
has 50 methods (exceeds 20 allowed). Consider refactoring. Open
class BaseController < ApplicationController
include Avo::Concerns::FiltersSessionHandler
before_action :set_resource_name
before_action :set_resource
Class ResourceGenerator
has 40 methods (exceeds 20 allowed). Consider refactoring. Open
class ResourceGenerator < NamedBaseGenerator
include Concerns::ParentController
include Concerns::OverrideController
source_root File.expand_path("templates", __dir__)
Method visible_items
has a Cognitive Complexity of 33 (exceeds 5 allowed). Consider refactoring. Open
def visible_items
items
.map do |item|
hydrate_item item
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method eject_component
has a Cognitive Complexity of 29 (exceeds 5 allowed). Consider refactoring. Open
def eject_component(component_to_eject = options[:component], confirmation: true)
# Underscore the component name
# Example: Avo::Views::ResourceIndexComponent => avo/views/resource_index_component
component = component_to_eject.underscore
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class AssociationsController
has 32 methods (exceeds 20 allowed). Consider refactoring. Open
class AssociationsController < BaseController
before_action :set_record, only: [:show, :index, :new, :create, :destroy]
before_action :set_related_resource_name
before_action :set_related_resource, only: [:show, :index, :new, :create, :destroy]
before_action :set_related_authorization
File resource_generator.rb
has 329 lines of code (exceeds 250 allowed). Consider refactoring. Open
require_relative "named_base_generator"
require_relative "concerns/parent_controller"
require_relative "concerns/override_controller"
module Generators
Class ResourceComponent
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
class Avo::ResourceComponent < Avo::BaseComponent
include Avo::Concerns::ChecksAssocAuthorization
include Avo::Concerns::RequestMethods
attr_reader :fields_by_panel
Method only_fields
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def only_fields(only_root: false)
fields = []
items.each do |item|
next if item.nil?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method unwrap
has a Cognitive Complexity of 22 (exceeds 5 allowed). Consider refactoring. Open
def unwrap(i, level = 0, view: :show)
result = []
i.items.each do |item|
label = ""
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Class ResourceIndexComponent
has 26 methods (exceeds 20 allowed). Consider refactoring. Open
class Avo::Views::ResourceIndexComponent < Avo::ResourceComponent
include Avo::ResourcesHelper
include Avo::ApplicationHelper
prop :resource
Function addSource
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
addSource(resourceName, data) {
const that = this
return {
sourceId: resourceName,
Class Configuration
has 25 methods (exceeds 20 allowed). Consider refactoring. Open
class Configuration
include ResourceConfiguration
attr_writer :app_name
attr_writer :branding
Similar blocks of code found in 2 locations. Consider refactoring. Open
enableResourceActions() {
this.actionLinks.forEach((link) => {
link.classList.add(link.dataset.enabledClasses)
link.classList.remove(link.dataset.disabledClasses)
link.setAttribute('data-href', link.getAttribute('href'))
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
disableResourceActions() {
this.actionLinks.forEach((link) => {
link.classList.remove(link.dataset.enabledClasses)
link.classList.add(link.dataset.disabledClasses)
link.setAttribute('href', link.getAttribute('data-href'))
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 110.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Method create_files
has 66 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create_files
unless tailwindcss_installed?
say "Installing Tailwindcss"
system "./bin/bundle add tailwindcss-rails"
system "./bin/rails tailwindcss:install"
Method initialize_views
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
def initialize_views
# Set defaults
@show_on_index = @show_on_index.nil? ? true : @show_on_index
@show_on_show = @show_on_show.nil? ? true : @show_on_show
@show_on_new = @show_on_new.nil? ? true : @show_on_new
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method initialize
has 62 lines of code (exceeds 25 allowed). Consider refactoring. Open
def initialize
@root_path = "/avo"
@app_name = ::Rails.application.class.to_s.split("::").first.underscore.humanize(keep_id_suffix: true)
@timezone = "UTC"
@per_page = 24
Method initialize
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
def initialize(id, **args, &block)
super(id, **args, &block)
hide_on :index
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method eject_partial
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
def eject_partial
if options[:partial].starts_with?(":")
template_id = path_to_sym options[:partial]
template_path = TEMPLATES[template_id]
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"