Showing 86 of 92 total issues

Method initialize has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

      def initialize(id, **args, &block)
        super(id, **args, &block)

        @loading_when = args[:loading_when].present? ? [args[:loading_when]].flatten.map(&:to_sym) : []
        @failed_when = args[:failed_when].present? ? [args[:failed_when]].flatten.map(&:to_sym) : []
Severity: Minor
Found in lib/avo/fields/status_field.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method mount_engines has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

    def mount_engines
      -> {
        mount Avo::DynamicFilters::Engine, at: "/avo-dynamic_filters" if defined?(Avo::DynamicFilters::Engine)
        mount Avo::Dashboards::Engine, at: "/dashboards" if defined?(Avo::Dashboards::Engine)
        mount Avo::Pro::Engine, at: "/avo-pro" if defined?(Avo::Pro::Engine)
Severity: Minor
Found in lib/avo.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method default_strategy has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
Open

  def default_strategy
    # If the app uses Propshaft, grab it from there
    if defined?(Propshaft)
      asset_path = ::Rails.application.assets.load_path.find(@filename)
      asset_path&.path
Severity: Minor
Found in lib/avo/svg_finder.rb - About 45 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const blue = {
  50: '#E6F3FC',
  100: '#CEE7F8',
  150: '#B5DBF5',
  200: '#9CCFF2',
Severity: Minor
Found in tailwind.custom.js and 1 other location - About 40 mins to fix
tailwind.custom.js on lines 1..14

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 68.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

const primary = {
  50: 'rgb(var(--color-primary-50))',
  100: 'rgb(var(--color-primary-100))',
  150: 'rgb(var(--color-primary-150))',
  200: 'rgb(var(--color-primary-200))',
Severity: Minor
Found in tailwind.custom.js and 1 other location - About 40 mins to fix
tailwind.custom.js on lines 16..29

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 68.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Method can_attach? has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def can_attach?
    policy_result = true

    if @field.present?
      reflection_resource = @field.target_resource
Severity: Minor
Found in app/components/avo/fields/has_one_field/show_component.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method render_delete_button has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def render_delete_button(control)
    # If the resource is a related resource, we use the can_delete? policy method because it uses
    # authorize_association_for(:destroy).
    # Otherwise we use the can_see_the_destroy_button? policy method because it do no check for association
    # only for authorize_action .
Severity: Minor
Found in app/components/avo/resource_component.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_path has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  def create_path
    args = {}

    if @reflection.present?
      args = {
Severity: Minor
Found in app/components/avo/views/resource_index_component.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method wait_for_element_present has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def wait_for_element_present(identifier = ".element", time = Capybara.default_max_wait_time)
      Timeout.timeout(time) do
        if page.present?
          break if page.has_css?(identifier, wait: time)
        else
Severity: Minor
Found in lib/avo/wait_for_loaded.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method wait_for_element_missing has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def wait_for_element_missing(identifier = ".element", time = Capybara.default_max_wait_time)
      Timeout.timeout(time) do
        if page.present?
          break if page.has_no_css?(identifier, wait: time)
        else
Severity: Minor
Found in lib/avo/wait_for_loaded.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method status has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

      def status
        status = "neutral"

        if value.present?
          status = "failed" if @failed_when.include? value.to_sym
Severity: Minor
Found in lib/avo/fields/status_field.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method apply_sorting has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

    def apply_sorting
      return if @index_params[:sort_by].nil?

      sort_by = @index_params[:sort_by].to_sym
      if sort_by != :created_at
Severity: Minor
Found in app/controllers/avo/base_controller.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function addSource has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

  addSource(resourceName, data) {
    const that = this

    return {
      sourceId: resourceName,
Severity: Minor
Found in app/javascript/js/controllers/search_controller.js - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method component_for_view has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def component_for_view(view = :index)
          # Use the edit variant for all "update" views
          view = :edit if view.in? [:new, :create, :update]

          custom_components = Avo::ExecutionContext.new(
Severity: Minor
Found in lib/avo/fields/concerns/use_view_components.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method generate_fields has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
Open

        def generate_fields
          return generate_fields_from_args if invoked_by_model_generator?
          return unless can_connect_to_the_database?

          if model.blank?
Severity: Minor
Found in lib/generators/avo/resource_generator.rb - About 35 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method method_missing has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def method_missing(method, *args, &block)
        matched_field = Avo.field_manager.find do |field|
          field[:name].to_s == method.to_s
        end

Severity: Minor
Found in lib/avo/loaders/fields_loader.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method index has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def index
      @page_title = @resource.plural_name.humanize

      if @reflection.present? && !turbo_frame_request?
        add_breadcrumb @record.class.to_s.pluralize, resources_path(resource: @parent_resource)
Severity: Minor
Found in app/controllers/avo/base_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method options_for_select has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def options_for_select
        # If options are array don't need any pre-process
        return options if options.is_a?(Array)

        # If options are enum we invert the enum if display value, else (see next comment)
Severity: Minor
Found in lib/avo/fields/select_field.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method create_association has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

    def create_association
      association_name = BaseResource.valid_association_name(@record, association_from_params)

      perform_action_and_record_errors do
        if through_reflection? && additional_params.present?
Severity: Minor
Found in app/controllers/avo/associations_controller.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method label has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
Open

      def label
        # If options are array don't need any pre-process
        return value if options.is_a?(Array)

        # If options are enum and display_value is true we return the Value of that key-value pair, else return key of that key-value pair
Severity: Minor
Found in lib/avo/fields/select_field.rb - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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